Building on the success of Reactive Extensions—first in Rx.NET and now in RxJava—we are taking Observers and Observables to the next level: by adding the capability of…
Slides for the Reactive 3D Game Engine presented at ScalaDays 2014. Shows the demo of the 3D engine, followed by the description of the reactive 3D game engine - how reactive…
This is an era of profound change. Implications are massive, change is unavoidable Reactive Applications 3 Users are demanding richer and more personalized experiences. Yet,…