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Virtual Soccer League

Jun 03, 2018

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    JECRC PREMIER LEAGUE

    VERSION - 1.0PREPARED BY - DEEPESH

    GANGWAL

    DIVYANSHUBHARDWAJ

    EKLAVYASARASWAT

    Minor

    Integrated Project Development

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    1.1 Purpose

    JECRC Premier League is a game in whichparticipants assemble a team of real life players andscore points based on those players'actual statistical performance or their perceivedcontribution on the field of play.

    The aim of this league is to increase communicationand banter between different sports fans eventuallymanagers or users of this virtual league.

    http://en.wikipedia.org/wiki/Statisticalhttp://en.wikipedia.org/wiki/Statistical
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    1.2 Intended Audiences

    Users The users of this system range fromprofessionals to amateur fans.

    Players - The real life players can view theirstatistics and review their performance.

    Testers The people behind the testing part.

    They test the minute details of the system.

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    1.3 Project Scope

    GoalsThe main objective of this project is to create a gaming

    environment for the sports lovers.This project aims at testing the managerial skills of the

    user.

    Benefits It provides a environment for cricket lovers to compete

    among themselves fight for the ultimate glory of

    Team of the year 2013

    The aim of this virtual league is to increase communicationand banter between different fans eventually managers orusers of this virtual league.

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    Squad select ion

    In case of JECRC Cup:

    You may only enter one squad, multiple squads will

    be deleted. Your squad must consist of:

    2 Wicketkeepers

    5 All-Rounders

    5 batsman

    3 Bowlers

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    1.4 Operating Environment

    A computer system containing:

    Hardware Requirements

    RAM 512 MB or more

    HDD 80 GB or more PROCESSOR Intel Pentium 4 or higher

    Software Requirements

    OPERATING SYSTEM Windows XP or higher FRONT-END HTML and

    Microsoft .NETframework 3.5

    BACK-END MS-SQL 2008

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    2.0System

    Features

    TeamSelection

    Transfers

    Fixtures

    Tipster

    League

    Management

    PointsDistribution

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    3.0Use Case Diagrams

    3.1 ADMIN FUNCTIONTransfer

    Managem

    ent

    Team

    Profile

    Leagues

    Points

    Distribution

    Ranking

    Tipster

    Information

    Depend

    upon

    Depend

    upon

    admin

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    3.2 Manager-Admin Interaction

    login

    Manage

    r

    (user)

    Admin

    MyTeam Transfers Leagues

    5 0 N F ti l

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    5.0 Non Functional

    Requirements

    S.No Types of

    Requirements

    Description

    1. PerformanceRequirement Database Updation andbackup every Game

    week.

    2.

    Training

    Requirement

    The system is user

    friendly so no special

    training is required.

    3.

    Scalability

    It is internationally

    scalable due to its

    presence on the Internet

    or Intranet.

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    7.0 REFERENCES

    http://www.fantasy.premierleague.com

    http://en.wikipedia.org/wiki/HTML

    Database Systems by Henry F. Korth

    http://en.euro2012fantasy.uefa.com

    http://www.fantasy.premierleague.com/http://www.fantasy.premierleague.com/http://www.fantasy.premierleague.com/http://www.fantasy.premierleague.com/