1. Apple as an example “Everything we do, we believe is challenging the status quo, we believe in thinking differently. The way we challenge the status quo is by making…
1. SCVNGR’s Secret Game Mechanics Playdeck 2. 1. AchievementDefinition: A virtual or physical representation of having accomplished something. These are often viewed as…
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Slide 1 Constant Price of Anarchy in Network Creation Games via Public Service Advertising Presented by Sepehr Assadi Based on a paper by Erik D. Demaine and Morteza Zadimoghaddam…