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Education e-Learning

1. E-Learning at the University ( the case of Tallinn University ) Sirje Klaos, [email_address] Project Digisnordplus seminar, 12.11.2009 2. Content Approach E-Learning-terms…

Education Gamification & Learning

1. GAMIFICATION & LEARNING Dr. Quiana Bradshaw 2. WHAT IS GAMIFICATION? • Gamification (Funware) is the use of game play mechanics for non-game applications. 3. ELEMENTS…

Documents Practical teaching ideas 1) Grammar 2) Vocabulary 3) Skills Listening and reading Speaking and...

Slide 1Practical teaching ideas 1) Grammar 2) Vocabulary 3) Skills Listening and reading Speaking and writing 4) Phonology 5) Games and simulations 6) Learner training Slide…

Health & Medicine Smoke and mirrors_the magic of emerging media

1.Topics• What is Emerging Media?• The Free Economy• Reversible Business Models• IT Innovation at Amazon.com• Creating Your Own Videos and Apps• Augmented Reality…

Technology 2011 Training Industry Report

1. 2O11 TRAINING TRAINING EXPENDITURES INDUSTRY REPORT The economic roller coaster ridecontinues, but training appears tobe on an upswing: Total 2011 U.S.training expenditures—includingpayroll…

Education Event Learning:From Ho-Hum to Oh-Wow!

1. Event Learning: from “Ho-Hum”to“Oh, Wow!” Kathleen M. Edwards, CAE the Learning Evangelist, LLC @KathiEdwards #pcma12 January 10, 2012 Flickr image by Steve Jurvetson…

Documents Lee A. WonesED417Dr. Helms Map Skills for First Grade.

Slide 1 Lee A. WonesED417Dr. Helms Map Skills for First Grade Slide 2 Lesson name: Map Skills for First Grade Grade: First Rationale:The student must become familiar with…

Documents Planck Visualization project:

Slide 1 Planck Visualization project: Immersive and Interactive Software for Astronomy and Cosmology Education Jatila van der Veen 1 Ryan McGee 1 John Moreland 2 1: University…