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Education GD - 5th - The Theory Of Fun In Game Design Full Resolution

1. The Theory of Fun[ 1 ][ HadziqFabroyir . Department of Informatics ] 2. [ 2 ][ Hadziq Fabroyir . Department of Informatics ]Raph Koster 3. Demographics – Who?What age…

Business Library 2.0

1. 2.0 and you Ellen Mizio and Diana Silveira 2.   3. What is 2.0? Sharing Collaboration Learning Interaction Creation 4. Web 2.0 5. Stabilo Boss’ pictures shared through…

Education Library Got Game

1. Video Games, Literacy, and StrategiesLIBRARY GOT GAMEMaggie HommelPark Ridge Public [email protected] 2. Why Video Games? 3. Why Video Games?Sixty-eight percent…

Education Content is Key

1. Developing a National Broadband Strategy: Deployment, Adoption and the Stimulus Wednesday, June 17, 2009 2. Developing a National Broadband Strategy: Deployment, Adoption…

Entertainment & Humor GROWING GAME WORLDS - JOE VELIKOVSKY

1. LAMP “GROWINGWORLDS” joe velikovsky 2008 NGC 281–The Pacman Nebula 2. * The Art of Writing for Non-Linear - A General Theory of Un-Linearity Case Study-LOONEY TUNES:…

Business Communication objectives in marketing

1. Communication objectives 2. Inform, Persuade and Remind 3. Inform: build awareness 4. Persuade: create a preference 5. Remind: take an action 6. comprises5major modes…

Technology A detailed introduction to gamification - Brisbane Web Design Meetup

1. http://www.flickr.com/people/8473570@N02 November 2012 September 2013 Gamification - defining, designing and using it Zachary Fitz-Walter - Mobile Innovation Lab http://www.flickr.com/people/8473570@N02…

Technology Facebook, Smartphones and Customer Data

1.Facebook,Smartphones and Customer Data Harry HolmwoodHeldhand Consulting2. All about meWho am I?A few seconds only, I promise 3. Me @hholmwood [email protected]

Technology Digital Trends March 2012

1.Trends in Social MediaMarch 20122. Social Media Agenda• Mobile• Gamification• Ambient Social Networking• NFC• Pinterest• Facebook Timeline• Klout• Top Mobile…

Business Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

1.donderdag 26 januari 20122. +1PLAYCONSULTCONCEPT +2INGdonderdag 26 januari 2012 3. A Brand New PlaygroundHow can we use games as a branding and marketing tool?donderdag…