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Technology GTC 2014: NVIDIA Path Rendering

NVIDIA Path Rendering Accelerating Vector Graphics for the Mobile Web Mark Kilgard Principal Graphics Software Engineer NVIDIA Corporation About Me • Principal System Software…

Technology SIGGRAPH Asia 2012: GPU-accelerated Path Rendering

GPU-accelerated Path RenderingMark Kilgard & Jeff Bolz NVIDIA Corporation November 30, 2012 GPUs are good at a lot of stuff GamesBattlefield 3, EA Data visualization…

Technology An Introduction to NV_path_rendering

An Introduction to NV_path_rendering Mark J. Kilgard NVIDIA Corporation June 8, 2011 Purpose of this Presentation Overview of GPU-accelerated path rendering Using “stencil,…

Technology Mixing Path Rendering and 3D

Mixing Path Rendering and 3D Mark J. Kilgard NVIDIA Corporation June 20, 2011In this whitepaper, you will learn how to mix conventional 3D rendering with GPU-accelerated…

Technology SIGGRAPH 2012: GPU-Accelerated 2D and Web Rendering

GPU-Accelerated 2D and Web Rendering Mark Kilgard Talk DetailsLocation: West Hall Meeting Room 503, Los Angeles Convention CenterDate: Wednesday, August 8, 2012Time: 2:40…

Technology GTC 2012: GPU-Accelerated Path Rendering

GPU-Accelerated Path Rendering Talk S0024 - GPU-Accelerated Path Rendering Mark Kilgard (Principal Software Engineer, NVIDIA) Standards such as Scalable Vector Graphics…

Technology CS 354 Typography

1.CS 354TypographyMark KilgardUniversity of TexasApril 12, 20122. CS 3542 Today’s material  In-class quiz  On path rendering lecture  Lecture topic  Project…

Technology NV_path rendering Functional Improvements

1. NV_path_renderingFunctional ImprovementsMark KilgardNVIDIAMarch 25, 2014(Updated July 9, 2014) 2. Motivation for Improvements• Make NV_path_rendering extension abetter…