Rorotika mobile gaming

Post on 26-Jun-2015

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Mobile gaming for emerging markets - leaving no phone behind!

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Thanks!

Thanks!

Hi, I am Nico

Rorotika's History

Why do we want to play games?

What makes an awesome game?

Why do we want to MAKE games? - this one has an

answer: cos it's AWESOME fun!

Let's look at the others...

Is this what makes a game?

Or this?

What about this?

And this?

Before we had GPU's, we had text, and we still

played games.

MUDs, IRC, BBS's, E-mail games

Before we had GPU's, we had text, and we still

played games.

They are still around!They are still around!

You can play a game with a pen and a piece of

paper.

They are still around!

You can play a game with a pen and a piece of

paper.

Let's see if we can come up with one!

A game is simply one or more people playing, in a

meaningful way.

“Meaningful play”

- Rules of play – Game Design Fundamentals

What does that mean?

Two concepts:

- Meaning

- Play

Meaning

It needs to mean something

There must be a goal

ie. There must be measurable outcomes to my actions

Minecraft

Bunny hopping (Q3)

GTA VC Stunting

IRC Trivia

TicTacToe

Play

Constraints / Rules / System

Everyone agrees!

- Cops & Robbers (eg. What is a kill)

- Hide & Seek (eg. 'Unfair' hiding places)

Rules help control the fun! - Monica from Friends

Why the lower end?

"Out of the 1.8 billion phones sold in 2013, 968 million of

them were smartphones. This represents a 3.5 percent

increase from 2012 levels,"

Yes, smartphones are awesome, up and growing.

But that still means, that even in 2013, 50% of all phones

sold in the world, were featurephones or below.

Platforms

Android

IOS

Windows

Etc.

What about:

E-mail

IRC

Mxit

WeChat

Other bearers (USSD, WAP, etc.)

Not every game has to be Battlefield, Quake 7, GTA 6

People WANT to be entertained!

And for a while still, especially in “lower income” regions,

the feature phone will rule the kingdom.

ALL people like entertainment, play is in our genes, we

do it naturally from when we are born.

What about creating a game from our pen & paper

game?

Even though we started with a pen & paper, there is

probably an essence that we can translate into any

medium, being it graphical, or textual.

Reading material, for those interested:

- Rules of play – Game Design Fundamentals

(Katie Salen, Eric Zimmerman)

- The Art of Game Design – A book of Lenses

(Jesse Schell)

- Masters of Doom - How Two Guys Created an Empire

and Transformed Pop Culture

(David Kushner)

- Any Game Programming Gems book (for the technical)

Thank you!

Nico Kruger

nico.kruger@rorotika.com

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