From the Odyssey to Wii The evolution of video game through its classics
Dec 16, 2014
From the Odyssey to Wii
The evolution of video game through its classics
OdysseyThe 1st console: 1972
“Virtual world” built to be in harmony with the virtual "goals".
Atari 2600A classic on the beginning of
the 80s
Atari 5200#Sales failure
The skills acquired would belong to the mind of a virtual character, not his/hers.
Super Nintendo
A classic on the beggining of the 90s
The player would become the "surrogate" who would have to pursue the game "goals” (not his
own)
Game Boy#2 in sales around the
world: 120 millions
Portable. Can be played anywhere, any time.
Playstation 2#1 in sales around the
world: 140 millions
Has a virtual character that shapes the
goals of a "real world" player.
WiiLed Nintendo back to #1 in the video game market
Highly dynamic. Requires not only visual and manual
coordination, but also an entire body posture, balance and movement.
http://fottus.com/brinquedos/a-evolucao-do-video-game-em-240-fotos/
http://interativo.forumeiros.net/games-f9/os-15-video-games-mais-vendidos-da-historia-t1153.htm
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