DESIGN THINKING
Exercise 2
CIID 2013Exploring Biomimetic InterfacesGabriella Levine + Genevieve Hoffman
DESIGN THINKING
EMPATHY
Interview
Dig Deeper
EMPATHY
DEFINE
P.O.V. statement
User [ ____ ] needs a way to [ _____ ]
because [ ___________________ ]
DEFINE
USER NEEDSINSIGHTS
NEEDS should be ACTIONS not nouns
DEFINE
IDEATE
IDEATE
Sketch
Generate alternatives to test
Iterate based on User Feedback
IDEATE
The Rules of Brainstorming: 1. defer judgement2. wild ideas3. build on ideas4. lots of ideas5. be visual6. headline7. one conversation at a time
IDEATE
The Rules of Bodystorming:
Embody your user
IDEATE
Benjamin Faga, Becoming Critter, 2010
Chris Woebken and Kenichi Okada, Animal Superpowers, 2008. Ant Apparatus
Chris Woebken and Kenichi Okada, Animal Superpowers, 2008. Giraffe Device
Natalie Jeremijenko, Communication Technology for Birds,
Natalie Jeremijenko, Fwish Interface.
PROTOTYPE
Build and Test
PROTOTYPE
Utrecht School of the Arts, Playing with Pigs, Pig Chase
1. keep it LOW RES2. create experiences3. act it out4. use props3. iterate quickly4. adapt5. fail often, but fail early
PROTOTYPE
Present to the class your design solution before the end of the day
PROTOTYPE
TEST
Share your solution and get feedback
TEST
5. TEST
What Worked? What Didn't?
Questions New Ideass?
TEST
LET’S TRY IT!
From the perspective of your a non- human user, design a device that improves their methods of communication
or information exchange with others of their own species, other species, or humans.
Build a prototype incorporating a physical and electrical component. It should have a sensory input, a visual or
auditory output, and a feedback mechanism, preferably using Arduino.
CHALLENGE