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donderdag 26 januari 2012
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Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

May 13, 2015

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I held this presentation during the Marketing Information Event on the 2nd of February in The Hague in 2012.
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Page 1: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

donderdag 26 januari 2012

Page 2: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

PLAY INGCONSULTCONCEPT

+1

+2

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Page 3: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

A Brand New PlaygroundHow can we use games as a branding and marketing tool?

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Page 4: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Content1. Who is He?

2. What makes a game a good game?

3. How can we use it as a marketing tool?

4. Why use games as a marketing tool?

5. Where is more information?

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Page 5: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

1/5: Who is He?

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Page 6: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

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Page 7: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Download at www.brandnewplayground.com

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Page 8: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Game Time

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Page 9: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 10: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

32 million people like Farmville

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Page 11: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

It’s ‘Social’

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Page 12: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 13: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

You want to have what you don’t have...

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Page 14: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 15: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 16: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

donderdag 26 januari 2012

Page 17: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

donderdag 26 januari 2012

Page 18: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 19: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 20: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 21: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of FarmVille

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Page 22: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of Nespresso on Facebook

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Page 23: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of Nespresso on Facebook

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Page 24: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of Nespresso on Facebook

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Page 25: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The story of CityVille, CastleVille, Sim Social, ...

1/4: What’s in a game?

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Page 26: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Game Time

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Page 27: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Game Time

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Page 28: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Some Facts to kick off?50% of Facebook users log in to play games (= 350 million players)

Angry Birds was downloaded 500 million times

> 300 million people play games through the portals of Spil Games

Call of Duty Black Ops was played by >25 million people (PS3 + Xbox 360 + PC)

Average amount of gamers playing through Steam is 4 million daily

The average gamer is 37 years old

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Page 29: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: What makes it good?Playing a Game is like entering a Circle

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Page 30: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Levels of involvementPlaying a Game is like entering a Circle

2/5: What makes it good?

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Page 31: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The Flow makes it so Addictive and Fun to play games

2/5: What makes it good?

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Page 32: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Cha

lleng

es

Playtime

Games stimulate Gradual learning through Levels

2/5: What makes it good?

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Page 33: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Peaks of Frustration create Epic Experiences

2/5: What makes it good?

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Page 34: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

A Game exists of these elements:

1. Objectives (purpose & challenge) 2. Variables (freedom) 3. Rules 4. Feedback system 5. Rewards 6. Levels7. Theme

2/5: What makes it good?

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Page 35: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

3/5: How can We?Limited Time forces me to show just two examples

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Page 36: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

3/5: How can We?Limited Time forces me to show just two examples

They show you how games can help to reach objectives in the field of:

1. Product 2. Price 3. Place 4. Personnel 5. Promotion

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Page 37: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

Objective: increase store traffic

Target: young minded consumers

Essence: being comfortable during uncomfortable situations

3/5: How can We?

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Page 38: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

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3/5: How can We?

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Page 39: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/3: How can We?2/5: A game that influences the Price (and builds up a CRM dBase)

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Price (and builds up a CRM

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Page 40: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

3/5: How can We?

donderdag 26 januari 2012

Page 41: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

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3/5: How can We?

donderdag 26 januari 2012

Page 42: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

3/5: How can We?

donderdag 26 januari 2012

Page 43: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

3/5: How can We?

donderdag 26 januari 2012

Page 44: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

3/5: How can We?

donderdag 26 januari 2012

Page 45: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

3/5: How can We?

donderdag 26 januari 2012

Page 46: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/5: A game that influences the Price (and builds up a CRM dBase)

3/5: How can We?

http://www.youtube.com/watch?v=XgaVrEu6JRs

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Page 47: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

3/5: New distribution Places

3/5: How can We?

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Page 48: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

3/5: New distribution Places

3/5: How can We?

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Page 49: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

3/5: New distribution Places

3/5: How can We?

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Page 50: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

4/5: Games to train Staff (Personnel)

ABN Amro bank merged with Fortis

3/5: How can We?

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Page 51: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

4/5: Games to train Staff (Personnel)

Objective: learn new brand values and way to work

Target: all bank employees (retail)

Essence: learn how to profile consumers quicker and build trust

3/5: How can We?

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Page 52: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

2/3: How can We?4/5: Games to train Staff (Personnel)

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Page 53: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

4/5: Games to train Staff (Personnel)

3/5: How can We?

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Page 54: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

4/5: Games to train Staff (Personnel)

3/5: How can We?

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Page 55: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

3/5: How can We?Promotion (Gamevertising)

1. Product Placement 2. In-game advertising 3. Branded scripted content 4. Visually adapted games 5. Advergames

Light involvement

Maximum involvement

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Page 56: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

5/5: Games to Promote your organization or brand (Gamevertising)

5. Advergame

Just pay attention to advertising... ;-)

An example how you SHOULDN’T do it: Autotaalglas.

3/5: How can We?

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Page 57: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

4/5: Why should We?You tell me!

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4/5: Why should We?1. 100% Attention 2. Fun! 3. Active multi-sensory, re-playable, experience 4. Hours, weeks, years of engagement 5. Immersion - depth

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Page 59: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The objective of this presentation was to show you how games can help to achieve your organizational- or brand objectives

I hope I succeeded!

5/5: Where is More?

donderdag 26 januari 2012

Page 60: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

The objective of this presentation was to show you how games can help to achieve your organizational- or brand objectives

I hope I succeeded!

If so... reward me by jumping up and down!

5/5: Where is More?

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Page 61: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Book: www.brandnewplayground.com

Blog: www.gamingandbranding.com

Bizz: www.brandnewgame.nl

Twitter: @BartHufen

5/5: Where is More?

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Page 62: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

Book: www.brandnewplayground.com

Blog: www.gamingandbranding.com

Bizz: www.brandnewgame.nl

Twitter: @BartHufen

PLAY INGCONSULTCONCEPT

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Page 63: Bart Hufen BrandNewGame at MIE 2012 IN Ipsos synovate 2 feb 2012

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