-
**2 DEEP COVERAGES
TABLE OF
CONTENTSPAGEZORRO-------------------------------------------------
2-4BLADE--------------------------------------------------5-7BLADE
TAP-------------------------------------------8-9SWORD
SPY-------------------------------------------
10-12RAZOR--------------------------------------------------13-14CUT------------------------------------------------------15-16SHORT
CUT-------------------------------------------17-18SAW------------------------------------------------------19-20EDGE---------------------------------------------------21-22DROP
20-----------------------------------------------23-24
-
*PROTWINSMENTSZWCCHFSSTENMZWCCHFSCloud CloudCloud Cloud ZORRO is
a Double Rotated, 5 Underneath, 2 Deep zone coverage, with the ZIP
Line Backer closing the post. ZORRO is a Body Position Re-Route
coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the
Bunch Side.Post Read#3 to #2Post Read#3 to #2
FRONT: COVERAGE: ZORROFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAMPRO: 60 TECHOpen # 2 =
WalkWEAK SIDE: 30 TECHOpen # 2 = WalkCLOSED: TEOPEN: OG to #2Seam /
Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of
#3. CP: If #3 is in a Threatening position (Trips), Play #3. If #3
is Away, Stay Inside #2.WILLPRO: 60 TECHOpen # 2 = WalkWEAK SIDE:
30 TECHOpen # 2 = WalkCLOSED: TEOPEN: OG to #2Seam / Curl Off #2.
Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3
is in a Threatening position (Trips), Play #3. If #3 is Away, Stay
Inside #2.MIKE7 TECHOTC Gap To Chase. Outside Cage vs. Pass*BLOOD
TEZIP10 TECHNear Back to Flow TrianglePOST READ Technique to
#3.Drop to Middle of Hashs and Read #3 to #2.CP: Zip is always Deep
Middle vs. 1 Back. Keep Hips Open, if no threat, Flip your
Hips.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel
Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside
Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1
Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs.
Open #2.COB Field Technique.Midpoint is 4 Yards Outside the
Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open
#2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE
TRIPSEMPTYACECSMWCFHENTCSMWCFHENTCSMWCFHENTCover:
ZORROZZCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloud
CloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloud /
SqueezeCloudNOTE: NO FSL CHECKCloudCloudCloud
Cloud
Cloud
CloudCCCHHFFHFCCCCCCCCCCCCCCCCHHFFHFHFHFHFCCCCCCFHHHFFZPost
Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2Post Read#3 to
#2Post Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3
to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost
Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to
#2
-
*
text
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS ZORRO
C
C
C
C
S
S
W
C
C
C
C
C
C
C
C
M
M
M
M
Z
M
Z
Z
Z
Z
Z
S
S
S
S
H
FS
FS
FS
FS
FS
FS
H
H
H
H
H
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
M
W
W
W
W
W
-
*PROTWINSMENTSZWCCHFSSTENMZWCCHFSCLOUDCLOUDCLOUDCLOUD#2#2BLADE
is a Double Rotated, 5 Underneath, 2 Deep zone coverage, with the
ZIP Line Backer closing the post. BLADE is a Body Position Re-Route
coverage for the Seam / Curl defenders.BUNCH = CLUSTER Call to the
Bunch Side.Post Read#3 to #2Post Read#3 to #2
FRONT:COVERAGE: BLADEFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOTC Gap To Chase.
Outside Cage vs. Pass*BLOOD TEWILL7 TECHCLOSED: TEOPEN: OG to
#2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be
Aware of #3. CP: If #3 is in a Threatening position (Trips), Play
#3. If #3 is Away, Stay Inside #2.MIKE30 TECHNear back to Flow
TriangleSeam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the
Flat. Be Aware of #3. CP: If #3 is in a Threatening position
(Trips), Play #3. If #3 is Away, Stay Inside #2.ZIP20 TECHNear back
to Flow TrianglePOST READ Technique to #3.Drop to Middle of Hashs
and Read #3 to #2.CP: Zip is always Deep Middle vs. 1 Back. Keep
Hips Open, if no threat, Flip your Hips.FIELDCORNEROutside Shade of
#1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision
on #2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru
#2Funnel Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10
Outside TE.2 Yards Outside Hash vs. Open #2.COB Field
Technique.Midpoint is 4 Yards Outside the Hash.FREESAFETY2 X 10
Outside TE.2 Yards Outside Hash vs. Open #2.COB Field
Technique.Midpoint is 4 Yards Outside the Hash.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINSPRO DOUBLES LTPRO DOUBLES RTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFHCover:
BLADEZNOTE:
CloudCloudCloudCloudCloudCloudCloudCloudCloudCloudClubCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudZPost
Read#3 to #2Post Read#3 to #2 #2ZPost Read#3 to #2ZPost Read#3 to
#2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost
Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to
#2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost
Read#3 to #2
-
*
text
Y
Y
T
Z
F
Q
X
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
BASE ROUTE CONCEPTS
CURL /SLIDE
VERTICALS
SMASH
MESH
FLOOD
QTR BEATER
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 44 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
W
W
W
W
FORMATION ADJUSTMENTS CRASH SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
SOLO
SOLO
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
M
M
Z
Z
S
S
F
F
D
D
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
W
D
F
Y
T
S
F
Q
X
C
C
S
Z
M
F
W
D
PRO
TWINS
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
WHAM SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
PRO
TWINS
PRO DOUBLES
PRO TRIPS
PRO DOUBLES
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
SLEEZE SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
F
W
D
Y
T
F
S
Q
X
C
C
S
M
Z
F
D
W
Y
T
Z
S
Q
X
C
C
M
Z
S
F
D
W
SOLO
Y
T
Z
S
Q
X
C
C
M
Z
S
D
W
SOLO
F
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
PRO
FSL PRO TRIPS
FSL PRO
FSL TWINS
TWINS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 22 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS COVER 4
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW SHORT ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW SHORT ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ARROW ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
DEUCE
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
3
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
SKY
SKY
SKY
SKY
BACKER
SKY
BACKER
BACKER
BACKER
BACKER
SKY
BACKER
Z
W
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS BLADE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
H
FS
FS
FS
FS
FS
FS
H
H
H
H
H
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
H
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
C
S
M
Z
F
D
COLT
W
C
C
C
C
S
S
Z
FLIP
C
C
COLT
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
FLIP
FLIP
FLIP
READ
COLT
COLT
COLT
CLOUD
W
W
W
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
NICKEL COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
N
T
S
S
N
T
W
S
N
W
T
T
N
S
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
ADJUSTER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS MIKE COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
PRO DOUBLES
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
SPREAD TRIPS
FSL SPREAD TRIPS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS CORNER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
PRO DOUBLES
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
H
T
Z
S
Q
X
C
C
M
A
Ni
D
SPREAD TRIPS
F
FSL SPREAD TRIPS
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
F
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
LIGHTNING COVER 0
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
S
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
S
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
E
M
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
S
M
C
C
C
C
S
S
Z
Z
F
C
C
M
D
M
M
Z
Z
S
D
F
F
DOUBLE POST
F
D
D
BASE ROUTE CONCEPTS
NCAA
SWITCH
BUNCH
-
*PROTWINSSENTMZWCCHFSSTENMZWCCHFS#2BLADE TAP is a Double
Rotated, 5 Underneath, 2 Deep zone Change- Up coverage, with the
ZIP Line Backer closing the post. The Tackle will Tap out to play
Seam / Curl off #2.BLADE TAP is a Body Position Re-Route coverage
for the Seam / Curl defenders.BUNCH = CLUSTER Call to the Bunch
Side.Post Read#3 to #2Post Read#3 to #2
STUNT: OVER THUNDERCOVERAGE: BLADE TAPFSL : NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYTACKLEClosed = 6I TECH Open
Side = 5 TECHEMOLC Gap. TAP OUT to Seam / Curl Off #2. Re Route #2
Vertical. V-Cut #3 to the Flat.YOU CALL = CRASH D Gap. Outside Cage
vs. Pass.SAM7 TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: NO
SPILL / NO INSIDE MOVES TRIPS = YOU CALL TO MIKE. DROP off #2.WILL7
TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: NO SPILL / NO INSIDE
MOVES TRIPS = YOU CALL TO TACKLE. DROP off #2.MIKEClosed = 6I TECH
Open Side = 5 TECHEMOLC Gap. TAP OUT to Seam / Curl Off #2. Re
Route #2 Vertical. V-Cut #3 to the Flat.YOU CALL = CRASH D Gap.
Outside Cage vs. Pass.ZIP10 TECHNear Back to Flow TrianglePOST READ
Technique to #3.Drop to Middle of Hashs and Read #3 to #2.CP: Zip
is always Deep Middle vs. 1 Back. Keep Hips Open, if no threat,
Flip your Hips.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru
#2Funnel Technique. Re Route #1 Keep, Vision on
#2.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel
Technique. Re Route #1 Keep, Vision on #2.HUSKY2 X 10 Outside TE.2
Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4
Yards Outside the Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside
Hash vs. Open #2.COB Field Technique.Midpoint is 4 Yards Outside
the Hash.
-
*BLITZ ADJUSTMENTSI, I NR, &
SPLITNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCI
FAR & NRPRO DOUBLESLOT TRIPSPRO TRIPSACESPREAD TRIPSEMPTYI, I
NR, & SPLITI FAR & NRTHUNDER BLADE
TAPCloudCloudCloud/FlipCloudCloudCloud/FlipCloud/FlipCloudCloud/FlipCloudCloud/ReadCloudCloud/FlipCloudCloudCloudYouYOUYOUYouCloudCloudCloudCloud/
FlipPost Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3
to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3
to #2Post Read#3 to #2Post Read#3 to #2
-
*PROSLOTSTENMZWCCHFSSTENMZWCCHFSCLOUDCLOUDCLOUDCLOUDSWORD SPY is
a Double Rotated, 5 Underneath, 2 Deep zone Change- Up coverage,
with the MIKE and ZIP Line Backers playing Seam / Curl off #2. The
ZIP will close the Post vs. Trips.The Nose will Spy the RB for
screen and play Middle Read off #3.SWORD SPY is a Body Position
Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER
Call to the Bunch Side.
STUNT: CRASHCOVERAGE: SWORD SPYFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYNOSE0 TECHOCBack Side A Gap.
SPY = Play RB if he declares in your Zone. If RB flares Stay Inside
for Crosser then Screen.Second Contain if QB is on Perimeter.SAM7
TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP: PEEL vs. RB Flare
with Open #2.WILL7 TECHEMOLCRASH D Gap. Outside Cage vs. Pass.CP:
PEEL vs. RB Flare with Open #2.MIKE30 TECHNear Back to Flow
TriangleSeam / Curl Off #2. Re Route #2 Vertical. V-Cut #3 to the
Flat.TRIPS AWAY = POST READ Technique to #3.Drop to Middle of Hashs
and Read #3 to #2.ZIP30 TECHNear Back to Flow TriangleSeam / Curl
Off #2. Re Route #2 Vertical. V-Cut #3 to the Flat.TRIPS AWAY =
POST READ Technique to #3.Drop to Middle of Hashs and Read #3 to
#2.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel
Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside
Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1
Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs.
Open #2.COB Field Technique.Midpoint is 4 Yards Outside the
Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open
#2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
-
*BLITZ ADJUSTMENTSI, I NR, &
SPLITNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSHFCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCNTEWZMSHFSCCNTEWZSMHFSCCI
FAR & NRPRO DOUBLESLOT TRIPSPRO TRIPSACESPREAD TRIPSEMPTYI, I
NR, & SPLITFSLFSLFSLI FAR & NRSWORD
SPYCloudCloudCloud/FlipCloudCloudCloud/FlipCloud/FlipClubCloudCloudCloudCloudCloudCloud/FlipCloudCloudM#2#2#2CloudCloudPost
Read#3 to #2Post Read#3 to #2Post Read#3 to #2
-
*
text
Y
Y
T
Z
F
Q
X
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
BASE ROUTE CONCEPTS
CURL /SLIDE
VERTICALS
SMASH
MESH
FLOOD
QTR BEATER
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 44 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
W
W
W
W
FORMATION ADJUSTMENTS CRASH SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
SOLO
SOLO
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
M
M
Z
Z
S
S
F
F
D
D
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
W
D
F
Y
T
S
F
Q
X
C
C
S
Z
M
F
W
D
PRO
TWINS
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
WHAM SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
PRO
TWINS
PRO DOUBLES
PRO TRIPS
PRO DOUBLES
FSL PRO TRIPS
FSL PRO
FSL TWINS
Y
T
Z
F
Q
X
Y
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
SLEEZE SMOKE
C
C
C
C
S
S
Z
C
C
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
W
W
W
W
SOLO
SOLO
Y
T
Z
F
Q
X
C
C
S
Z
M
F
W
D
Y
T
F
S
Q
X
C
C
S
M
Z
F
D
W
Y
T
Z
S
Q
X
C
C
M
Z
S
F
D
W
SOLO
Y
T
Z
S
Q
X
C
C
M
Z
S
D
W
SOLO
F
PRO DOUBLES
PRO DOUBLES
PRO TRIPS
PRO
FSL PRO TRIPS
FSL PRO
FSL TWINS
TWINS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS 22 SLIDE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS COVER 4
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
READ
READ
READ
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW SHORT ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW SHORT ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW ZONE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
FLIP
FLIP
FLIP
BOLT
BACKER
SKY
BACKER
READ
READ
READ
BUZZ
BACKER
Z
W
TREY LEFT
QUADS
QUADS
TREY LEFT
TREY RIGHT
W
W
W
W
M
QUADS
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS ARROW ZORRO
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
BOLT
BACKER
SKY
BACKER
CLOUD
CLOUD
CLOUD
BUZZ
BACKER
Z
W
TREY LEFT
DEUCE
DEUCE
TREY LEFT
TREY RIGHT
W
W
W
W
M
DEUCE
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
S
T
Z
F
Q
X
ROUTE ADJUSTMENTS COVER 3
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
W
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
SKY
SKY
SKY
SKY
BACKER
SKY
BACKER
BACKER
BACKER
BACKER
SKY
BACKER
Z
W
W
W
W
W
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS BLADE
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
D
F
F
F
F
F
F
D
D
D
D
D
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
H
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
C
S
M
Z
F
D
COLT
W
C
C
C
C
S
S
Z
FLIP
C
C
COLT
C
C
M
M
M
M
Z
Z
Z
S
S
D
F
F
F
F
D
D
D
FLIP
FLIP
FLIP
READ
COLT
COLT
COLT
CLOUD
W
W
W
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
NICKEL COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
N
T
S
S
N
T
W
S
N
W
T
T
N
S
W
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
ADJUSTER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
Y
T
Z
F
Q
X
C
C
Ni
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS MIKE COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
PRO DOUBLES
H
T
Z
S
Q
X
C
C
M
A
Ni
F
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
SPREAD TRIPS
FSL SPREAD TRIPS
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
FORMATION ADJUSTMENTS CORNER COVER 1
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
PRO DOUBLES
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
Ni
F
F
D
D
H
T
Z
S
Q
X
C
C
M
A
Ni
D
SPREAD TRIPS
F
FSL SPREAD TRIPS
EMPTY
H
T
Z
S
Q
X
C
C
M
A
Ni
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
F
D
S
T
Z
F
Q
X
Z
T
F
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
LIGHTNING COVER 0
C
C
C
C
Ni
Ni
A
C
C
C
C
M
M
M
M
A
A
A
Ni
Ni
D
F
F
F
F
D
D
D
H
T
Z
S
Q
X
H
T
Z
S
Q
X
C
C
C
C
M
M
A
A
Ni
S
F
F
D
D
W
Y
T
Z
F
Q
X
C
C
S
A
M
W
D
F
Y
T
S
F
Q
X
C
C
S
A
M
F
W
D
OPEN
FSL OPEN
SPREAD DOUBLES
PRO DOUBLES
TRIPS
FSL TRIPS
FSL PRO
FSL TWINS
W
E
M
M
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
C
S
M
C
C
C
C
S
S
Z
Z
F
C
C
M
D
M
M
Z
Z
S
D
F
F
DOUBLE POST
F
D
D
BASE ROUTE CONCEPTS
NCAA
SWITCH
BUNCH
Y
T
Z
F
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
S
Q
X
Y
T
Z
F
Q
X
Y
T
Z
F
Q
X
ROUTE ADJUSTMENTS SWORD SPY
C
C
C
C
S
S
Z
C
C
C
C
C
C
C
C
M
M
M
M
M
M
Z
Z
Z
Z
Z
S
S
S
S
H
FS
FS
FS
FS
FS
FS
H
H
H
H
H
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
CLOUD
W
W
W
W
W
W
N
N
N
N
N
N
-
*PROSLOTSENTMZWCCHFSSTENMZWCCHFSCloud TrapCloudFlip/ CloudRAZOR
is a 4 Underneath, 2 Deep Zone Pressure coverage.The WILL has POST
READ unless Doubles or FSL play Seam/ Curl off #2.The SAM will play
Seam/Curl off #2 and V-Cut #3 to the Flat or play POST READ vs.
FSL.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to #2Post
Read#3 to #2
BLITZ:COVERAGE: RAZORFSL CHECK:NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOpen # 2 = WalkOpen #
1 = HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2
Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a
Threatening position (Trips), Play #3. If #3 is Away, Stay Inside
#2.FSL = POST READ #3 - #2WILL7 TECHOpen # 2 = WalkOpen # 1 =
HipCLOSED: TEOPEN: OG to #2POST READ #3 - #2Drop to Middle of Hashs
and Read #3 to #2.DOUBLES or FSL = Seam / Curl Off #2. Re Route #2
Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a
Threatening position (Trips), Play #3. If #3 is Away, Stay Inside
#2.TRAP = Play Vertical/Seam. Carry Vertical of #2. MIKE20
TECHBased on BlitzRun Blitz CalledZIP20 TECHBased on BlitzRun Blitz
CalledFIELDCORNERInside Shade of #1 by 6 yards.CLOUD = COBFLIP =
Key #2Funnel Technique. Re Route #1 Keep, Vision on #2.Flip
Technique. All of #1 Except Slide/Loop by #2. CP: Cut the Hard
Under of #1.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB Thru
#2Funnel Technique. Re Route #1 Keep, Vision on #2.Trap Technique.
Deny Slant by #1.Play 1st Inside Rec. to Flat.HUSKY2 X 10 Outside
TE.2 Yards Outside Hash vs. Open #2.CLOUD = COBFLIP = Key #2 Field
Technique.Midpoint is 4 Yards Outside the Hash.Flip Technique. All
of #2 unless Slide/Loop = play #1.FREESAFETY2 X 10 Outside TE.2
Yards Outside Hash vs. Open #2.COB Field Technique.Midpoint is 4
Yards Outside the Hash.Trap Technique. Play Field Tech Reading #1
to #2.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE
TRIPSEMPTYACECSMWCFSHENTCSMWCFSHENTCSMWCFSHENTCover:
RAZORZZZTRAPCLOUDCLOUDCLOUDTRAPNOTE: CLOUD vs. OPEN # 2 - TRAP vs.
SINGLE Game Plan vs. EmptyCLOUDTRAP
CCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSCLOUDTRAPTRAPTRAPCLOUDTRAPTRAPTRAPTRAPCLOUIDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDPost
Read#3 to #2Post Read#3 to #2Post Read#3 to #2Post Read#3 to
#2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WSPost
Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to
#2
-
*PROTWINSSENTMZWCCHFSSTENMZWCCHFSCLOUDTRAP#2CLOUD#2CLOUDPost
Read#3 to #2Post Read#3 to #2CUT is a 4 Underneath, 2 Deep Zone
Pressure coverage.The WILL has POST READ unless Doubles or FSL play
Vertical Seam off #2.The ZIP will play Seam/Curl off #2 To the
Blitz and V-Cut #3 to the Flat or play POST READ vs. FSL.BUNCH =
CLUSTER Call to the Bunch Side.
STUNT:COVERAGE: CUTFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHBased on BlitzRun
Blitz CalledWILL7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED: TEOPEN:
OG to #2POST READ #3 - #2Drop to Middle of Hashs and Read #3 to
#2.DOUBLES or FSL = Seam / Curl Off #2. Re Route #2 Vertical.V-Cut
#3 to the Flat. Be Aware of #3. CP: If #3 is in a Threatening
position (Trips), Play #3. If #3 is Away, Stay Inside #2.TRAP =
Play Vertical/Seam. Carry Vertical of #2. MIKE30 TECHBased on
BlitzRun Blitz CalledZIP20 TECHNear Back to Flow TriangleSeam /
Curl Off #2 TO THE BLITZ. V-Cut #3 to the Flat. Be Aware of #3. CP:
If #3 is in a Threatening position (Trips), Play #3. If #3 is Away,
Stay Inside #2.TRAP = Play Vertical/Seam. Carry Vertical of #2. FSL
= POST READ #3 - #2FIELDCORNERInside Shade of #1 by 6 yards.CLOUD =
COBFLIP = Key #2Funnel Technique. Re Route #1 Keep, Vision on
#2.Flip Technique. All of #1 Except Slide/Loop by #2. CP: Cut the
Hard Under of #1.BOUNDARYCORNEROutside Shade of #1 by 6 yards.COB
Thru #2Funnel Technique. Re Route #1 Keep, Vision on #2.Trap
Technique. Deny Slant by #1.Play 1st Inside Rec. to Flat.HUSKY2 X
10 Outside TE.2 Yards Outside Hash vs. Open #2.CLOUD = COBFLIP =
Key #2 Field Technique.Midpoint is 4 Yards Outside the Hash.Flip
Technique. All of #2 unless Slide/Loop = play #1.FREESAFETY2 X 10
Outside TE.2 Yards Outside Hash vs. Open #2.COB Field
Technique.Midpoint is 4 Yards Outside the Hash.Trap Technique. Play
Field Tech Reading #1 to #2.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECCFSHCCFSHCCFSHCover:
CUTTRAPCLOUDTRAPTRAP
CCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSTRAPTRAPTRAPCloudTRAPTRAPCLOUDTRAPCLOUDCLOUDCLOUDCLOUDCLOUDNOTE:
CLOUD vs. OPEN # 2 - TRAP vs. SINGLE Game Plan vs.
EmptyCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDZPost
Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to #2ZPost Read#3 to
#2ZPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost
Read#3 to #2WPost Read#3 to #2WPost Read#3 to #2WPost Read#3 to
#2
-
*PROTWINSSENTMZWCCHFSSTENMZWCCHFSTRAP#2CLOUD#2CLOUDCLOUDSHORT
CUT is a 4 Underneath, 2 Deep Zone Pressure coverage.The MIKE has
POST READ unless Doubles or FSL play Vertical Seam off #2.The SAM
will play Seam/Curl off #2 and V-Cut #3 to the Flat or play POST
READ vs. FSL.BUNCH = CLUSTER Call to the Bunch Side.Post Read#3 to
#2Post Read#3 to #2
BLITZ:COVERAGE: SHORT CUTFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOpen # 2 = WalkOpen #
1 = HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2
Vertical.V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is in a
Threatening position (Trips), Play #3. If #3 is Away, Stay Inside
#2.FSL = POST READ #3 - #2WILL7 TECHBased on BlitzRun Blitz
CalledMIKE20 TECHNear Back to Flow TrianglePOST READ #3 - #2Drop to
Middle of Hashs and Read #3 to #2.DOUBLES or FSL = Seam / Curl Off
#2 TO THE BLITZ. V-Cut #3 to the Flat. Be Aware of #3. CP: If #3 is
in a Threatening position (Trips), Play #3. If #3 is Away, Stay
Inside #2.TRAP = Play Vertical/Seam. Carry Vertical of #2.ZIP30
TECHBased on BlitzRun Blitz CalledFIELDCORNERInside Shade of #1 by
6 yards.CLOUD = COBFLIP = Key #2Funnel Technique. Re Route #1 Keep,
Vision on #2.Flip Technique. All of #1 Except Slide/Loop by #2. CP:
Cut the Hard Under of #1.BOUNDARYCORNEROutside Shade of #1 by 6
yards.COB Thru #2Funnel Technique. Re Route #1 Keep, Vision on
#2.Trap Technique. Deny Slant by #1.Play 1st Inside Rec. to
Flat.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.CLOUD
= COBFLIP = Key #2 Field Technique.Midpoint is 4 Yards Outside the
Hash.Flip Technique. All of #2 unless Slide/Loop = play
#1.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open #2.COB
Field Technique.Midpoint is 4 Yards Outside the Hash.Trap
Technique. Play Field Tech Reading #1 to #2.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECCFSHCCFSHCCFSHCover:
SHORT CUTTRAPCLOUDTRAPTRAP
CCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSTRAPTRAPTRAPCloudTRAPTRAPCLOUDTRAPCLOUDCLOUDCLOUDCLOUDCLOUDNOTE:
CLOUD vs. OPEN # 2 - TRAP vs. SINGLE Game Plan vs.
EmptyCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDCLOUDSPost
Read#3 to #2SPost Read#3 to #2SPost Read#3 to #2SPost Read#3 to
#2SPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2MPost
Read#3 to #2MPost Read#3 to #2MPost Read#3 to #2MPost Read#3 to
#2
-
*PROSLOTSENTMZWCCHFSSTENMZWCCHFSNOTES : CHECK to CUT vs. Open #2
Away from Blitz Can Play ROBBER/COMBO/SLICE TO
BLITZROBBERINVERT#2INVERT/ READ#1SAW is a Rotated Zone Pressure
coverage to the Strong Side. With 2 Underneath defenders and the
Secondary playing an Inverted , , .The ZIP has POST READ unless
Doubles or FSL play Vertical Seam off #2 away from the Blitz.The
HUSKY will play Seam/Curl off #2 To the Blitz and V-Cut #3 to the
Flat.The Boundary Corner will play Invert Technique ( Field). BUNCH
= CLUSTER Call to the Bunch Side.CLOUD/COMBOPost Read#3 to #2Post
Read#3 to #2
STUNT:COVERAGE: SAWFSL CHECK: CUT
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHBased on BlitzRun
Blitz CalledWILL7 TECHOpen # 2 = WalkOpen # 1 = HipCLOSED:
TEOPEN:OG to #1INVERT = Push to #1. Deny Slant by #1.Play 1st
Inside Rec. to Flat.
MIKE30 TECHBased on BlitzRun Blitz CalledZIP20 TECHNear Back to
Flow TrianglePOST READ #3 - #2Drop to Middle of Hashs and Read #3
to #2.DOUBLES or FSL = Vertical / Seam Off #2 AWAY FROM THE BLITZ.
Carry Vertical of #2.FIELDCORNERDisguise AlignmentCombo= Key
#2Robber=Key #1COMBO Technique. All of #1 Except Slide/Loop by #2.
CP: Cut the Hard Under of #1.ROBBER Technique. All of #1. Cut the
Hard Under.CP: Defend the Post at all costs.BOUNDARYCORNERDisguise
AlignmentCOBINVERT Technique. Play Field Tech Reading #1 to
#2.HUSKYDisguise AlignmentCOBCOMBO Technique= V-CUT #3 to the Flat.
ROBBER Technique= V-CUT 1st Inside Rec. to the
Flat.FREESAFETYDisguise AlignmentCombo= Key #2Robber=Key #1COMBO
Technique. Play All #2 Except Slide/Loop by #2.ROBBER Technique. TE
Vert. = Man on TE. TE to Flat = Rob the Curl / Pin the Post of
#1.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINS PRO DOUBLES LTPRO DOUBLES RTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE
TRIPSEMPTYACECSMWCFSHENTCSMWCFSHENTCSMWCFSHENTCover:
SAWZINVERTCOMBOREADCOMBO/SLICEINVERTREADFLIPNOTE:COMBOCCCHHFSFSHFSCCCCCCCCCCCCCCCHSFSWFSHFSMMHFSCCCCCFSHHZFS#2#3INVERTINVERTINVERTROBBERINVERTTRAPCLOUDCLOUDCLOUDCLOUDCLOUDFLIP#2#2#1#1SWM#2#1WHSM#2MZWSMSHWWWCHECK
CUTZ#2M#2M#1#2ZS#2CSSFSWHM#2ZCSSFSWHMZ#1WMZSZZMS#2#2WW#2#2#2#1CHECK
CUTTRAPCLOUDCHECK CUTCHECK CUTCHECK CUTCHECK CUT#2Check CUT Vs.
Open #2 away from the Blitz.CLOUDCLOUDCLOUDFLIPCLOUDCHECK
CUTFSCOMBO/SLICECOMBO/SLICECOMBO/SLICEZPost Read#3 to #2ZPost
Read#3 to #2ZPost Read#3 to #2Z #2Post Read#3 to #2ZPost Read#3 to
#2Post Read#3 to #2#2Post Read#3 to #2Post Read#3 to #2Post Read#3
to #2Post Read#3 to #2
-
*PROSLOTSENTMZWCCHFSCLOUDCLOUD#2#3#2SENTMZWCCHFSCLOUDCLOUD#2#3#2EDGE
is a Double Rotated, 5 Underneath, 2 Deep zone Change- Up
coverage,with the SAM and WILL Line Backers playing Seam/Curl off
#2. The WILL will close the Post vs. Trips.The END will Spy the RB
for screen and play Middle Read off #3.EDGE is a Body Position
Re-Route coverage for the Seam / Curl defenders.BUNCH = CLUSTER
Call to the Bunch Side.
STUNT: MOONCOVERAGE: EDGEFSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYEND5 TECHEMOLC Gap. DROP OUT
to MIDDLE READ Off #3. Open to #3 and Read #3 to #2. Match the
Final #3 receiver when he declares in your zone..SAM7 TECHCLOSED:
TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3
to the Flat.Be Aware of #3. CP: If #3 is in a Threatening position
(Trips), Play #3. If #3 is Away, Stay Inside #2.WILL7 TECHCLOSED:
TEOPEN:OG to #2Seam / Curl Off #2. Re Route #2 Vertical.V-Cut #3 to
the Flat.Be Aware of #3. CP: If #3 is in a Threatening position
(Trips), Play #3. If #3 is Away, Stay Inside #2.MIKE3 TECHOGENTER A
Gap. Inside Cage vs. Pass.ZIP10 TECHOTOPP C Gap. Outside Cage vs.
Pass.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel
Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside
Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1
Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs.
Open #2.COB Field Technique.Midpoint is 4 Yards Outside the
Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open
#2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINSPRO DOUBLES LTPRO DOUBLES RTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE TRIPSEMPTYACECSMWCFSHENTCover:
EDGEZNOTE:
CloudCloudCloudCloudCloudCloud/ReadCloudCloudCloudCloud/FlipCloudCloudCloudCloudCloudCloud/FlipCloudCloudCloudCloudCloudCloud/ReadCloudCloudCloudCloudCloudPossible
Flip/ Read calls vs. 2x2 CloudCloudCloud
-
*PROSLOTSTENMZWCCHFSSTENMZWCCHFSCLOUDCLOUDCLOUDCLOUDS/C #2S/C
#2Low Hole orPOST READLow Hole orPOST READDROP 20 is a Double
Rotated, 5 Underneath, 2 Deep zone coverage, with an ILB playing
the Low Hole and an ILB closing the post. DROP 20 is a Body
Position Re-Route coverage for the Seam / Curl defenders.BUNCH =
CLUSTER Call to the Bunch Side.
STUNT:COVERAGE: DROP 20FSL CHECK: NO CHECK
POSITIONALIGNMENTKEYRESPONSIBILITYSAM7 TECHOpen # 2 = WalkOpen
#1 =HipCLOSED: TEOPEN: OG to #2Seam / Curl Off #2. Re Route #2
Vertical.V-Cut #3 to the Flat.Be Aware of #3. CP: If #3 is in a
Threatening position (Trips), Play #3. If #3 is Away, Stay Inside
#2.WILL7 TECHOpen #2= Walk Open #1 =HipCLOSED: TEOPEN: OG to #2Seam
/ Curl Off #2. Re Route #2 Vertical.V-Cut #3 to the Flat.Be Aware
of #3. CP: If #3 is in a Threatening position (Trips), Play #3. If
#3 is Away, Stay Inside #2.CALL SIDE MIKE / ZIP30 TECHNear back to
Flow TrianglePOST READ Technique to #3.Drop to Middle of Hashs and
Read #3 to #2.CP: Deep Middle vs. 1 Back. Keep Hips Open, if no
threat, Flip your Hips.AWAY SIDE MIKE / ZIP 30 TECHNear back to
Flow TriangleMIDDLE READ TECH off #3 to #2.Open to #3 and Read #3
to #2. Match the Final #3 receiver when he declares in your
zone.FIELDCORNEROutside Shade of #1 by 6 yards.COB Thru #2Funnel
Technique. Re Route #1 Keep, Vision on #2.BOUNDARYCORNEROutside
Shade of #1 by 6 yards.COB Thru #2Funnel Technique. Re Route #1
Keep, Vision on #2.HUSKY2 X 10 Outside TE.2 Yards Outside Hash vs.
Open #2.COB Field Technique.Midpoint is 4 Yards Outside the
Hash.FREESAFETY2 X 10 Outside TE.2 Yards Outside Hash vs. Open
#2.COB Field Technique.Midpoint is 4 Yards Outside the Hash.
-
*DOUBLESTRIPSFSLFORMATION ADJUSTMENTSOPENSLOT TRIPSPROACE
TRIPSTWINS PRO DOUBLES RTPRO DOUBLES LTPRO TRIPSOPENSPREAD
TRIPSSPREAD TRIPSSPREAD DBLSACE
TRIPSEMPTYACECSMWCFSHENTCSMWCFSHENTCSMWCFSHENTCover: DROP
20ZZZCloudCloudCloudCloudCloudCloudCloudCloudClubCloudCloud
CloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudCloudNOTE:
NO FSL CHECKCloudCloudCloud
Cloud
Cloud
CloudCCCHHFSFSHFSCCCCCCCCCCCCCCCCHHFSFSHFSHFSHFSHFSCCCCCCFSHHHFSFSSlideSlide
Slide
Slide
Cloud
-
**NOTES:
*************************