1. DemocratizingGameDevelopmentMark DeLoura 2. Democratizing Game Development 3. DemocratizingGame DevelopmentWhat does THAT mean? 4. DemocratizingGame DevelopmentWhat does…
Slide 1AI to Control Pacing in Games Slide 2 Borut Pfeifer White Knuckle Games – Realitys Edge, 2001-2003 Radical Entertainment – 2003 Articles in Game Programming Gems…
1. Thanks! 2. Thanks!Hi, I am NicoRorotika's History 3. Why do we want to play games? What makes an awesome game?Why do we want to MAKE games? - this one has an answer:…
Slide 1 FuBi! Automatic Function Exporting for Networking and Scripting (!!!) Scott Bilas Gas Powered Games Slide 2 Cell Phones? Slide 3 Introduction Me – Scott Bilas –…
Slide 1 Using Cellular Automata and Influence Maps in Games Penny Sweetser The University of Queensland Slide 2 Overview Cellular Automata Influence Maps Grid-Based Techniques…
Slide 1 10/21/03CS679 - Fall 2003 - Copyright Univ. of Wisconsin Last Time Terrain Dynamic LOD Slide 2 10/21/03CS679 - Fall 2003 - Copyright Univ. of Wisconsin Today Terrain…
Slide 1 Pathfinding: Search Space Representations Chapter 2.1 Dan Bader Slide 2 Chapter written by Paul Tozour Designed and developed a shared AI platform for Thief 3 and…
Creating Emergent Gameplay with Autonomous Agents Borut Pfeifer Disclaimers and other Miscellaneous Warnings Not an AI programming talk... Not entirely a game design talk,…