NVIDIA Path Rendering Accelerating Vector Graphics for the Mobile Web Mark Kilgard Principal Graphics Software Engineer NVIDIA Corporation About Me • Principal System Software…
GPU-accelerated Path RenderingMark Kilgard & Jeff Bolz NVIDIA Corporation November 30, 2012 GPUs are good at a lot of stuff GamesBattlefield 3, EA Data visualization…
An Introduction to NV_path_rendering Mark J. Kilgard NVIDIA Corporation June 8, 2011 Purpose of this Presentation Overview of GPU-accelerated path rendering Using “stencil,…
Mixing Path Rendering and 3D Mark J. Kilgard NVIDIA Corporation June 20, 2011In this whitepaper, you will learn how to mix conventional 3D rendering with GPU-accelerated…
GPU-Accelerated 2D and Web Rendering Mark Kilgard Talk DetailsLocation: West Hall Meeting Room 503, Los Angeles Convention CenterDate: Wednesday, August 8, 2012Time: 2:40…