**2 DEEP COVERAGES
TABLE OF CONTENTSPAGEZORRO------------------------------------------------- 2-4BLADE--------------------------------------------------5-7BLADE TAP-------------------------------------------8-9SWORD SPY------------------------------------------- 10-12RAZOR--------------------------------------------------13-14CUT------------------------------------------------------15-16SHORT CUT-------------------------------------------17-18SAW------------------------------------------------------19-20EDGE---------------------------------------------------21-22DROP 20-----------------------------------------------23-24
*PROTWINSMENTSZWCCHFSSTENMZWCCHFSCloud CloudCloud Cloud ZORRO is a Double Rotated, 5 Underneath, 2 Deep zone coverage, with the ZIP Line Backer closing the post. ZORRO is a Body Position Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to #2Post Read#3 to #2
FRONT: COVERAGE: ZORROFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAMPRO: 60 TECHOpen # 2 = WalkWEAK SIDE: 30 TECHOpen # 2 = WalkCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.WILLPRO: 60 TECHOpen # 2 = WalkWEAK SIDE: 30 TECHOpen # 2 = WalkCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.MIKE7 TECHOTC Gap To Chase. Outside Cage vs. Pass*BLOOD TEZIP10 TECHNear Back to Flow TrianglePOST READ Technique to #3.Drop to Middle of Hashs and Read #3 to #2.CP: Zip is always Deep Middle vs. 1 Back. Keep Hips Open, if no threat, Flip your Hips.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFHENTCSMWCFHENTCSMWCFHENTCover: ZORROZZCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloud CloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloud / SqueezeCloudNOTE: NO FSL CHECKCloudCloudCloud
Cloud
Cloud
CloudCCCHHFFHFCCCCCCCCCCCCCCCCHHFFHFHFHFHFCCCCCCFHHHFFZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2Post Read#3 to #2Post Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2
*
text
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS ZORRO
C
C
C
C
S
S
W
C
C
C
C
C
C
C
C
M
M
M
M
Z
M
Z
Z
Z
Z
Z
S
S
S
S
H
FS
FS
FS
FS
FS
FS
H
H
H
H
H
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
M
W
W
W
W
W
*PROTWINSMENTSZWCCHFSSTENMZWCCHFSCLOUDCLOUDCLOUDCLOUD#2#2BLADE is a Double Rotated, 5 Underneath, 2 Deep zone coverage, with the ZIP Line Backer closing the post. BLADE is a Body Position Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to #2Post Read#3 to #2
FRONT:COVERAGE: BLADEFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOTC Gap To Chase. Outside Cage vs. Pass*BLOOD TEWILL7 TECHCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.MIKE30 TECHNear back to Flow TriangleSeam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.ZIP20 TECHNear back to Flow TrianglePOST READ Technique to #3.Drop to Middle of Hashs and Read #3 to #2.CP: Zip is always Deep Middle vs. 1 Back. Keep Hips Open, if no threat, Flip your Hips.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINSPRO DOUBLES LTPRO DOUBLES RTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFHCover: BLADEZNOTE: CloudCloudCloudCloudCloudCloudCloudCloudCloudCloudClubCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudZPost Read#3 to #2Post Read#3 to #2 #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2
*
text
Y
Y
T
Z
F
Q
X
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
BASE ROUTE CONCEPTS
CURL /SLIDE
VERTICALS
SMASH
MESH
FLOOD
QTR BEATER
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 44 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
W
W
W
W
FORMATION ADJUSTMENTS CRASH SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
SOLO
SOLO
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
M
M
Z
Z
S
S
F
F
D
D
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
W
D
F
Y
T
S
F
Q
X
C
C
S
Z
M
F
W
D
PRO
TWINS
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
WHAM SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
PRO
TWINS
PRO DOUBLES
PRO TRIPS
PRO DOUBLES
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
SLEEZE SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
F
W
D
Y
T
F
S
Q
X
C
C
S
M
Z
F
D
W
Y
T
Z
S
Q
X
C
C
M
Z
S
F
D
W
SOLO
Y
T
Z
S
Q
X
C
C
M
Z
S
D
W
SOLO
F
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
PRO
FSL PRO TRIPS
FSL PRO
FSL TWINS
TWINS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 22 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS COVER 4
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW SHORT ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW SHORT ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
DEUCE
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
3
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
SKY
SKY
SKY
SKY
BACKER
SKY
BACKER
BACKER
BACKER
BACKER
SKY
BACKER
Z
W
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS BLADE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
H
FS
FS
FS
FS
FS
FS
H
H
H
H
H
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
H
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
C
S
M
Z
F
D
COLT
W
C
C
C
C
S
S
Z
FLIP
C
C
COLT
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
FLIP
FLIP
FLIP
READ
COLT
COLT
COLT
CLOUD
W
W
W
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
NICKEL COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
N
T
S
S
N
T
W
S
N
W
T
T
N
S
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
ADJUSTER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS MIKE COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
PRO DOUBLES
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
SPREAD TRIPS
FSL SPREAD TRIPS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS CORNER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
PRO DOUBLES
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
H
T
Z
S
Q
X
C
C
M
A
Ni
D
SPREAD TRIPS
F
FSL SPREAD TRIPS
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
F
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
LIGHTNING COVER 0
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
S
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
S
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
E
M
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
S
M
C
C
C
C
S
S
Z
Z
F
C
C
M
D
M
M
Z
Z
S
D
F
F
DOUBLE POST
F
D
D
BASE ROUTE CONCEPTS
NCAA
SWITCH
BUNCH
*PROTWINSSENTMZWCCHFSSTENMZWCCHFS#2BLADE TAP is a Double Rotated, 5 Underneath, 2 Deep zone Change- Up coverage, with the ZIP Line Backer closing the post. The Tackle will Tap out to play Seam / Curl off #2.BLADE TAP is a Body Position Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to #2Post Read#3 to #2
STUNT: OVER THUNDERCOVERAGE: BLADE TAPFSL : NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYTACKLEClosed = 6I TECH Open Side = 5 TECHEMOLC Gap. TAP OUT to Seam / Curl Off #2. Re Route #2 Vertical. V-Cut #3 to the Flat.YOU CALL = CRASH D Gap. Outside Cage vs. Pass.SAM7 TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: NO SPILL / NO INSIDE MOVES TRIPS = YOU CALL TO MIKE. DROP off #2.WILL7 TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: NO SPILL / NO INSIDE MOVES TRIPS = YOU CALL TO TACKLE. DROP off #2.MIKEClosed = 6I TECH Open Side = 5 TECHEMOLC Gap. TAP OUT to Seam / Curl Off #2. Re Route #2 Vertical. V-Cut #3 to the Flat.YOU CALL = CRASH D Gap. Outside Cage vs. Pass.ZIP10 TECHNear Back to Flow TrianglePOST READ Technique to #3.Drop to Middle of Hashs and Read #3 to #2.CP: Zip is always Deep Middle vs. 1 Back. Keep Hips Open, if no threat, Flip your Hips.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
*BLITZ ADJUSTMENTSI, I NR, & SPLITNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCI FAR & NRPRO DOUBLESLOT TRIPSPRO TRIPSACESPREAD TRIPSEMPTYI, I NR, & SPLITI FAR & NRTHUNDER BLADE TAPCloudCloudCloud/FlipCloudCloudCloud/FlipCloud/FlipCloudCloud/FlipCloudCloud/ReadCloudCloud/FlipCloudCloudCloudYouYOUYOUYouCloudCloudCloudCloud/ FlipPost Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2
*PROSLOTSTENMZWCCHFSSTENMZWCCHFSCLOUDCLOUDCLOUDCLOUDSWORD SPY is a Double Rotated, 5 Underneath, 2 Deep zone Change- Up coverage, with the MIKE and ZIP Line Backers playing Seam / Curl off #2. The ZIP will close the Post vs. Trips.The Nose will Spy the RB for screen and play Middle Read off #3.SWORD SPY is a Body Position Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch Side.
STUNT: CRASHCOVERAGE: SWORD SPYFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYNOSE0 TECHOCBack Side A Gap. SPY = Play RB if he declares in your Zone. If RB flares Stay Inside for Crosser then Screen.Second Contain if QB is on Perimeter.SAM7 TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: PEEL vs. RB Flare with Open #2.WILL7 TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: PEEL vs. RB Flare with Open #2.MIKE30 TECHNear Back to Flow TriangleSeam / Curl Off #2. Re Route #2 Vertical. V-Cut #3 to the Flat.TRIPS AWAY = POST READ Technique to #3.Drop to Middle of Hashs and Read #3 to #2.ZIP30 TECHNear Back to Flow TriangleSeam / Curl Off #2. Re Route #2 Vertical. V-Cut #3 to the Flat.TRIPS AWAY = POST READ Technique to #3.Drop to Middle of Hashs and Read #3 to #2.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
*BLITZ ADJUSTMENTSI, I NR, & SPLITNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSHFCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCI FAR & NRPRO DOUBLESLOT TRIPSPRO TRIPSACESPREAD TRIPSEMPTYI, I NR, & SPLITFSLFSLFSLI FAR & NRSWORD SPYCloudCloudCloud/FlipCloudCloudCloud/FlipCloud/FlipClubCloudCloudCloudCloudCloudCloud/FlipCloudCloudM#2#2#2CloudCloudPost Read#3 to #2Post Read#3 to #2Post Read#3 to #2
*
text
Y
Y
T
Z
F
Q
X
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
BASE ROUTE CONCEPTS
CURL /SLIDE
VERTICALS
SMASH
MESH
FLOOD
QTR BEATER
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 44 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
W
W
W
W
FORMATION ADJUSTMENTS CRASH SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
SOLO
SOLO
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
M
M
Z
Z
S
S
F
F
D
D
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
W
D
F
Y
T
S
F
Q
X
C
C
S
Z
M
F
W
D
PRO
TWINS
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
WHAM SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
PRO
TWINS
PRO DOUBLES
PRO TRIPS
PRO DOUBLES
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
SLEEZE SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
F
W
D
Y
T
F
S
Q
X
C
C
S
M
Z
F
D
W
Y
T
Z
S
Q
X
C
C
M
Z
S
F
D
W
SOLO
Y
T
Z
S
Q
X
C
C
M
Z
S
D
W
SOLO
F
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
PRO
FSL PRO TRIPS
FSL PRO
FSL TWINS
TWINS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 22 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS COVER 4
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW SHORT ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW SHORT ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
DEUCE
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS COVER 3
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
SKY
SKY
SKY
SKY
BACKER
SKY
BACKER
BACKER
BACKER
BACKER
SKY
BACKER
Z
W
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS BLADE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
H
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
C
S
M
Z
F
D
COLT
W
C
C
C
C
S
S
Z
FLIP
C
C
COLT
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
FLIP
FLIP
FLIP
READ
COLT
COLT
COLT
CLOUD
W
W
W
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
NICKEL COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
N
T
S
S
N
T
W
S
N
W
T
T
N
S
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
ADJUSTER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS MIKE COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
PRO DOUBLES
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
SPREAD TRIPS
FSL SPREAD TRIPS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS CORNER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
PRO DOUBLES
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
H
T
Z
S
Q
X
C
C
M
A
Ni
D
SPREAD TRIPS
F
FSL SPREAD TRIPS
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
F
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
LIGHTNING COVER 0
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
S
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
S
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
E
M
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
S
M
C
C
C
C
S
S
Z
Z
F
C
C
M
D
M
M
Z
Z
S
D
F
F
DOUBLE POST
F
D
D
BASE ROUTE CONCEPTS
NCAA
SWITCH
BUNCH
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS SWORD SPY
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
H
FS
FS
FS
FS
FS
FS
H
H
H
H
H
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
N
N
N
N
N
N
*PROSLOTSENTMZWCCHFSSTENMZWCCHFSCloud TrapCloudFlip/ CloudRAZOR is a 4 Underneath, 2 Deep Zone Pressure coverage.The WILL has POST READ unless Doubles or FSL play Seam/ Curl off #2.The SAM will play Seam/Curl off #2 and V-Cut #3 to the Flat or play POST READ vs. FSL.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to #2Post Read#3 to #2
BLITZ:COVERAGE: RAZORFSL CHECK:NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.FSL = POST READ #3 - #2WILL7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED: TEOPEN: OG to #2POST READ #3 - #2Drop to Middle of Hashs and Read #3 to #2.DOUBLES or FSL = Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.TRAP = Play Vertical/Seam. Carry Vertical of #2. MIKE20 TECHBased on BlitzRun Blitz CalledZIP20 TECHBased on BlitzRun Blitz CalledFIELDCORNERInside Shade of #1 by 6 yards.CLOUD = COBFLIP = Key #2Funnel Technique. Re Route #1 Keep, Vision on #2.Flip Technique. All of #1 Except Slide/Loop by #2. CP: Cut the Hard Under of #1.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.Trap Technique. Deny Slant by #1.Play 1st Inside Rec. to Flat.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.CLOUD = COBFLIP = Key #2 Field Technique.Midpoint is 4 Yards Outside the Hash.Flip Technique. All of #2 unless Slide/Loop = play #1.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.Trap Technique. Play Field Tech Reading #1 to #2.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFSHENTCSMWCFSHENTCSMWCFSHENTCover: RAZORZZZTRAPCLOUDCLOUDCLOUDTRAPNOTE: CLOUD vs. OPEN # 2 - TRAP vs. SINGLE Game Plan vs. EmptyCLOUDTRAP
CCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSCLOUDTRAPTRAPTRAPCLOUDTRAPTRAPTRAPTRAPCLOUIDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDPost Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WSPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2
*PROTWINSSENTMZWCCHFSSTENMZWCCHFSCLOUDTRAP#2CLOUD#2CLOUDPost Read#3 to #2Post Read#3 to #2CUT is a 4 Underneath, 2 Deep Zone Pressure coverage.The WILL has POST READ unless Doubles or FSL play Vertical Seam off #2.The ZIP will play Seam/Curl off #2 To the Blitz and V-Cut #3 to the Flat or play POST READ vs. FSL.BUNCH = CLUSTER Call to the Bunch Side.
STUNT:COVERAGE: CUTFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHBased on BlitzRun Blitz CalledWILL7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED: TEOPEN: OG to #2POST READ #3 - #2Drop to Middle of Hashs and Read #3 to #2.DOUBLES or FSL = Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.TRAP = Play Vertical/Seam. Carry Vertical of #2. MIKE30 TECHBased on BlitzRun Blitz CalledZIP20 TECHNear Back to Flow TriangleSeam / Curl Off #2 TO THE BLITZ. V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.TRAP = Play Vertical/Seam. Carry Vertical of #2. FSL = POST READ #3 - #2FIELDCORNERInside Shade of #1 by 6 yards.CLOUD = COBFLIP = Key #2Funnel Technique. Re Route #1 Keep, Vision on #2.Flip Technique. All of #1 Except Slide/Loop by #2. CP: Cut the Hard Under of #1.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.Trap Technique. Deny Slant by #1.Play 1st Inside Rec. to Flat.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.CLOUD = COBFLIP = Key #2 Field Technique.Midpoint is 4 Yards Outside the Hash.Flip Technique. All of #2 unless Slide/Loop = play #1.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.Trap Technique. Play Field Tech Reading #1 to #2.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECCFSHCCFSHCCFSHCover: CUTTRAPCLOUDTRAPTRAP
CCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSTRAPTRAPTRAPCloudTRAPTRAPCLOUDTRAPCLOUDCLOUDCLOUDCLOUDCLOUDNOTE: CLOUD vs. OPEN # 2 - TRAP vs. SINGLE Game Plan vs. EmptyCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2
*PROTWINSSENTMZWCCHFSSTENMZWCCHFSTRAP#2CLOUD#2CLOUDCLOUDSHORT CUT is a 4 Underneath, 2 Deep Zone Pressure coverage.The MIKE has POST READ unless Doubles or FSL play Vertical Seam off #2.The SAM will play Seam/Curl off #2 and V-Cut #3 to the Flat or play POST READ vs. FSL.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to #2Post Read#3 to #2
BLITZ:COVERAGE: SHORT CUTFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.FSL = POST READ #3 - #2WILL7 TECHBased on BlitzRun Blitz CalledMIKE20 TECHNear Back to Flow TrianglePOST READ #3 - #2Drop to Middle of Hashs and Read #3 to #2.DOUBLES or FSL = Seam / Curl Off #2 TO THE BLITZ. V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.TRAP = Play Vertical/Seam. Carry Vertical of #2.ZIP30 TECHBased on BlitzRun Blitz CalledFIELDCORNERInside Shade of #1 by 6 yards.CLOUD = COBFLIP = Key #2Funnel Technique. Re Route #1 Keep, Vision on #2.Flip Technique. All of #1 Except Slide/Loop by #2. CP: Cut the Hard Under of #1.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.Trap Technique. Deny Slant by #1.Play 1st Inside Rec. to Flat.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.CLOUD = COBFLIP = Key #2 Field Technique.Midpoint is 4 Yards Outside the Hash.Flip Technique. All of #2 unless Slide/Loop = play #1.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.Trap Technique. Play Field Tech Reading #1 to #2.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECCFSHCCFSHCCFSHCover: SHORT CUTTRAPCLOUDTRAPTRAP
CCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSTRAPTRAPTRAPCloudTRAPTRAPCLOUDTRAPCLOUDCLOUDCLOUDCLOUDCLOUDNOTE: CLOUD vs. OPEN # 2 - TRAP vs. SINGLE Game Plan vs. EmptyCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDSPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2
*PROSLOTSENTMZWCCHFSSTENMZWCCHFSNOTES : CHECK to CUT vs. Open #2 Away from Blitz Can Play ROBBER/COMBO/SLICE TO BLITZROBBERINVERT#2INVERT/ READ#1SAW is a Rotated Zone Pressure coverage to the Strong Side. With 2 Underneath defenders and the Secondary playing an Inverted , , .The ZIP has POST READ unless Doubles or FSL play Vertical Seam off #2 away from the Blitz.The HUSKY will play Seam/Curl off #2 To the Blitz and V-Cut #3 to the Flat.The Boundary Corner will play Invert Technique ( Field). BUNCH = CLUSTER Call to the Bunch Side.CLOUD/COMBOPost Read#3 to #2Post Read#3 to #2
STUNT:COVERAGE: SAWFSL CHECK: CUT
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHBased on BlitzRun Blitz CalledWILL7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED: TEOPEN:OG to #1INVERT = Push to #1. Deny Slant by #1.Play 1st Inside Rec. to Flat.
MIKE30 TECHBased on BlitzRun Blitz CalledZIP20 TECHNear Back to Flow TrianglePOST READ #3 - #2Drop to Middle of Hashs and Read #3 to #2.DOUBLES or FSL = Vertical / Seam Off #2 AWAY FROM THE BLITZ. Carry Vertical of #2.FIELDCORNERDisguise AlignmentCombo= Key #2Robber=Key #1COMBO Technique. All of #1 Except Slide/Loop by #2. CP: Cut the Hard Under of #1.ROBBER Technique. All of #1. Cut the Hard Under.CP: Defend the Post at all costs.BOUNDARYCORNERDisguise AlignmentCOBINVERT Technique. Play Field Tech Reading #1 to #2.HUSKYDisguise AlignmentCOBCOMBO Technique= V-CUT #3 to the Flat. ROBBER Technique= V-CUT 1st Inside Rec. to the Flat.FREESAFETYDisguise AlignmentCombo= Key #2Robber=Key #1COMBO Technique. Play All #2 Except Slide/Loop by #2.ROBBER Technique. TE Vert. = Man on TE. TE to Flat = Rob the Curl / Pin the Post of #1.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINS PRO DOUBLES LTPRO DOUBLES RTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFSHENTCSMWCFSHENTCSMWCFSHENTCover: SAWZINVERTCOMBOREADCOMBO/SLICEINVERTREADFLIPNOTE:COMBOCCCHHFSFSHFSCCCCCCCCCCCCCCCHSFSWFSHFSMMHFSCCCCCFSHHZFS#2#3INVERTINVERTINVERTROBBERINVERTTRAPCLOUDCLOUDCLOUDCLOUDCLOUDFLIP#2#2#1#1SWM#2#1WHSM#2MZWSMSHWWWCHECK CUTZ#2M#2M#1#2ZS#2CSSFSWHM#2ZCSSFSWHMZ#1WMZSZZMS#2#2WW#2#2#2#1CHECK CUTTRAPCLOUDCHECK CUTCHECK CUTCHECK CUTCHECK CUT#2Check CUT Vs. Open #2 away from the Blitz.CLOUDCLOUDCLOUDFLIPCLOUDCHECK CUTFSCOMBO/SLICECOMBO/SLICECOMBO/SLICEZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2Z #2Post Read#3 to #2ZPost Read#3 to #2Post Read#3 to #2#2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2
*PROSLOTSENTMZWCCHFSCLOUDCLOUD#2#3#2SENTMZWCCHFSCLOUDCLOUD#2#3#2EDGE is a Double Rotated, 5 Underneath, 2 Deep zone Change- Up coverage,with the SAM and WILL Line Backers playing Seam/Curl off #2. The WILL will close the Post vs. Trips.The END will Spy the RB for screen and play Middle Read off #3.EDGE is a Body Position Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch Side.
STUNT: MOONCOVERAGE: EDGEFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYEND5 TECHEMOLC Gap. DROP OUT to MIDDLE READ Off #3. Open to #3 and Read #3 to #2. Match the Final #3 receiver when he declares in your zone..SAM7 TECHCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.WILL7 TECHCLOSED: TEOPEN:OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.MIKE3 TECHOGENTER A Gap. Inside Cage vs. Pass.ZIP10 TECHOTOPP C Gap. Outside Cage vs. Pass.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINSPRO DOUBLES LTPRO DOUBLES RTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFSHENTCover: EDGEZNOTE: CloudCloudCloudCloudCloudCloud/ReadCloudCloudCloudCloud/FlipCloudCloudCloudCloudCloudCloud/FlipCloudCloudCloudCloudCloudCloud/ReadCloudCloudCloudCloudCloudPossible Flip/ Read calls vs. 2x2 CloudCloudCloud
*PROSLOTSTENMZWCCHFSSTENMZWCCHFSCLOUDCLOUDCLOUDCLOUDS/C #2S/C #2Low Hole orPOST READLow Hole orPOST READDROP 20 is a Double Rotated, 5 Underneath, 2 Deep zone coverage, with an ILB playing the Low Hole and an ILB closing the post. DROP 20 is a Body Position Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch Side.
STUNT:COVERAGE: DROP 20FSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOpen # 2 = WalkOpen #1 =HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.WILL7 TECHOpen #2= Walk Open #1 =HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3 is Away, Stay Inside #2.CALL SIDE MIKE / ZIP30 TECHNear back to Flow TrianglePOST READ Technique to #3.Drop to Middle of Hashs and Read #3 to #2.CP: Deep Middle vs. 1 Back. Keep Hips Open, if no threat, Flip your Hips.AWAY SIDE MIKE / ZIP 30 TECHNear back to Flow TriangleMIDDLE READ TECH off #3 to #2.Open to #3 and Read #3 to #2. Match the Final #3 receiver when he declares in your zone.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFSHENTCSMWCFSHENTCSMWCFSHENTCover: DROP 20ZZZCloudCloudCloudCloudCloudCloudCloudCloudClubCloudCloud CloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudNOTE: NO FSL CHECKCloudCloudCloud
Cloud
Cloud
CloudCCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSSlideSlide
Slide
Slide
Cloud
**NOTES:
*************************