Slide 1 Slide 2 Originally thought of doing Real-time Strategy Settled on Tower Defense subgenre instead (less content creation required) Slide 3 It supports co-operative…
Slide 1 Game Design Workshop Slide 2 Slide 3 About The Workshop Started in 2001 Started in 2001 Hands-on Hands-on Focused on iteration Focused on iteration Grounded in a…