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Documents A Real Time Radiosity Architecture for Video Games Sam Martin, Per Einarsson Geomerics, DICE.

Slide 1A Real Time Radiosity Architecture for Video Games Sam Martin, Per Einarsson Geomerics, DICE Slide 2 Radiosity Architecture Hot topic: real time radiosity –Research…

Documents Go Parallel – Multicore Programming & Game Development The Importance of Multi-Core for Game...

Slide 1Go Parallel – Multicore Programming & Game Development The Importance of Multi-Core for Game Development at Crytek Martin Mittring Lead Graphics Programmer Slide…