Slidy z mé prezentace na téma "ONscreen vs. OFFscreen rendering v iOS", která proběhla na For-Mobile iOS v březnu 2013 v prostorách Microsoft ČR. Více o…
DPS Department Wing Lu edited by Dennis Achterberg Version 1.11EU (October 21, 2010) Dedicated to extreme LN2 overclockers Evolution of MSI Lightning October 5th 2010 February…
NVIDIA Path Rendering Accelerating Vector Graphics for the Mobile Web Mark Kilgard Principal Graphics Software Engineer NVIDIA Corporation About Me • Principal System Software…
GPU-accelerated Path RenderingMark Kilgard & Jeff Bolz NVIDIA Corporation November 30, 2012 GPUs are good at a lot of stuff GamesBattlefield 3, EA Data visualization…