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Technology GDC 2012: Advanced Procedural Rendering in DX11

1. Advanced Procedural Renderingin DirectX 11Matt SwobodaPrincipal Engineer, SCEE R&D PhyreEngine™ TeamDemo Coder, Fairlight 2. Aim● More dynamic game worlds. 3.…

Technology Mapping

1. Mapping Textures Guilford County Sci Vis V204.01 2. Texture Mapping Texture Mapping Surfaces may have single colors or they may have multiple color patterns, which are…

Technology 2013 Korean tour Jeju

1. Technology Update Presented by: Erik Noreke, Khronos Group Vice President of Business DevelopmentNovember2013 © Copyright Khronos Group, 2013 - Page 1 2. Khronos Connects…

Education Texture mapping

1. Texture Motivation: to model realistic objects need surface detail: wood grain, stone roughness, scratches that affect shininess, grass, wall paper. Use geometry,…

Technology The Browser As Console - HTML5 and WebGL for Game Development

1. the browser as console: HTML5 and WebGL for game development tony parisi vizi, inc. april 24, 2014 2. a wild web of game development 4/24/20 14 http://www.tonyparisi.com…

Technology NVIDIA Graphics, Cg, and Transparency

1.   2. NVIDIA Graphics, Cg, and Transparency Mark Kilgard Graphics Software Engineer NVIDIA Corporation GPU Shading and Rendering Course 3 July 30, 2006 3. Outline NVIDIA…

Entertainment & Humor SGcafe Anime News For Otaku Mar 2013 Issue

1. March 5th, 2013 Published by: VR-Zone 1 SGCafe : Cosplay | Vocaloid | Otaku | Pop Culture A daily publication about Cosplay, Vocaloid, Otaku and Japanese Pop Culture Hatsune…

Documents A Real Time Radiosity Architecture for Video Games Sam Martin, Per Einarsson Geomerics, DICE.

Slide 1A Real Time Radiosity Architecture for Video Games Sam Martin, Per Einarsson Geomerics, DICE Slide 2 Radiosity Architecture Hot topic: real time radiosity –Research…

Documents Multi-variate, Time-varying, and Comparative Visualization with Contextual Cues Jon Woodring and...

Slide 1Multi-variate, Time-varying, and Comparative Visualization with Contextual Cues Jon Woodring and Han-Wei Shen The Ohio State University Slide 2 2 Long title... so…

Documents Packing Square Tiles into One Texture Eurographics 2004 Philippe Decaudin Fabrice Neyret...

Slide 1Packing Square Tiles into One Texture Eurographics 2004 Philippe Decaudin Fabrice Neyret GRAVIR/IMAG-INRIA, Grenoble, France ? Slide 2 2Packing Square Tiles into One…