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Entertainment & Humor GDC2011 - Motivating Players in Open Worlds

1. I WANT TO GO TO THEREMotivating Players in Open GamesJoel Burgess, Senior DesignerBethesda Game Studios 2. Simple QuestionHow do you go about making levels for open-world…

Business Ws innovation in action 2013 cgi and scania gamification hand out slideshare

1. Apple as an example “Everything we do, we believe is challenging the status quo, we believe in thinking differently. The way we challenge the status quo is by making…

Documents Virtual Immersion

1. Virtual ImmersionJennifer Arnott TIES 2008 2. introductionmassivethousands to millions of players 3. introductionmulti-playerplayers interact with each other &the…

Business Playful Branding

1. Playful Branding – How companies can strengthen education, increase the fun factor and attract talent Counterplay, Aarhus 4th April 2014 Serious Games Interactive Simon…

Documents From the Odyssey to Wii

1. From the Odyssey to Wii The evolution of video gamethrough its classics 2. Odyssey The 1st console: 1972 3.   4. “ Virtual world ” built to be in harmony with the…

Documents The Civic Mirror civicmirror.com What Is? The Civic Mirror What kind of citizen will you become?

Slide 1The Civic Mirror civicmirror.com What Is? The Civic Mirror What kind of citizen will you become? Slide 2 The Civic Mirror civicmirror.com Civic Mirror Overview THE…

Documents A PRACTICAL GUIDE TO WINNING AND LOSING HOW PLAYERS DEAL WITH SHAME, GLORY, AND EACH OTHER GAME...

Slide 1A PRACTICAL GUIDE TO WINNING AND LOSING HOW PLAYERS DEAL WITH SHAME, GLORY, AND EACH OTHER GAME LECTURE JONAS HEIDE SMITH [email protected] Slide 2 Slide 3 Slide 4 AGENDA…

Education INTRODUCTION OF GAME DESIGN AND DEVELOPMENT

1.MMX3043Game Design And DevelopmentLecture 1 Introduction of Games Design and Development Miss Laili Farhana Md Ibharim MMX3043 L.F.M.I. 201412. CONTENT Definition of game…

Documents Hulk High Concept

A Game Concept By Radical Entertainment Table of Contents 1Game Analysis..............................................................................................................................................................…

Business How Videogames Have Helped My Life ... and Yours

1. HOW GAMES HAVE HELPED MY LIFE … AND YOURS Phillip Raskin16 July 2013 2. Agenda ¨  Personal histories with gaming ¨ …