Edtech Integration Workshop
Ljubljana Slovenia November 2018
Putting the Padagogy Wheel to Work
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
• Learning Designer and Apple Distinguished Educator
• Two Masters - Education (online) & Interactive Multimedia
• Awarded 2012 OLT National Citation for Outstanding Contributions to Student Learning
• Awarded 2011 University of Adelaide Award for Excellence in Support of the Student Experience
• Background in printing, publishing, web development & educational multimedia
• Worked in corporate & VET sectors
• 20+ countries & led schools in Hawaii, Texas & Paraguay
• Taught communications, market research, print production & using the internet for education
• Passion for online collaboration & facilitation
Telephone: +61 402468777 WeChat: allanadl Twitter: @allanadl Email: [email protected]
This is an Aura in HP Reveal
Please use app for more info
Introducing Allan
Workshop slides are available as a PDF
File Size: 28 mb
http://designingoutcomes.com/assets/SLOT_PW_Workshop_Nov2018.pdf
http://bit.ly/PWSLOT_WorkshopSlovenian Teachers
A Digital Collaboration Space
1.43 minshttps://www.youtube.com/watch?v=U3P5QySmLeU
Please have this page open throughout the workshop and add your comments and questions.
Contribute and QuestionSlovenian Teachers Backchannel
https://padlet.com/allanadl/slotpadlet01The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
1Identify the six cognitive domain categories of the Bloom’s Rev Taxonomy.
Remember6
Design pedagogically strong, tech enhanced learning activities which redefine tasks.
Create
5Evaluate your choice of technologies (apps) based on educational selection criteria.
Evaluate
4
Outline the ways you will be able to change and improve the outcomes of your curriculum.
Analyse
3Apply these grids to your own curriculum development and teaching practice. Apply
2Explain the five mindset grids of the Padagogy Wheel model.
Understand
Learning OutcomesBy the time you finish this PD training event you should be able to:
1. Remember: Identify six Blooms cognitive domains
2. Understand: Explain PW grids 3. Apply: Apply grids to your work 4. Analyse: Outline ways you can
improve your outcomes 5. Evaluate: Evaluate your choice of
apps 6. Create: Design pedagogically strong
edtech enhanced learning and teaching
This is an Aura in HP Reveal
Please use app for more info
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Prioritise what will be most useful to help your teaching?
Attributes
SAMRBlooms
EdTechMotivation
USING ATTRIBUTES and MOTIVATION 2.0 to help students to strive for excellence.
USING BLOOMS to write learning objectives that lead students into higher order thinking.
CHOOSING AND EVALUATING good educational apps.
USING SAMR MODEL to design activities that use edtech to modify and redefine tasks.
No UKR_P12_ENG
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Workshop Design
The Workshop will have Five major Sections
Flipping Teaching, Transforming Learning and Building Character
S1
Motivation and Engagement
S2
Learning Outcomes using Blooms and Beyond
S3
Technology Selection aka App
Selection … choose wisely
S4
SAMR Model: Helping learning activity design
S5
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Rules of the Workshop • There is no such thing as a dumb question!
• There is no such thing as an interruption - you are free to contribute at any time especially using the back channel
• Sharing your “ah ahas” or light bulb moments is almost compulsory
• It is OK for facilitators to answer “We haven’t a clue … but let’s find out together”!
• Joking is a valid pedagogy learning should be fun.
• The head swipe (aka over my head) is extremely important and so don’t stop until acknowledged
• Coffee is technology and enhances learning so get it any timeTelephone: +61 402468777
Twittter: @allanADL Email: [email protected]
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
The Padagogy Wheel ENG V5.0 Apple iOS
Remembering Criteria: Apps that fit into the "remembering" stage improve the user's ability to define terms, identify facts, and recall and locate information. Many educational apps fall into the "remembering" phase of learning. They ask users to select an answer out of a line-up, find matches, and sequence content or input answers
Applying Criteria: Apps that fit into the applying stage provide opportunities for students to demonstrate their ability to implement learned procedures and methods. They also highlight the ability to apply concepts in unfamiliar circumstances.Analysing Criteria: Apps that fit into the "analysing" stage improve the user's ability to differentiate between the relevant and irrelevant, determine relationships, and recognise the organisation of content..Evaluating Criteria: Apps that fit into the "evaluating" stage improve the user's ability to judge material or methods based on criteria set by themselves or external sources. They help students judge content reliability, accuracy, quality, effectiveness, and reach informed decisions.Creating Criteria: Apps that fit into the "creating" stage provide opportunities for students generate ideas, design plans, and produce products.
http://bit.ly/pwsimulation
Understanding Criteria: Apps that fit into this "understanding" stage provide opportunities for students to explain ideas or concepts. Understanding apps step away from the selection of a "right" answer and introduce a more open-ended format for students to summarise content and translate meaning.
App Selection Criteria
Developed by Allan Carrington Designing Outcomes Adelaide South Australia Email: [email protected]
Standing on the Shoulders of GiantsThis Taxonomy wheel, without the apps, was first discovered at Paul Hopkin’s educational consultancy website mmiweb.org.uk That wheel was produced by Sharon Artley and was an adaption of Kathwohl and Anderson’s (2001) adaption of Bloom (1956). The idea to further adapt it for the iPad in V2.0 and V3.0, I want to acknowledge Kathy Schrock on her website Bloomin’ Apps. In V4.0 the App Selection Criteria is based on an excellent six part article in Edutopia by Diane Darrow. V5.0 of the Padagogy Wheel has a comprehensive list of Action Verbs which are from the info-graphic “Bloom’s Digital Taxonomy Verbs” published by Globaldigitalcitizen.org, first viewed at “Bloom’s Digital Taxonomy Verbs for 21st Century Students” on the Teachthought blog.
http://bit.ly/PWENGV5
The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
25 languages are planned for 2016. For the latest languages see bit.ly/languageproject
The Padagogy Wheel First Language Project
Immersive Learning Simulations are the most effective pedagogy to
develop graduate attributes and capabilities in learners, as well as
address motivation.
AudioBoom
Toontastic
Flipbook
Do Ink
iMovieExplain Everything
Garageband
Creative Book
Halftone 2
ChatterPixPhotogene
Writer’s Studio
Pictello
Recordium Pro
Padlet
Story Creator
Pic Collage
Pixelmator
PuppetPals 2
Doodlecast Pro
Easy Studio
Book Creator
Web Albums
VideoShop
ShadowPuppet
iStopMotion
DrawingPad
Blackboard
Clear SeaMoodle Mobile
Skype
Edmodo
Green Screen
FB Messenger
Google+
iTunes U
YouTube
Strip Designer
GroupBoard
iBrainstorm
Roambi Analytics
TED
Opera Mini
Jot
Showbie
Conference Pad
Twitterrific
iThoughtsHD
Popplet
AssignmentsCorkulousCourse Notes
Data Analysis
Easy Chart
Ideament
iStudiez Pro
myHomework
Notes Plus
Penultimate
Polldaddy
Priority Matrix
Quick Graph
Simple Note
Use Your Handwriting
Big WorldDropbox
NumbersPearltrees
Simpleminds+
Outliner
Flashcard Machine
Flashcards Deluxe
Quiz Your Lizard
Awesome Note 2
I Wish
WolframAlpha
Maptini
Inspiration Maps
Pages
WunderListStumble
Upon
Kidspiration
Ann’s Flashcards
Snap the Notion
Bitsboard Pro
OneNote
iDesign
PaperHelper2Screens
Presentation Timer
ScreenChomp
Revision Quiz Maker
Keynote
Mental Note
Notepad+
Blogpress
iAnnotate
iBooks
Sonic Pics
Show Me Voice Thread
Evernote
NotabilityiTunesU
Kodable
Prezi
neu+ Notes
Polaris Office
Smart Office 2
PowerPoint
Google Docs Wikipanion
Puffin Browser
Excel
Word
Quick Sketch
WordpressFeeddler
Collabra cam
Touchcast
TwitCasting Live
Swift Playgrounds
Question Builder
Press Reader
Tools 4 Students
Edublogs
Blogpad
Super Duper StoryMaker
EDpuzzle
Dragon Dictation
GoodreaderCreative Writing
Prompts
Educreations
Paper by 53
TimeLapse
Epic win
Interview assistant
Toodledo
Omni Focus
List! Lite
Things
Picture Collage
ScrapPad
Google Calendar
Google Earth
Show of Hands
Socrative
Zoho Docs
Forge
Pixel People
Timeline Maker
Doceri Mind Meister
Intro to Letters
Intro Designer
ZOOM Cloud
Meetings
Flashcards+
Aurasma
Telepromter Lite
Categorize App
WikiTouch
PhatPadTweetdeck
Trunk Notes
Debate Champ
QuickvoiceStory Planner
Google Photos
DropVoxKidioms
Photocard
Plickers
Storyrobe
Errands To-do
DipticiTranslate
SurveyMonkey YouTube
Capture
Quiz DojoBlog
Lovin’eBook Magic
Filemaker Go 15
Attributes
BloomsSAMR
MotivationEdtech
Getting the best use out of the Padagogy Wheel
Use it as a series of prompts or interconnected gears to check your teaching from planning to implementation The Attributes Gear: This is the core of learning design. You must constantly revisit things like ethics, responsibility and citizenship. Ask yourself the question what will a graduate from this learning experience ‘look like’ i.e. what is it that makes others see them as successful? Ask ‘how does everything I do support these attributes and capabilities?’ The Motivation Gear: Ask yourself ‘How does everything I build and teach give the learner autonomy, mastery and purpose?’ The Blooms Gear: Helps you design learning objectives that achieve higher order thinking. Try to get at least one learning objective from each category. Only after this are you ready for technology enhancement. The Technology Gear: Ask ‘How can this serve your pedagogy’? Apps are only suggestions, look for better ones & combine more that one in a learning sequence. The SAMR Model Gear: This is “How are you going to use the technologies you have chosen”? I would like to thank Tobias Rodemerk for the idea of the gears.
Allan Carrington
The Android version can be downloaded from the ‘In Support of Excellence’ website linked above
For the best use of the Padagogy Wheel Model please visit the TeachThought Blog Post: "The Padagogy Wheel – It’s Not About The Apps, It’s About The Pedagogy”
http://bit.ly/aboutpedagogy
What’s New in Version 5.0
• The Wheel itself is 25% larger in area yet still fits on an A3 or A2 size poster
• Six Bloom’s categories & double the resources
• 180+ Action Verbs and 100 Activities
• 50% more apps - now 188 with 80 either new or updated
• Two separate Versions: Apple iOS and Android
• All Apps hot-linked to either iTunes for Apple iOS or Google Play for Android
Helping Teachers use the Padagogy Wheel in their first language
Padagogy Wheel Language Champions
• In Production
Claudine Lebanon
Arabic
Allan Australia
English
Jérémie France
French
Tobias Germany
German
Johnnie China
Chinese
Efrat Israel
Hebrew
Olga Russia
Russian
Adriana Mexico
Spanish Swedish
Ebba Sweden
Maria Cristina Italy
Italian
Medha India
Indian Sub-Continent 3 languages so far
Ellen Norway
Norwegian
Czech
Lucie Czech Rep
Takim Indonesia
Indonesian•
Yolande Netherlands
Dutch•
Maia Estonia
Estonian
Radovan Slovenia
Slovene
Asghar Iran
Farsi•
Lawrence Taiwan
Taiwanese•
Rodrigo Brazil
Portuguese•
Nataliya Ukraine
Ukrainian
ZdenkicaCroatia
Croatian•
Download the Padagogy Wheel SLV V5
QR Code PDF Handout
https://designingoutcomes.com/assets/PadWheelV5/PW_SLV_V5.0_Apple_SCREEN.pdf
APPLE iOS for Screen
Apple Screen
ANDROID for Printhttps://designingoutcomes.com/assets/PadWheelV5/PW_SLV_V5.0_Android_PRINT.pdf
Android Print
ANDROID for Screenhttps://designingoutcomes.com/assets/PadWheelV5/PW_SLV_V5.0_Android_SCREEN.pdf
Android Screen
APPLE iOS for Printhttps://designingoutcomes.com/assets/PadWheelV5/PW_SLV_V5.0_Apple_PRINT.pdf
Apple Print
Student Response: Getting Started
• A real-time assessment tool - poll your class works on all student devices.
• Teachers get instant feedback on their lessons.
• An activity students enjoy and feel comfortable participating in.
1.35 minshttps://www.youtube.com/watch?v=AiB3gmSTPogThe Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Student ResponseHave you ever used Kahoot?
Students like response systems.
Students learn a great deal from response systems.A. Strongly Agree B. Agree C. Undecided D. Disagree
A. Strongly Agree B. Agree C. Undecided D. Disagree
A. Yes as a Teacher B. Only as a Student C. No but I am familiar D. This is first time
Kahoot No: SLO_P01
Go to kahoot.it Use Pin NumberSLOVENIATeachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
“The Padagogy Wheel visual places the idea of motivation and capabilities at the center, which gets at one of its more compelling characteristics as a model – the meshing of technology, thinking, and student motivation. Many of the failures in #edtech are failures in #edtech integration, and frameworks like the Padagogy wheel attempt to clarify the relationship between “big picture” elements. Seeing the pieces – tablets, apps, learning goals, cognitive actions, etc.– and how they work together is everything. Without that vision, any bit of #edtech is limp and lifeless”.
http://tinyurl.com/bigpictureedtech
Extract from te@chthought blog post
The Meshing of Technology
Attributes
SAMRBlooms
EdTechMotivation
1
5
4
3
2
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Edtech Integration
Technology shaping the pedagogy is a real problem in schools and colleges.
A. Strongly Agree B. Agree C. Undecided D. Disagree
Go to kahoot.it Use Pin Number
Kahoot No: SLO_W01
https://padlet.com/allanadl/slotpadlet10
Slovenian Teachers
Please share the details of any examples you have seen or suggestions you may
have to help teachers think pedagogy first?
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
WORKSHOP SESSIONSFlipping Teaching, Transforming Learning, Building Character and contextualising excellence
Europe Nov 2018
S1The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Do You Believe this?
Quote by Queen Rania of Jordan youthfortechnology.org
• Do you believe in Transformative Teaching and Learning?
• What is it?
• What does a transformed student “look like” in the 21st Century?
• How do you do it?
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Transformation Our ultimate goal is to create independent, self-directed, self-motivated learners who are capable of critiquing and directing their own work; who are open to alternative viewpoints; and who have strongly developed higher-order thinking skills.
A. Strongly Agree B. Agree C. Not sure D. It’s lacking some concepts
http://www.columbia.edu/cu/tat/pdfs/Transformational%20Teaching.pdfhttp://bit.ly/transformPDF
For Reference
Go to kahoot.it Use Pin Number
Kahoot No: SLO_P03
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Transformational Teachers
• Create Constructivist Experiences
• Teach Like Scientists, Artists & Essayists
• Model Symphonic Thinking
• Facilitate Productive Struggle
http://www.edutopia.org/blog/big-things-transformational-teachers-do-todd-finley
Shortened URL: bit.ly/transformtchrs
4 Things Transformational Teachers doFor Reference
Introducing Transformative Learning
https://www.youtube.com/watch?v=liU1zsi3X8w 3.47 mins
Concepts of Transformative Learning1. A disorienting dilemma
2. A self examination with feelings of guilt or shame
3. A critical assessment of epistemic, sociocultural, or psychic assumptions
4. Recognition that one’s discontent and the process of transformation are shared and that others have negotiated a similar change
5. Exploration of options for new roles, relationships, & actions
6. Planning a course of action
7. Acquisition of knowledge & skills for implementing one’s plan
8. Provision trying of new roles
9. Building of competence and self-confidence in new roles & relationships
10. A reintegration into one’s life on the basis of conditions dictated by one’s perspective
For Referencehttps://sites.google.com/site/transformativelearning/home
Adapted from Jack Mezirow’s Theory 1997
How do I create Transformative LearningGreat Teachers need to reflect on these questions
1. How do you view yourself as an instructor? Do you see yourself as an expert? Are you open to the views and opinions of others? How do you accept and/or process those views when you encounter them?
2. How much more do you feel you need to learn about teaching and learning, or about your current subject matter?
3. How do you generally run a class? Do you depend on the course materials and discussion methods or are you running your own agenda as well?
4. In the ILT (instructor-led training) discussion, do you empower the trainees to pursue knowledge on their own? Do you incorporate individualized, collaborative exercises during your course mentoring session?
5. How do discussions generally go in your eLearning courses? Are they usually dominated by a few participants? Are your discussions uniformly interactive?
6. How comfortable do you feel with the concept of promoting self-knowledge and experience in learners? Do you motivate learners to learn for the sake of learning and promote a culture of learning organization?
7. How comfortable are you when trainees disagree with your view point? How would you feel if a trainee suggested that you read material that they have discovered in their learning process?
8. Do you feel that you need to maintain control of the learning environment? How comfortable are you in giving over this control to learners and being an equal participant?
9. How comfortable are you with receiving material from the students that are not grammatically correct or well-written, but is truly the expression of their self?
10. How do you define learning? What do you hope to see as learning outcomes from an eLearning course session?https://www.talentlms.com/blog/transformative-learning-elearning/
Break into groups of 3-4 and as a group, reflect on and discuss these questions on how to create transformative learning. Please then share here your thoughts as to how this will work in your classroom.
What is Transformation
https://padlet.com/allanadl/slotpadlet02
DiscussionSlovenian Teachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Backward Design and Alignment2.53 mins
Alignment Map
1. Learning Objectives
2. Assessments
3. Instructional Activities
4. Resources
5. Course Technologies
https://www.youtube.com/watch?v=ZTv2HR2ckto
Backward DesignIt is worthwhile to define the characteristics of a graduate as the start of backward design?
These concepts are known and practiced in this country.
Aligning assessment is an integral part for most teachers when they are building assessments
A. Strongly Agree B. Agree C. Undecided D. Disagree
A. Agree B. Disagree
A. True B. False
How you might use Backward Design and Alignment?
https://padlet.com/allanadl/slotpadlet11Go to kahoot.it
Use Pin Number
Kahoot No: SLO_W02
Slovenian Teachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Flipped SyllabusAssessment first then plan activities, then insert content in context
Authentic assessment is the measurement of "intellectual accomplishments that are worthwhile, significant, and meaningful,” as contrasted to multiple choice standardized tests.”
https://en.wikipedia.org/wiki/Authentic_assessment
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Authentic Assessment
1.07 mins edited
• Meaningful
• Justified Answers
• Student constructed
• Polished products
• Accurate
• Seamless
• Real
https://youtu.be/sgm9j0SxFVAOrig Video 6.43 mins
Discuss the statement “Authentic Assessment isn’t about giving your students a 10 or a 9. It is about determining where your students are and how you can get them to where they need to be, to be successful in life”. Write down any ideas you have about how to build Authentic Assessments.
Authentic Assessment
https://padlet.com/allanadl/slotpadlet12
DiscussionSlovenian Teachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
• 10 Great Ideas of Alternative Assessmenthttp://edtch.co/2FZRESP
• Fantastic, Fast Formative Assessment Toolshttp://edtch.co/2GcYIPn
• Multi-Touch Books @ BSJhttp://edtch.co/2pwtatr
For ReferenceAssessment Resources
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Step 1: Build a profile of excellence… What does an excellent graduate “look like”? What attributes?
Step 2: Question: how to get the students to “look like” that? Work on including HOTS (higher order thinking skills) into your learning outcomes.
Step 3: Design Assessments - make them real life.
Step 4: Design the Learning Activities - use appropriate technologies.
Step 5: What do I need to embed to support the learning outcomes? Last step is to embed contextual content.
It’s All About the StudentsTheir engagement, their learning, their
outcomes and their future success
Flipping Your Curriculum DesignStart at the finish and work backwards
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
If you design backwards, what ideas have you to build in this order, share your best practice ?
Step 1: What Attributes are important in your graduates?
Step 2: how do you build higher order skills into your Learning Outcomes?
Step 3: How do you use Authentic Assessment?
Step 4: How do you ensure your Learning Activities make the best use of appropriate technologies?
Step 5: Do you embed Contextual Content last and how do you make it real?
It’s All About the StudentsTheir engagement, their learning, their
outcomes and their future success
Flipping Your Curriculum DesignDiscussion: The Goal is Excellence
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
If you design curriculum by starting at the finish and working backwards, what ideas have you to build in this order, share your best practice ? Take it step by step. Share your ideas here.
Flipping Curriculum Designhttps://padlet.com/allanadl/slotpadlet13
DiscussionSlovenian Teachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
The Core of the Wheel is Transformational
Teaching & Learning• What is Transformative Learning
• Develop your definition of Transformative Teaching • How do
you do it? • Teaching Character Strengths and Graduate Attributes
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
University Graduate Attributes
Bit.ly: bit.ly/greenwichgradattributes• University of Greenwich
Bit.ly: bit.ly/adlgradattributes• University of Adelaide SA
Bit.ly: bit.ly/csugradattributes• Charles Sturt University NSW
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Teaching Character in SchoolsThe other half of the picture: Andrea Sketch TEDx
12.54 minshttps://www.youtube.com/watch?v=sxHGSTV3LF0
Teaching Character
Character Strengths are critical to learn in schools.
Schools in my country are spending too much time on test scores.
It is important to embed character strengths into the heart of our school culture.A. We have discussed this as
staff B. We have published policies
and guidelines to do this C. We are encouraged to build
ways to introduce these traits D. This subject has never been
mentioned at our school/college
A. Strongly Agree B. Agree C. Undecided D. Disagree
A. Strongly Agree B. Agree C. Undecided D. Disagree
Go to kahoot.it Use Pin NumberKahoot No: SLO_P05
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Slovenian Teachers
Teaching Moral Character in the Classroom
3.39 minshttps://www.youtube.com/watch?v=NRYlCF1YLts
Teaching Moral Character in the Classroom
https://www.youtube.com/watch?v=fjofs5A6doQ
Please discuss what is Character and how can it be taught in the Classroom? Also how could you embed graduate attributes into your educational culture?
Please include ideas for ways teachers might include them in their lesson plans and practice.
Moral Character
https://padlet.com/allanadl/sloupadlet05
Discussionhttp://bit.ly/character1216 Slovenian Teachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
AttributesThe Attributes Grid: This is the core of learning design. You must constantly revisit things like ethics, responsibility & citizenship. Ask yourself the question what will a graduate from this learning experience ‘look like’ i.e. what is it that makes others see them as successful? Ask ‘how does everything I do support these attributes & capabilities?’
Grid 1Attributes
SAMRBlooms
EdTechMotivation
1
5
4
3
2
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Bit.ly: bit.ly/greenwichgradattributes• University of Greenwich
Bit.ly: bit.ly/adlgradattributes• University of Adelaide SA
Bit.ly: bit.ly/csugradattributes• Charles Sturt University NSW
For Reference
University Graduate Attributes
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
• Reflective Enquirers
• Thinkers
• Communicators
• Risk-Takers
• Balanced
Shen Wai International School Shenzhen China
• Knowledgeable
• Disciplined
• Principled
• Open-minded
• Caring
3.07 min Extract from Meet the Leader
• Values
• Beliefs
• Independent Thinking
• Teamwork
• Care for others
Graduate Capabilities from Industry
Please visit the blog post and listen to the podcast episode at:
Requested by CEO's and executives .... the people that hire, what they desire to see in graduates from higher education.
Prof. Geoff Scott UWS
1. Having energy, passion and enthusiasm
2. Being willing to give credit to others
3. Empathising & working productively with diversity
4. Being transparent and honest in dealings with others
5. Thinking laterally and creatively
6. Being true to one’s values and ethics
7. Listening to different points of view before coming to a decision
8. Understanding personal strengths & limitations
9. Time management skills
10. Persevering
11. Learning from errors
12. Learning from experience
13. Remaining calm when under pressure
14. Effective oral and written communication
15. Accessing and analyzing information
bit.ly/gradattributesBit.Ly:
For Reference
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Skills & Attributes of Today’s Learners
•Critical thinking & problem-solving
•Collaboration across networks and leading by influence
•Agility and adaptability
•Initiative and entrepreneurialism
•Effective oral and written communication
•Curiosity and imagination Includes: Tony Wagner’s Seven Survival Skills as defined by business leaders in their own words
Jackie Gerstein
http://bit.ly/21stlearnersskillsBit.Ly for Twitter EDchat
These skills were merged with those attributes requested by CEO's and executives to give a list of 25 graduate attributes and employable capabilities as a resource for teachers
For Reference
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Graduate Attributes & CapabilitiesCritical thinking and problem-solving
Collaboration across networks and leading by influence
Agility and adaptability
Initiative and entrepreneurialism
Effective oral and written communication
Accessing and analyzing information
Curiosity and imagination
Global Stewardship
Grit (Perseverance)
Resilience
Hope & Optimism
Vision
Self-Regulation
Energy, passion and enthusiasm
Willing to give credit to others
Empathising & working productively with diversity
Transparent and honest
Thinking laterally and creatively
True to one’s values and ethics
Listening to different points of view before coming to a decision
Understanding personal strengths & limitations
Time management skills
Learning from errors
Learning from experience
Remaining calm when under pressure
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
9
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Helping a student go for Gold
• Develop an Excellent Graduate Profile
• Recruit Student Participation
• Request Feedback on Profile
• Establish Learning Contracts
• Sieve every teaching idea, activity and assessment through the Grid of Motivation
Developing a profile of excellence with student commitment
“Getting the best use out of the Padagogy Wheel Model”
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Go to kahoot.it Use Pin NumberKahoot No: SLO_P11
Building a Profile of Excellence
A. Strongly Agree B. Agree C. Undecided D. Disagree
Building a graduate profile of excellence, getting student involvement with defining it and using a learning contract to help achieve it, will have a very positive effect on learning outcomes.
Have you ever used a Learning Contract?A. Yes as a Teacher B. Only as a Student C. No but I am familiar D. First time I have heard of the concept
Learning Contracts are a great way to get engagement and have a positive impact on outcomes. A. Strongly Agree B. Agree C. Undecided D. Disagree
It’s All About the StudentsTheir engagement, their learning, their
outcomes and their future success The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Slovenian Teachers
An Excellent Graduate
Break into groups of 3-4 and as a group, reflect on the Profile of Excellence process, decide on a course scenario, pick up to 5 graduate attributes and write a graduate profile statement. Then please share your thoughts and findings here.
https://padlet.com/allanadl/slotpadlet03
DiscussionSlovenian Teachers
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
WORKSHOP SESSIONS
Motivation and Engagement
Eastern Europe Nov 2018
S2The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Awe… a feeling of
reverential respect mixed
with fear or wonder
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
How Awe Can Help Students Develop Purpose
Research suggests that inducing awe in the classroom might inspire kids to find a sense of purpose in life.
http://bit.ly/PWawe
For ReferenceThe Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Kahoot No: SLO_W03
Awe inspiring learning
It’s All About the StudentsTheir engagement, their learning, their
outcomes and their future success
Awe, when used in teaching, motivates the learners.
A. True
B. False
Awe in the classroom inspires learners to find a sense of purpose in life. A. Strongly Agree B. Agree C. Undecided D. Disagree
A. True
B. False
Awe should be used in the classroom.
Slovenian TeachersGo to kahoot.it Use Pin Number
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
MotivationThe Motivation Grid: Ask yourself ‘How does everything I build and teach give the learner autonomy, mastery and purpose?
Attributes
SAMRBlooms
EdTechMotivation
1
5
4
3
2 Grid 2
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Autonomy Urge to direct our own lives
• Our self-direction is a natural inclination. All students have inner drive built in.
• Choice over how to do things and encouragement results in higher learning activity satisfaction and better task performance.
For Reference
The Motivation Trifecta: Autonomy, Mastery & Purposehttp://bit.ly/PWtrifecta
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Mastery: Desire to get better at something that matters
• A sense of progress, not just in work but in our capabilities contributes to our inner drive.
• Goldilocks Tasks
For Reference
The Motivation Trifecta: Autonomy, Mastery & Purposehttp://bit.ly/PWtrifecta
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Goldilocks Tasks: Dan Pink says: Challenges that are not too hot not too cold, neither overly difficult nor overly simple. One source of frustration in the workplace is the frequent mismatch between what people must do and what people can do. When what they must do exceeds their capabilities, the result is anxiety. When what they must do falls short of their capabilities, the result is boredom.
For Reference
The Motivation Trifecta: Autonomy, Mastery & Purposehttp://bit.ly/PWtrifecta
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Purpose: • The highest level of the motivation
game. “It’s connecting to a cause larger than yourself that drives the deepest motivation” (Pink).
• What can teachers do? Help students connect to something larger than themselves. Get them out of mere measurement by numbers and figures, and connect work to people and values.
For Reference
The Motivation Trifecta: Autonomy, Mastery & Purposehttp://bit.ly/PWtrifecta
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
For Reference
The Teacher & The Environment: How the teacher creates the right environment
• Autonomy
• Clear goals
• Immediate feedback: Its working lets keep going or it isn’t working how do we need to change it
The Motivation Trifecta: Autonomy, Mastery & Purposehttp://bit.ly/PWtrifecta
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
11.03 mins
https://www.youtube.com/watch?v=H2YZsYICxR4 bit.ly/pinkmotivate
• Autonomy – Provide students with frequent and authentic opportunities to make choices and engage in critical thinking / design.
• Mastery – People generally want to get better at their work because it makes them feel good. Not only is a job well done more satisfying, but in today’s standards based world mastery of learning is essential.
• Purpose – “Why do I have to do this? When am I ever going to use this”? These are questions kids ask teachers every day. Oftentimes the answer they receive is – “because it’s important”. However, oftentimes teachers don’t help kids understand why it is important. This is one of the greatest errors we make as educators. Kids are naturally curious. If we link learning to their quality world, they get really excited about the work, want to do it and want to do it well.
For Reference
What Drives Student Motivation?
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Measurement/Competence/Mastery: Having a goal, reaching it, getting better, being objectively "good" at what you do
Autonomy: The ability to choose your measures, have some say in what you focus on
Purpose: Knowing who you are making a difference for, whether it is your customers, or your coworkers, or the world at large
Relatedness: Being known at work, feeling a relationship to your coworkers
Treat your peers as interesting fellow humans, and you may be surprised what it does for their motivation, dedication, and engagement.
Autonomy, Mastery & Purpose … What’s Missing?
http://bit.ly/PWmissing Camille Fournier
For Reference
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Motivating StudentsDan Pink says of the USA “The school system in
this country has treated the students like endlessly manipulative robots and if we just press the right levers in the right way, they will do what we want
them to do and what we expect them to do” Have you noticed any of this in your own
teaching experience and how do you think teachers can improve motivation?
https://padlet.com/allanadl/slotpadlet04Kahoot No: SLO_P06 Slovenian Teachers
This old method of motivating students i.e. carrot & stick, is largely responsible for teaching students compliance and mediocrityA. True B. False
Integrating school and community and making learning more like real life is vital for future education.A. Strongly Agree B. Agree C. Undecided D. Disagree
Go to kahoot.it Use Pin Number
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
WORKSHOP SESSIONS
Learning Outcomes using Blooms and Beyond
Eastern Europe Nov 2018
S3The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
BloomsThe Blooms Grid: Helps you design learning objectives that achieve higher order thinking. Try to get at least one learning objective from each category. Only after this are you ready for technology enhancement.
Attributes
SAMRBlooms
EdTechMotivation
1
5
4
3
2 Grid 3
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
4.59 mins
https://www.youtube.com/watch?v=0LZhid-STbo
Blooms Digital Taxonomy
Enhancing Good Teaching with Technology
Developing Critical Thinking Skills
Helping your learner to move into higher order thinking to enable Mastery Autonomy and Purpose
4.20 minshttps://www.youtube.com/watch?v=-DVecgNBPgMhttp://bit.ly/bloomsbasics
For Reference
Using Blooms
When I am writing learning objectives I try hard to write higher order thinking objectives.A. Regularly B. Now and again C. Never D. This is my intro to Bloom’s Taxonomy
Teachers commonly use Blooms throughout Ukraine.A. Strongly Agree B. Agree C. Undecided D. Disagree
I think the Blooms methodology is vital for transformative learning.A. Strongly Agree B. Agree C. Undecided D. Disagree
Go to kahoot.it Use Pin NumberKahoot No: UKR_P07
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Blooms and Learning Objectives
10.52 minshttps://www.youtube.com/watch?v=4DgkLV9h69Qbit.ly/bloomsobjectives
If all else fails give the Padagogy Wheel to the studentsAsk them to use the Create segment of the wheel to write a learning outcome to show they have mastered the concepts of Calculus, then complete the activity.
The most creative 6 minutes of
today’s workshop
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog. https://www.youtube.com/watch?v=uqwC41RDPyg
Using Blooms to Write Learning Objectives
https://padlet.com/allanadl/slotpadlet14Slovenian Teachers
Break into groups of 3-4 and as a group, discuss the course aims and scope. Using the Padagogy Wheel follow the process described in the video to write 6 learning objectives - one from each cognitive domain. Then use thePadlet to share your thoughts and findings including the list of recommended apps.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
WORKSHOP SESSIONS
Technology Selection aka App Selection … choose wisely
Eastern Europe Nov 2018
S4The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
TechnologyThe Technology Grid: Ask ‘How can this serve your pedagogy’? Apps are only suggestions, look for better ones & combine more that one in a learning sequence.
Attributes
SAMRBlooms
EdTechMotivation
1
5
4
3
2 Grid 4
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Run every app choice and activity choice through the grids of the Padagogy Wheel
Technology aka App Selection
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
App Selection Criteria
Understanding Criteria: Apps provide opportunities for students to explain ideas or concepts. Understanding apps encourage students to summarize content and translate meaning.
Remembering Criteria: Apps improve the user's ability to define terms, identify facts, and recall and locate information.
Analyzing Criteria: Apps improve the user's ability to differentiate between the relevant & irrelevant, determine relationships, & recognize the organization of content.
Attributes
SAMRBlooms
EdTechMotivation
Applying Criteria: Apps provide opportunities for students to demonstrate their ability to implement learned procedures & methods.
Evaluating Criteria: Apps that fit into the "evaluating" stage improve the user's ability to judge material or methods based on criteria set by themselves or external sources. They help students judge content reliability, accuracy, quality, effectiveness, and reach informed decisions.
Creating Criteria: Apps provide opportunities for students to generate ideas, design plans, and produce products.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
The Padagogy Wheel ENG V5.0 for bothApple iOS andAndroid
Developed by Allan Carrington Designing Outcomes Adelaide South Australia Email: [email protected]
http://bit.ly/PWENGV5
The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
http://bit.ly/aboutpedagogy"The Padagogy Wheel – It’s Not About The
Apps, It’s About The Pedagogy”
AudioBoom
Toontastic
Flipbook
Do Ink
iMovieExplain Everything
Garageband
Creative Book
Halftone 2
ChatterPixPhotogene
Writer’s Studio
Pictello
Recordium Pro
Padlet
Story Creator
Pic Collage
Pixelmator
PuppetPals 2
Doodlecast Pro
Easy Studio
Book Creator
Web Albums
VideoShop
ShadowPuppet
iStopMotion
DrawingPad
Blackboard
Clear SeaMoodle Mobile
Skype
Edmodo
Green Screen
FB Messenger
Google+
iTunes U
YouTube
Strip Designer
GroupBoard
iBrainstorm
Roambi Analytics
TED
Opera Mini
Jot
Showbie
Conference Pad
Twitterrific
iThoughtsHD
Popplet
Assignments
Data Analysis
Easy Chart
Ideament
iStudiez Pro
myHomework
Notes Plus
Priority Matrix
Quick Graph
Simple Note
Use Your Handwriting
Big WorldDropbox
NumbersPearltrees
Simpleminds+
Outliner
Flashcard Machine
Flashcards Deluxe
Quiz Your Lizard
Awesome Note 2
I Wish
WolframAlpha
Maptini
Inspiration Maps
Pages
WunderListStumble
Upon
Kidspiration
Ann’s Flashcards
Snap the Notion
Bitsboard Pro
OneNote
iDesign
PaperHelper2Screens
Presentation Timer
ScreenChomp
Revision Quiz Maker
Keynote
Mental Note
Notepad+
Blogpress
iAnnotate
iBooks
Sonic Pics
Show Me Voice Thread
Evernote
NotabilityiTunesU
Kodable
Prezi
neu+ Notes
Polaris Office
Smart Office 2
PowerPoint
Google Docs Wikipanion
Puffin Browser
Excel
Word
Quick Sketch
WordpressFeeddler
Collabra cam
Touchcast
TwitCasting Live
Swift Playgrounds
Question Builder
Press Reader
Tools 4 Students
Edublogs
Blogpad
Super Duper StoryMaker
EDpuzzle
Goodreader
Epic win
Interview assistant
Toodledo
Omni Focus
List! Lite
Things
Picture Collage
ScrapPad
Google Calendar
Google Earth
Show of Hands
Socrative
Zoho Docs
Forge
Pixel People
Timeline Maker
Doceri Mind Meister
Intro to Letters
Intro Designer
ZOOM Cloud
Meetings
Flashcards+
Aurasma
Telepromter Lite
Categorize App
WikiTouch
PhatPadTweetdeck
Trunk Notes
Debate Champ
QuickvoiceStory Planner
Google Photos
DropVoxKidioms
Photocard
Plickers
Storyrobe
Errands To-do
DipticiTranslate
SurveyMonkey YouTube
Capture
Quiz DojoBlog
Lovin’eBook Magic
Filemaker Go 15
CorkulousCourse Notes
Penultimate
Polldaddy
Creative Writing Prompts
Educreations
Paper by 53
TimeLapse
Dragon Dictation
188 Suggested Educational
Apps available
188 Suggested Educational
Apps available
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
These App Selection Criteria are based on an excellent six part article in Edutopia by Diane Darrow. Twitter: @dianedarrow
The Padagogy Wheel ENG V5.0 for bothApple iOS andAndroid
Developed by Allan Carrington Designing Outcomes Adelaide South Australia Email: [email protected]
http://bit.ly/PWENGV5
The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
http://bit.ly/aboutpedagogy"The Padagogy Wheel – It’s Not About The
Apps, It’s About The Pedagogy”
AudioBoom
Toontastic
Flipbook
Do Ink
iMovieExplain Everything
Garageband
Creative Book
Halftone 2
ChatterPixPhotogene
Writer’s Studio
Pictello
Recordium Pro
Padlet
Story Creator
Pic Collage
Pixelmator
PuppetPals 2
Doodlecast Pro
Easy Studio
Book Creator
Web Albums
VideoShop
ShadowPuppet
iStopMotion
DrawingPad
Blackboard
Clear SeaMoodle Mobile
Skype
Edmodo
Green Screen
FB Messenger
Google+
iTunes U
YouTube
Strip Designer
GroupBoard
iBrainstorm
Roambi Analytics
TED
Opera Mini
Jot
Showbie
Conference Pad
Twitterrific
iThoughtsHD
Popplet
Assignments
Data Analysis
Easy Chart
Ideament
iStudiez Pro
myHomework
Notes Plus
Priority Matrix
Quick Graph
Simple Note
Use Your Handwriting
Big WorldDropbox
NumbersPearltrees
Simpleminds+
Outliner
Flashcard Machine
Flashcards Deluxe
Quiz Your Lizard
Awesome Note 2
I Wish
WolframAlpha
Maptini
Inspiration Maps
Pages
WunderListStumble
Upon
Kidspiration
Ann’s Flashcards
Snap the Notion
Bitsboard Pro
OneNote
iDesign
PaperHelper2Screens
Presentation Timer
ScreenChomp
Revision Quiz Maker
Keynote
Mental Note
Notepad+
Blogpress
iAnnotate
iBooks
Sonic Pics
Show Me Voice Thread
Evernote
NotabilityiTunesU
Kodable
Prezi
neu+ Notes
Polaris Office
Smart Office 2
PowerPoint
Google Docs Wikipanion
Puffin Browser
Excel
Word
Quick Sketch
WordpressFeeddler
Collabra cam
Touchcast
TwitCasting Live
Swift Playgrounds
Question Builder
Press Reader
Tools 4 Students
Edublogs
Blogpad
Super Duper StoryMaker
EDpuzzle
Goodreader
Epic win
Interview assistant
Toodledo
Omni Focus
List! Lite
Things
Picture Collage
ScrapPad
Google Calendar
Google Earth
Show of Hands
Socrative
Zoho Docs
Forge
Pixel People
Timeline Maker
Doceri Mind Meister
Intro to Letters
Intro Designer
ZOOM Cloud
Meetings
Flashcards+
Aurasma
Telepromter Lite
Categorize App
WikiTouch
PhatPadTweetdeck
Trunk Notes
Debate Champ
QuickvoiceStory Planner
Google Photos
DropVoxKidioms
Photocard
Plickers
Storyrobe
Errands To-do
DipticiTranslate
SurveyMonkey YouTube
Capture
Quiz DojoBlog
Lovin’eBook Magic
Filemaker Go 15
CorkulousCourse Notes
Penultimate
Polldaddy
Creative Writing Prompts
Educreations
Paper by 53
TimeLapse
Dragon Dictation
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
These App Selection Criteria are based on an excellent six part article in Edutopia by Diane Darrow. Twitter: @dianedarrow
1. Define information?2. Name facts?3. Recite information?4. List facts or details?5. Recall facts or ideas?6. Locate facts or ideas?7. Retrieve information?8. Describe information?9. Recognise facts or ideas
in context?
Remembering1. Summarise facts and ideas?2. Restate methods or
procedures?3. Interpret relationships?4. Paraphrase information?5. Predict consequences?6. Give examples?7. Retell information in own
words?8. Retell events?9. State problem in own words?10. Explain ideas or concepts?11. Determine importance?
Understanding1. Demonstrate methods and
procedures?2. Carry out procedures?3. Use ideas or knowledge?4. Discover a new purpose
for skills or knowledge?5. Employ knowledge in new
situations?6. Experiment with concepts
in a different setting?7. Adjust knowledge for use
in a different context?8. Apply procedures to
unique situations?
Applying
1. Discriminate fact from hypothesis?
2. Distinguish the relevant from irrelevant?
3. Observe the structure?4. Select important
elements?5. Determine biases?6. Recognise intent?7. Deconstruct content?8. Understand the
relationships?9. Organise content?10. Outline content?
Analysing1. Check for accuracy?2. Detect inconsistencies?3. Monitor effectiveness?4. Evaluate procedures?5. Critique solutions?6. Appraise efficiency?7. Judge techniques?8. Contrast performance?9. Check the probability of
results?
Evaluating1. Construct designs?2. Generate possibilities?3. Compose ideas?4. Propose hypotheses?5. Produce solutions?6. Brainstorm solutions?7. Design products?8. Assemble plans?9. Re-arrange operations?10. Imagine possibilities?
Creating
It is best that you have clearly defined learning objectives before choosing apps
I use a list of criteria or a rubric system in choosing apps
A. Strongly Agree B. Agree C. Undecided D. Disagree
A. Regularly B. Now and again C. Never D. This is my intro to the concepts
Go to kahoot.it Use Pin Number
Evaluating Edu AppsChoose one app from the ‘Understand’ category of the Padagogy Wheel and one app from the ‘Create’ category. Ask the questions of each category and identify the app strengths. Then apply the checklist for each app and write a justification paragraph explaining your choices of apps.
Kahoot No: SLO_P08
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
http://bit.ly/learninginhand
http://bit.ly/appchecklist1Good Checklist
Slovenian Teachers
https://padlet.com/allanadl/slotpadlet07
Mental NoteNotepad+
Blogpress
Show Me Voice Thread
NotabilityiTunesU
Kodable
Prezi
neu+ Notes
Polaris Office
Smart Office 2
PowerPoint
Puffin Browser
Excel
Word
Quick Sketch
Wordpress
Feeddler
Google Calendar
Google Earth Show of
Hands
Socrative
Zoho Docs
Forge
Pixel People
Timeline Maker
DoceriMind
Meister
Intro to Letters
Intro Designer
ZOOM Cloud Meetings
Flashcards+
Apps that fit into the "remembering" stage improve the user's ability to define terms, identify facts, and
recall and locate information. Many educational apps fall into the "remembering" phase
of learning. They ask users to select an answer out of a line-up, find
matches, and sequence content or input answers.
Remembering from Poster
1. Define information?2. Name facts?3. Recite information?4. List facts or details?5. Recall facts or ideas?6. Locate facts or ideas?7. Retrieve information?8. Describe information?9. Recognise facts or ideas
in context?
Remembering
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Recordium Pro
iAnnotate
iBooks
Sonic Pics
Evernote
Google Docs
Wikipanion
Telepromter Lite
Categorize App
WikiTouch
PhatPad Tweetdeck
Trunk Notes
Debate Champ
QuickvoiceStory Planner
Google Photos
DropVoxKidioms
Photocard
Plickers
Storyrobe
Errands To-do
DipticiTranslate
SurveyMonkey
YouTube Capture
Quiz DojoBlog
Lovin’eBook Magic
Apps that fit into this “understanding” stage provide opportunities for students to explain ideas or concepts. Understanding apps step away from the selection of a “right” answer and introduce a more open-ended format for students to summarize content and translate meaning.
Understanding from Poster
1. Summarise facts and ideas?2. Restate methods or
procedures?3. Interpret relationships?4. Paraphrase information?5. Predict consequences?6. Give examples?7. Retell information in own
words?8. Retell events?9. State problem in own words?10.Explain ideas or concepts?11.Determine importance?
Understanding
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Flashcard Machine
Flashcards Deluxe
Quiz Your Lizard
Awesome Note 2
I Wish
WolframAlpha
Maptini
Inspiration Maps
Pages
WunderList
StumbleUpon
Kidspiration
Ann’s Flashcards
Snap the Notion
Bitsboard Pro
OneNote
iDesign
PaperHelper2Screens
Presentation Timer
ScreenChomp
Revision Quiz Maker
Keynote
Epic win
Interview assistant
Toodledo
Omni Focus
List! Lite
Things
Picture Collage
ScrapPad
Apps that fit into the applying stage provide opportunities for students to demonstrate their ability
to implement learned procedures and methods. They also highlight the ability to apply concepts in
unfamiliar circumstances.
1. Demonstrate methods and procedures?
2. Carry out procedures?3. Use ideas or knowledge?4. Discover a new purpose for
skills or knowledge?5. Employ knowledge in new
situations?6. Experiment with concepts in
a different setting?7. Adjust knowledge for use in
a different context?8. Apply procedures to unique
situations?
Applying
Applying from Poster App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
iThoughtsHD
Popplet
Assignments
Data Analysis
Easy Chart
Ideament
iStudiez Pro
myHomework
Notes Plus
Priority Matrix
Quick Graph
Simple Note
Use Your Handwriting
Big WorldDropbox
NumbersPearltrees
Simpleminds+
Outliner
Goodreader
CorkulousCourse Notes
Penultimate
Polldaddy
Creative Writing Prompts
Educreations
Paper by 53
TimeLapse
Dragon Dictation
Apps that fit into the "analyzing" stage improve the user's ability to differentiate between the relevant and irrelevant, determine relationships, and recognize the organization of content
Analysing from Poster
1. Discriminate fact from hypothesis?
2. Distinguish the relevant from irrelevant?
3. Observe the structure?4. Select important elements?5. Determine biases?6. Recognise intent?7. Deconstruct content?8. Understand the
relationships?9. Organise content?10.Outline content?
Analysing
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Blackboard
Clear SeaMoodle Mobile
Skype
Edmodo
Green Screen
FB Messenger
Google+
iTunes U
YouTube
Strip Designer
GroupBoard
iBrainstorm
Roambi Analytics
TED
Opera Mini
Jot
Showbie
Conference Pad
Twitterrific
Question Builder
Press Reader
Tools 4 StudentsEdublogs
Blogpad
Super Duper StoryMaker
EDpuzzle
Filemaker Go 15
Apps that fit into the "evaluating" stage improve the user's ability to judge material or methods
based on criteria set by themselves or external sources. They help students judge content reliability, accuracy, quality, effectiveness,
and reach informed decisions.
1. Check for accuracy?2. Detect inconsistencies?3. Monitor effectiveness?4. Evaluate procedures?5. Critique solutions?6. Appraise efficiency?7. Judge techniques?8. Contrast performance?9. Check the probability of
results?
Evaluating
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
Evaluating from Poster
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
AudioBoom
Toontastic
Flipbook
Do Ink
iMovieExplain Everything
Garageband
Creative Book
Halftone 2
ChatterPixPhotogene
Writer’s Studio
PictelloPadlet
Story Creator
Pic Collage
Pixelmator
PuppetPals 2
Doodlecast Pro
Easy Studio
Book Creator
Web Albums
VideoShop
ShadowPuppet
iStopMotion
DrawingPad
Collabra cam
Touchcast
TwitCasting Live
Swift Playgrounds
Aurasma
1. Construct designs?2. Generate possibilities?3. Compose ideas?4. Propose hypotheses?5. Produce solutions?6. Brainstorm solutions?7. Design products?8. Assemble plans?9. Re-arrange operations?10.Imagine possibilities?
Creating
Apps that fit into the "creating" stage provide opportunities for students generate ideas, design plans, and produce products.
Creating from Poster
App Selection ChecklistAsk yourself these questions about any app you are considering using to enhance your pedagogy. No matter what domain category you will make better choices about technology by reflecting on the degree to which any app will answer these questions.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
There are many lists of educational applications readily available but it is important that, as a professional, you are able to critically examine an application and determine if it is appropriate for your students’ learning profiles. With this end in mind, we have created a set of criteria that will guide you in finding an app to meet your students’ needs. Although this checklist was developed with supporting students with LDs in mind, you could repurpose this checklist to find apps to support or engage all of your students.
Important you support students with Learning Disabilitieshttp://ldatschool.ca/technology/a-guide-to-choosing-educational-apps/
http://ldatschool.ca/wp-content/uploads/2015/06/App_Criteria_eng_final_acc.pdf
For Reference
A Guide to Choosing Educational Apps
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
http://bit.ly/appscontent
http://bit.ly/appsstudents
http://www.ipads4teaching.net/critical-eval-of-apps.html
Name: __________________________________________________ Date:____________
! CRITICAL EVALUATION OF A CONTENT-BASED IPAD/IPOD APP
©2011-2015 Kathleen Schrock ([email protected])
iPads for Teaching site: http://ipads4teaching.net
!!What is the title of the app? _______________________________Cost: ______ Size of app (MB)_____
!Creator of the app ________________________________ iTunes URL: _________________________
!Content area(s): _________________________________________________ Grade level(s): ________
!
!Level(s) of Bloom’s Taxonomy addressed with this app (check all that apply)
CONTENT AND COMPONENTS OF THE APP
YES NO N/A
Curriculum connection: Are the skills reinforced connected to targeted skill/concept?
Authenticity: Are skills practiced in an authentic format/problem-based environment?
Feedback: Is feedback specific and result in improved student performance?
Differentiation: Does the app offers flexibility to alter settings to meet student needs?
User friendliness: Can students launch and navigate within the app independently?
Student motivation: Are students motivated to use the app and select it to use often?
Reporting: Is assessment/summary data available electronically to the student/teacher?
Sound: Does the music/sound in the app add to the educational aspects of the content?
Instructions: Are the instructions included helpful and the correct reading level for the student?
Support page: Does the app’s supporting Web page provide additional useful information?
Navigation: Does the app use the touchscreen effectively throughout its use?
Modalities: Are multiple versions of instructions such as text video, and audio, included?Summary of the app
Using the data you have collected above, explain why you would or would not recommend this
application for use in the classroom. Include any specific ideas you have for its use.
iTunes Application Ratings
(click on ratings while in the App Store to learn more) 4+
9+
12+
17+
©2011-15. Kathy Schrock. All rights reserved. Permission to reproduce for classroom use granted.
RememberingUnderstanding
ApplyingAnalyzing
Evaluating
Creating
What CCSS or state/local standard(s) can this app address?
Kathy Schrock's iPads for Teaching
Critical Evaluation of Mobile Apps
Evaluation of Content-based iPad Apps
Rubric for Students to Review Apps
For Reference
Evaluation of Creation iPad Appshttp://bit.ly/appscreation
© 2011-15. Kathy Schrock. All rights reserved. Permission to reproduce for classroom use granted.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Evaluation of Creation iPad Apps Evaluation of Content-Based iPad AppsDOES THE APP ALLOW THE STUDENT TO … CONTENT AND COMPONENTS OF THE APP
Import: a project from the computer version of the software? Curriculum connection: Are the skills reinforced connected to targeted skill/concept?
Screencast: the creation process on the iPad/iPhone as they develop it?
Authenticity: Are skills practiced in an authentic format/problem-based environment?
Record: a soundtrack with a the microphone on the iPad/iPhone? Feedback: Is feedback specific and result in improved student performance?
Insert: sounds, music, or photos located on the device into the creation?
Differentiation: Does the app offers flexibility to alter settings to meet student needs?
Export: email, upload, or network-share the final creation? User friendliness: Can students launch and navigate within the app independently?
Collaborate: in real-time with others to develop the product? Student motivation: Are students motivated to use the app and select it to use often?
Utilize: a Web-based version of the tool in addition to the iPad/iPhone app?
Reporting: Is assessment/summary data available electronically to the student/teacher?
Use: the touchscreen to effectively draw, develop, type, and manipulate items?
Sound: Does the music/sound in the app add to the educational aspects of the content?
Access: written instructions or tutorials (at the correct reading level) within the app?
Instructions: Are the instructions included helpful and the correct reading level for the student?
Provide: various modalities of instructions, such as written, video, and audio?
Support page: Does the app’s supporting Web page provide additional useful information?
Visit: a supporting Web page which provides additional information? Navigation: Does the app use the touchscreen effectively throughout its use?Modalities: Are multiple versions of instructions such as text video, and audio, include
Kathy Schrock's iPads for Teaching
For Reference
BLOOMS: Both
SAMR: Creation only
http://bit.ly/appscontent
Content-based Apps
Creation Appshttp://bit.ly/appscreation
© 2011-15. Kathy Schrock. All rights reserved. Permission to reproduce for classroom use
granted.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
http://bit.ly/wawebpage
Western Australian Dept of Education
Evaluation Rubric: Assessing the value of iPad application for teaching and learning
For Reference
http://bit.ly/warubric
Webpage
Rubric as a PDF
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
http://bit.ly/appchecklist1
http://bit.ly/learninginhand
• Relevance: The app’s focus has a strong connection to the purpose for the app and appropriate for the student
• Customisation: App offers complete flexibility to alter content and settings to meet student needs
• Feedback: Student is provided specific feedback
• Thinking Skills: App encourages the use of higher order thinking skills including creating, evaluating, and analyzing
• Engagement: Student is highly motivated to use the app
• Sharing: Specific performance summary or student product is saved in app and can be exported to the teacher or for an audience
An app’s rubric score is very dependent on the intended purpose and student needs. The score you give an app will differ from how others score it. Again, apps that score low may still be good apps. But, it is handy to score apps if you are making purchasing decisions and/or have multiple apps to choose from.
http://bit.ly/apprubric1
Ways to Evaluate Edu AppsWebsite with a good list of linked resources
Good Checklist Benchmark Rubric
For Reference
Learning Sequences• Using multiple apps to
create a sequence of learning activities.
• Integrated using solid learning theory.
• Linked to effective use of the SAMR Model.
• The Pedagogy drives the technology choices (apps).
3.49 mins aka App Smashing
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
• Using multiple apps to create a sequence of learning activities.
• Integrated using solid learning theory.
• Linked to effective use of the SAMR Model.
• The Pedagogy drives the technology choices (apps).
• Modelled on processes developed in 2003 by LAMS: The Learning Activity Management System. Visit LessonLAMS.
Learning Sequencesaka App Smashing
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
SAMR
The SAMR Model Grid: This is “How are you going to use the technologies you have chosen”?
Attributes
SAMRBlooms
EdTechMotivation
1
5
4
3
2 Grid 5
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Introducing the SAMR ModelMoving your teaching from edtech enhanced to transformational
4.22 mins
https://youtu.be/m0Qh-tmEBcM
Redefinition Tech allows for the creation of new tasks, previously inconceivable
Enha
ncem
ent
ICT
in
th
e cl
assr
oo
m
Modification Tech allows for significant task redesign
Augmentation Tech acts as a direct tool substitute, with functional improvement
Substitution Tech acts as a direct tool substitute, with no functional change
Ruben R. Puentedura, Ph.D.
Tran
sfor
mat
ion
Watch the Video
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
The Impact of the SAMR Model
https://www.youtube.com/watch?v=1onr-CiMh5Y
bit.ly/impactSAMR
with Dr Ruben R. Puentedura, PhD
4.41 mins
Redefinition Tech allows for the creation of new tasks, previously inconceivable
Enha
ncem
ent
Tran
sfor
mat
ion
ICT
in
th
e cl
assr
oo
m
Modification Tech allows for significant task redesign
Augmentation Tech acts as a direct tool substitute, with functional improvement
Substitution Tech acts as a direct tool substitute, with no functional change
Ruben R. Puentedura, Ph.D.
Intro to SAMR
I use the SAMR Model to design learning activities using technology.
Teachers must ask “What will I gain by replacing the older technology with the new technology”?A. True B. False
Discuss how by asking these questions a teacher can improve how they design activities using technology. What might happen to how students will learn?
A. Regularly B. Now and again C. Never refer to it D. This is my intro to SAMR
Kahoot No: SLO_P09
Go to kahoot.it Use Pin Number
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Slovenian Teachers
https://padlet.com/allanadl/slotpadlet08
Moving your teaching from edtech enhanced to transformational
Redefinition Tech allows for the creation of new tasks, previously inconceivable
Enha
ncem
ent
ICT
in
th
e cl
assr
oo
m
Modification Tech allows for significant task redesign
Augmentation Tech acts as a direct tool substitute, with functional improvement
Substitution Tech acts as a direct tool substitute, with no functional change
Ruben R. Puentedura, Ph.D.
Tran
sfor
mat
ion
Reflections: Intro to SAMR ModelDiscuss how by asking these questions a teacher can improve how they design activities using technology. What might happen to how students will learn?A. What will I gain by replacing the older technology with
the new technology?
B. Have I added an improvement to the task process that could not be accomplished with the older technology at a fundamental level?
C. Does this modification fundamentally depend upon the new technology?
D. How is the new task uniquely made possible by the new technology?
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Applying The SAMR Model
https://www.youtube.com/watch?v=W6j8soDYoaw bit.ly/applySAMR
with Dr Ruben R. Puentedura, PhD
7.06 mins
Redefinition Tech allows for the creation of new tasks, previously inconceivable
Enha
ncem
ent
Tran
sfor
mat
ion
ICT
in
th
e cl
assr
oo
m
Modification Tech allows for significant task redesign
Augmentation Tech acts as a direct tool substitute, with functional improvement
Substitution Tech acts as a direct tool substitute, with no functional change
Ruben R. Puentedura, Ph.D.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Using HP Reveal
https://www.youtube.com/watch?v=lTGpjG_T7z83.34 mins
HP Reveal (formerly Aurasma) changes the way we interact with the physical world. Discover augmented
reality (AR) experiences, create your own AR, and share.
• Download the app
• Create a simple username and password
• Open app and take target image
• Choose overlay to be AR from gallery or create own
• Name the overlay and upload
• Size and position overlay
• Name aura and make public to be seen
• Submit
• Share if desiredThe Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
School of Veterinary Science
O week student activity to get to
know the campus and each other
Applying SAMR: Redefining the TaskAugmented Reality App HP Reveal has amazing possibilities
2.40 minshttps://youtu.be/yImySLQyhmA
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
‘Ah Ahas!’ from the classroomSAMR Model: Redefinition in Action
Five major examples of learning benefits, enhanced by the good use of mobile technology for learning and teaching.
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Random Access between media
By augmenting text with synched audio user gets random access triggered by the text e.g Audionote and Pearnote
Helping Redefine the Lecture
1
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Overlaying educational content
Using Augmented Reality and Geotagging to discover educational content and learning activity layered over the physical world e.g HP Reveal
Helping Redefine the Physical World
• Action Research Project assignment
• Students wrote an assignment and asked to review their own work. They had to critique and share what they learnt
• Used HP Reveal to create content overlaid on their own article
• All students were asked to check out the reviews with their iPads
2
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Think Explain Share
Better content presentation sharing of ideas and collaborative problem solving eg Explain Everything
Powerpoint on Steroids
3
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Multimedia of the Future
User content creation, sharing, collaborating and peer assessing multimedia learning content e.g. iMovie, Keynote with TouchCast expanding the presentational possibilities.
Interactive video and beyond
2.23 mins
4
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Annotate and Share
Sharing of annotated PDF documents for assessment feedback and peer mediated learning e.g. iAnnotate
Powerpoint on Steroids
5
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
One of my favourite ways to share the Padagogy Wheel is through a hands-on interactive lesson re-design workshop. Leveraging Understanding by Design (UbD), teachers and designers craft new learning experiences through the focused lens of mastery demonstrations. The encompassing detail of the Padagogy Wheel helps filter what can be an overwhelming task to hone in on district initiatives, objective purpose, etc. To ensure opportunity to meet a broad range of taste and skill, I choose specific apps to label the sides of wooden dice. Participants roll the dice to generate random combinations and then craft experiences from the combinations.USA
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Activity Example of student task
Determining the category according to the
formulation of educational objectives
Think over the formulation of these educational goals, and try to determine the appropriate category of revised taxonomy.
• Pupils categorise whether the words are listed or not.• Pupils in the group will perform sketches which typify good deeds. The sketch is recorded on video.• Pupils solve twenty maths problems for subtraction in an application on a tablet.
Determining the category of educational objectives
according to tasked activities
Think over the following tasked activities, and try to determine the appropriate category of revised taxonomy.
• Prepare a script for the creation of a fairy tale, which will later be animated with the tablet.• Listen to the teacher explanations, supported by an electronic presentation, and write notes in the
workbook.• Prepare a hundred flashcards on the tablet, thanks to which the other students will be able to learn the
flags of countries of Central Europe.
Use of one application to achieve different
categories of cognitive objectives
Think about the possibilities in group activities with the implementation of selected applications and enter your various activities to achieve the various categories of objectives of the revised taxonomy. For each activity, also consider the level of SAMR. Examples of applications used:
• Book Creator• Excel• Educreations• Bitsboard• Youtube
In 2016 we noticed that pre-service teachers when devising activities using ICT, they were usually based on the capabilities of the technology or the application they wanted to use, and not from the learning objectives. We sought a tool that would provide students with the necessary methodological support. After in depth research of methodological tools to support pre-service teachers, we chose the Padagogy Wheel
Since then we have therefore been able to supplement practical demonstrations of working with students’ tablets with reflections on goals with the Padagogy Wheel. Before using the Padagogy Wheel in the creation of methodological papers, students received some training activities focused on reflection of cognitive goals
Dr. Lucie Rohlíková Lifelong Learning Institute University of West Bohemia Univerzitní 8 326 00 Plzeň Czech Republic Website: http://czv.zcu.cz/ Email: [email protected] Telephone: +420 604 115 360
Note. For the duties listed in the table, students first work individually, then consult their solutions in pairs, and later in groups.
Czech Republic
The Padagogy Wheel was translated into the Czech language by the team at
University of West Bohemia
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Activity Example of student task
Determining the category according to the
formulation of educational objectives
Think over the formulation of these educational goals, and try to determine the appropriate category of revised taxonomy.
• Pupils categorise whether the words are listed or not.• Pupils in the group will perform sketches which typify good deeds. The sketch is recorded on video.• Pupils solve twenty maths problems for subtraction in an application on a tablet.
Determining the category of educational objectives
according to tasked activities
Think over the following tasked activities, and try to determine the appropriate category of revised taxonomy.
• Prepare a script for the creation of a fairy tale, which will later be animated with the tablet.• Listen to the teacher explanations, supported by an electronic presentation, and write notes in the
workbook.• Prepare a hundred flashcards on the tablet, thanks to which the other students will be able to learn the
flags of countries of Central Europe.
Use of one application to achieve different
categories of cognitive objectives
Think about the possibilities in group activities with the implementation of selected applications and enter your various activities to achieve the various categories of objectives of the revised taxonomy. For each activity, also consider the level of SAMR. Examples of applications used:
• Book Creator• Excel• Educreations• Bitsboard• Youtube
In 2016 we noticed that pre-service teachers when devising activities using ICT, they were usually based on the capabilities of the technology or the application they wanted to use, and not from the learning objectives. We sought a tool that would provide students with the necessary methodological support. After in depth research of methodological tools to support pre-service teachers, we chose the Padagogy Wheel
Since then we have therefore been able to supplement practical demonstrations of working with students’ tablets with reflections on goals with the Padagogy Wheel. Before using the Padagogy Wheel in the creation of methodological papers, students received some training activities focused on reflection of cognitive goals
Note. For the duties listed in the table, students first work individually, then consult their solutions in pairs, and later in groups.
Dr. Lucie Rohlíková Lifelong Learning Institute University of West Bohemia Univerzitní 8 326 00 Plzeň Czech Republic Website: http://czv.zcu.cz/ Email: [email protected] Telephone: +420 604 115 360
The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
The Padagogy Wheel was translated into the Czech language by the team at
University of West Bohemia
2.07 minshttps://www.youtube.com/watch?v=Ov3F3pdhNkk#
Action Research Project
• 4 teachers 116 students
• Teaching Science
• 11-12 years old
• Padagogy Wheel the driver for personalised learning
• Used iTunesU for digital activities aka ePortfolios
• 8 out of 10 said they preferred this method and learnt more than the conventional method
Brett Salakas @MRsalakas
St Kevin’s Catholic Primary School Eastwood NSW: May 2014
The greatest sign of success for a teacher .. is to be able to say, ‘The children are now working as if I did not exist’
Maria Montessori(1870-1952)
Australia
And now for something completely different
The Padagogy Wheel Transition Support V1
A Learning Model to Help all Students Transition to Independent Learning and
Self-DeterminationThe Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Please use ACROBAT
For ease of navigation, use the
PDF bookmarks to navigate the poster.
Small comment bubbles and blue text indicate
web links and text comments with further content. Please take time to browse this rich resource
to help develop your teaching.
15.Summarising
10.Visual perception22.Working
memory
5.Decoding words
18.Concentration
6.Comprehension
2.Understanding facial expressions
20.Gesture
8.Hearing impairment
13.Sensory processing
17.Listening16.Dyslexia
24.Auditory perception
3.Social language
23.Engaging in stories
7.Signs & signals
9.Theory of mind
14.Short term memory
12.Phonological disorder
1.Humour11.Emotions4.Visual memory
19.Processing Speed
21.Irlen Syndrome
10.Talking
18.Spelling
7.Note taking
16.Editing
12.Dysgraphia
20.Drafting
6.Punctuation
9.Sentence formation
19.Vocabulary development
21.Describing events
5.Dyspraxia
8.Fine motor skills
24.Genre22.Paragraphs
25.Speaking in context
4.Linking ideas
27.Understanding audience
15.Sequencing17.Synthesising
2.Summarising13.Planning
23.Social skills
1.Re-telling
3.Language disorder
11.Writing
14.Grammar
26.Pragmatics
3.Identifying emotions
13.Regulating emotions17.Emotional well being
9.Physical well being
16.Social skills
7.Healthy food choice
15.Managing meds
2.Exercise
11.Resilience
20.Social dysfunction22.Physical disability
12.Depression 8.Anxiety disorders
1.ADHD
18.Low self-esteem
23.Low confidence
4.Weak interpersonal skills
19.Negative self-talk
5.Weak problem solving skills
21.Sleep problems
14.Poor coping skills
10.Family breakdown6.Emotional dysregulation
1.Vocational
9.Daily living
8.Orientation & mobility7.Study skills
20.Organisational skills
13.Prioritising
18.Safety awareness19.Self-control
6.Decision making
2.Completing tasks
24.Nutrition
11.Physical disability
4.Building relationships
3.Mental health
10.Goal setting
5.Managing money
16.Managing time14.Working with others
23.Conflict resolution
17.Assertiveness15.Problem solving
12.Listening skills
21.Interpersonal communication22.Stress management
1.Basic algorithms
13.Volume/area
5.Accuracy18.Sequencing
21.Dyscalculia
16.Working memory
10.Maths vocabulary
6.Concentration
20.Motivation
26.Visual memory
9.Logical thinking
2.Number facts
7.Fine motor problems
25.Word problems
3.Transferring concepts
14.Applying formulas
4.Computational weakness
23.Making connections
22.Seeing patterns
12.Visual spatial deficits
15.Perceptual anxiety
11.Short term memory
19.Organisation
8.Mental fatigue
24.Multi-tasking
17.Time constraints
23.Planning
8.Organisational
12.Logical thinking
19.Working memory
2.Making choices
21.Prioritising
16.Sequencing
25.Routines26.Time management
27.Scheduling
18.Visual perception15.Goal setting
22.Meeting deadlines
9.Analysis
20.Persistence
24.Making decisions
4.Finding similarities
17.Find patterns
11.Formulating7.Evaluation10.Clarifying
1.Initiative
14.Defining
6.Condensing
13.Hypotheses
3.Reviewing progress
5.Study
• All students bring a wide variety of skills, needs, and interests to learning.
• Whilst that variability is the norm rather than the exception, students share common broad goals of aspiring to live, learn and work in a connected digital society.
• That each and every student has value. • To maintain high expectations about what the student
can achieve, they (the teachers) need to get to know and value each student and must find flexible and multiple ways for the student to succeed.
• Learning is a collaborative journey and everyone learns better through supportive social relationships.
The ABLE framework focuses on empowering learners of all abilities to have a powerful voice as self-advocates who take ownership of their education.
Built-in Supports and Scaffolds (Augmentation): The technology includes supports that account for learner variability. Question: How am I providing supports to allow all learners to perceive and process the information, conceptualise the problems and consolidate the learning?
Expression and Creativity (Redefinition): The technology unleashes creative potential and disrupts perceptions of disability Question: How am I facilitating learners to find novel / alternative / challenging means of expressing their vision of the world and their identities within it?
Leveraging Multimedia (Modification): The technology provides multiple means of expression. Question: How am I making it possible for all learners to respond and demonstrate understanding with multimedia?
For more information please explore this:
Access to Content and Tools (Substitution): The technology eliminates barriers that prevent access to information & communication. Question: How do the apps I am using work with the built-in accessibility features of the device?
ABLE Framework
Standing on the Shoulders of Giants
ABLE Framework developed by Luis Perez, (ADE) Florida USA Email: [email protected]
Core Educational Beliefs
PWTS V1.0 May 2017
Monica is doing her PhD in Adelaide at the University of South Australia.
A special thanks to Monica Ushagayethri Venkatesh (Aus) for helping with the research & applying rigour to this model.
Developed by Allan Carrington Designing Outcomes
Adelaide South Australia Email: [email protected]
The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Wheel has 6 segments of scaffolding:
The Padagogy Wheel Transition Support V1.0 ENG Apple iOS
A digital-based framework of differentiation to scaffold all students, focus on their strengths
and support inclusive learning.
Chinese Czech Spanish
Use the PWTS as a series of prompts like an analogy of interconnected gears, to check your teaching from planning to implementation. The Social & Emotional Learning Gear: SEL is the core of learning design. You must constantly revisit things like ethics, responsibility and citizenship. Ask yourself the question ‘What will a graduate from this learning experience ‘look like’ i.e. What is it that makes others see them as successful?Ask ‘how does everything I do support these attributes and employability capabilities?’ The TEST Gear: Consider the TEST Framework. Evaluate the available tasks, environment, skills and tools. The Motivation Gear: Ask yourself ‘How does everything I build and teach give the learner autonomy, mastery and purpose?’ The Focus Support Gear: 6 major groups with 151 areas of focus linked to online resources. Think about the needs of your students and how to teach to their strengths before considering edtech integration. The Technology Gear: Ask ‘How can this serve the desired outcomes?’ Apps are only suggestions, look for better ones & combine more than one in a learning sequence. The SAMR Model Gear: Consider SAMR.This is ‘How are you going to use
A Learning Model to Help all Students Transition to Independent Learning and Self-Determination
Can You Help with Translation?The next three languages will be published soon, but we need help for further translations. Please email Allan if you can help get the framework to teachers speaking your first language.
Splingo's Language Universe
ArtikPix
My School Day
Social Stories
Autimo
Dexteria Dots 2
Awesome Memory
Elevate
Reading Doctor
Phonics for Beginners
Reading Comprehension
Camp
Inference Ace
iSpeech Toddler Sign Language
iMebaRIDBC Auslan
Tutor
Minimal pairs
Touch & learn
Dexteria VMI Visual
Lumosity
Emotions
Tap Tap
My Brain Solutions
Short term memory loss
Electra
Dyslexia Quest
Fun With Directions HDListening
Power Pre-school HD
BrainTrain
Fit Brains Trainer
iOverlay
Picture Can Talk
Visual attention therapy
ConversationBuilder
Story Patch
Speak It
Calorie Counter Diet Tracker
Dollars & Cents
The Social Express II
T2 Mood Tracker
Mindfulness
Home Routines
123TokenMe
Social Success
iDo Hygiene
Aware
Linxus Study Skills
World of Goo
Oregon Trail
Budget Saved
Smart Budget
Smart Steps
Social Detective
Evernote
ChooseIt! Maker 3
Casuceus
iSpeech
Chore Monster
iTouchiLearn Brain Works
Staying Safe
Sparky's Birthday
Confidence Booster
Remember the Milk
Time Timer
Eat & Move
Social Navigator
Take a Chill
Smiling Mind
Voice4u
iDress for Weather
Proloquo2Go
Spell-A-Word
Clicker Connect
Clicker Sentences
Ideament
Puppet Pals
Notability
Bag Game
iModelingStick Pick
Model Me Going Places 2
Panther Writer
Typ-O HD
Story-board
AutoVerbal PRO
Language Therapy
Proloquo4Text
Book Creator
Kidspiration
Dragon Dictation
LetterReflex
WriteOnline
RIDBC Auslan Tutor
Speech with Milo
Sequencing
Toontastic
Action Words
Talking Tom Cat
Easy Dyslexia
Aid
Expressive Builder
Cough Drop
Explain Everything
Story Wheel
Vocabulary Builder
Practicing Pragmatics
Sentence Builder
The PW Transition Support version is based on the work of Mark Coppin. Thanks also to Greg Alchin (Aus) & Luis Perez (USA).
Thanks also to Mark Zerna (Aus) of Tyndale School Adelaide for helping with much of the content of the PWTS model.
Receptive
Life Mngt
Expressive Wellbeing
Numeracy Self-Determination
Visual Routine
Cargo Bot
Bee-Bot
Rush Hour Free
Pirate Treasure
Hunt
iPuzzle
Animal Match
Cogmed
Can You Escape
Create a Car
Brain Trainer
dob - Visual Perception
Deadline Tracker
Creative Writer
Choiceworks
Breathe, Think, Do
Brains' Atomic Adventures.
iGet...
Hypothesis Testing
Help Me Decide!
Happy Kids Timer
FTVS HD
Finish
Shake-a-Phrase
Quizlet
Progress to 100
Priorities
myHomework
iPrompts PRO
What's the Difference
Week Planner for Kids
Thinkrolls
Terminology Dictionary Swift
Playgrounds
Story Dice
Dexteria
Money Up!
ChooseIt! Numeracy
Math Evolve
It's Learning Time
Busy Shapes
Slice fractions
Aussie Kids Count Coins
Math Bingo
Quick Maths
Bugs and Buttons
Video Scheduler
True Algorithms
Dual N-BackSimon Says
Child Short Term Memory
Bubu
Brain Builder
Multitask
Whole Nbr Multiplication
Math Fact Master
Learning Patterns
Visual Memory
Geometry 4 Kids
Geoboard
Flow Free
Elevate
Number Sequencing
Tunnel Trouble
ModMath Pro
Math Vocab Cards
Math Formulas
PandaPalSchool of
Perception
Self-help for Anxiety Mgt
Short Term Memory
Emotions & Feelings
Stories2Learn
Autism Tracker Lite
Autism Emotion Social
Stories
Positive Penguins
CBT Tools for Youth
Allen Adventure
StoryMakerSocial Quest
Touch & Learn Smash Your FoodCogniFit
Children's Confidence
CareZone Be My Eyes
Good Blocks
Color ID Free
Daniel Tiger for Parents
Emotional Resilience
FitnessBuilder
focus@will
Medisafe Pill Reminder
Kurbo Health
KidConnect
Iron Kids
iMoodJournal
Sleep Cycle
Petralex Hearing Aid
Peak
Pacifica MoodKit
Stop.Breathe & Think
Sworkit Kids
ThinkUp
http://bit.ly/PWTSENGV1
HELP! The PWTS is not about the apps, it is about developing better heutagogy. If you have helped students learn using apps not shown here, please tell us by completing the short online survey and we will add them to the next version. http://bit.ly/PWTSapps
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PWTS V1.0 English
• Designed to make resources for field of special education more accessible
• 388 web links
• 210 Apps
• 227 Text Content Popups: introducing the apps and definitions
• All Apps hot-linked to iTunes for Apple iOS
Feedback EvaluationPlease share your likes, dislikes and questions. Also how we might improve this training event. We very much appreciate your feedback
Kahoot No: SLO_P10 Slovenian TeachersGo to kahoot.it Use Pin Number
The workshop reached it’s learning outcomesA. Strongly Agree B. Agree C. Undecided D. Disagree
Overall you rate the quality of this workshop as A. Excellent B. Good C. Satisfactory D. Unsatisfactory
https://padlet.com/allanadl/slotpadlet09 The Padagogy Wheel Presentations and Workshops by Allan Carrington are licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.
Please Connect
Designing Outcomes Learning Portal https://designingoutcomes.com
@allanadl