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© 2011 Trimble and Govindarajan Presented by: Chris Trimble Professor, Tuck School of Business at Dartmouth The Other Side Of Innovation © 2011: Trimble and Govindarajan
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The Other Side Of Innovation - etouches · The Other Side Of Innovation ... “Break all of the rules” does not work 1. Innovators need the Performance Engine. 2. ... 10 Rules for

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Page 1: The Other Side Of Innovation - etouches · The Other Side Of Innovation ... “Break all of the rules” does not work 1. Innovators need the Performance Engine. 2. ... 10 Rules for

© 2011 Trimble and Govindarajan

Presented by: – Chris Trimble – Professor, Tuck School of

Business at Dartmouth

The Other Side Of Innovation

© 2011: Trimble and Govindarajan

Page 2: The Other Side Of Innovation - etouches · The Other Side Of Innovation ... “Break all of the rules” does not work 1. Innovators need the Performance Engine. 2. ... 10 Rules for

© 2011 Trimble and Govindarajan

Page 3: The Other Side Of Innovation - etouches · The Other Side Of Innovation ... “Break all of the rules” does not work 1. Innovators need the Performance Engine. 2. ... 10 Rules for

© 2011 Trimble and Govindarajan 3

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© 2011 Trimble and Govindarajan 4

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© 2011 Trimble and Govindarajan 5

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© 2011 Trimble and Govindarajan 6

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© 2011 Trimble and Govindarajan 7

Innovation and ongoing operations are always and

inevitably in conflict.

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© 2011 Trimble and Govindarajan

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© 2011 Trimble and Govindarajan 9

What is innovation?

Sustaining Disruptive

Incremental Radical Reverse Strategic

Architectural Modular

Competence Enhancing Competence Destroying

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© 2011 Trimble and Govindarajan 10

Definition of Innovation:

Any project that is new to you and has an uncertain outcome.

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© 2011 Trimble and Govindarajan

Innovation Spectrum

Harder Easier

Model 2

Model 1

Model 3

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© 2011 Trimble and Govindarajan 12

Models for Innovation

1. Innovation = Ideas + Motivation

Encourage all employees to pursue innovation on their own initiative.

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© 2011 Trimble and Govindarajan

Innovation Spectrum

Model 1

Limitations of Individual Slack Time

Harder Easier

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© 2011 Trimble and Govindarajan 14

Models for Innovation

1. Innovation = Ideas + Motivation

2. Innovation = Ideas + Process Treat innovation like any other business process. Script it. Make it efficient. Make it routine.

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© 2011 Trimble and Govindarajan

Innovation Spectrum

Model 1

Limitations of Repeatable Innovation

Model 2

Limitations of Individual Slack Time

Harder Easier

We Need a Third Model!

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© 2011 Trimble and Govindarajan 16

“That’s the news from Lake Wobegon …

…where all of the women are strong…

…all of the men are good

looking…

… and all of the children are above average.”

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© 2011 Trimble and Govindarajan 17

The LAKE WOBEGON effect.

Cognitive psychologists call it “Illusory Superiority.”

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© 2011 Trimble and Govindarajan 18

Is there an ANTI LAKE WOBEGON

effect?

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© 2011 Trimble and Govindarajan 19

YES!

Ability to learn to juggle.

Ability to learn to ride a unicycle.

Ability to have mind-blowing sex.

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© 2011 Trimble and Govindarajan 20

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© 2011 Trimble and Govindarajan 21

YES!

Ability to learn to juggle.

Ability to learn to ride a unicycle.

Ability to have mind-blowing sex.

Your company’s ability to innovate.

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© 2011 Trimble and Govindarajan 22

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© 2011 Trimble and Govindarajan

Innovation Spectrum

Model 1

Limitations of Repeatable Innovation

Model 2

Limitations of Individual Slack Time

Harder Easier

We Need a Third Model!

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© 2011 Trimble and Govindarajan 24

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© 2011 Trimble and Govindarajan 25

Creativity Execution

Individual Achievement

Organizational Excellence

Towards a Better Innovation Story

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© 2011 Trimble and Govindarajan 26

Business Organizations Are Designed to be Performance Engines

Performance Engine

Ongoing Operations

• Today’s Customers • Today’s Competitors • Efficiency • Accountability • On-Spec • On-Budget • On-Time • Profitable

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© 2011 Trimble and Govindarajan 27

Fundamental Incompatibilities

Predictability Repeatability Method of the Performance Engine

Uncertain Non-Routine Realities of Innovation

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© 2011 Trimble and Govindarajan 28

Does this mean…

“BREAK ALL OF THE RULES!”

Should be the

Innovator’s Mantra?

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© 2011 Trimble and Govindarajan 29

“Break all of the rules” does not work

1. Innovators need the Performance Engine.

2. Sounds like “Break the Performance Engine”

3. Sounds like “No Rules”

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© 2011 Trimble and Govindarajan 30

Strive for Mutual Respect

Innovation Leaders, Remember: Conflict with the Performance Engine is normal. Performance Engine Leaders, Remember: No Performance Engine lasts forever.

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© 2011 Trimble and Govindarajan 31

Fundamental Incompatibilities

Predictability Repeatability Objectives of Ongoing Operations

Uncertain Non-Routine Realities of Innovation

Planning Organizing Can Lead to Challenges in

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© 2011 Trimble and Govindarajan 32

Committing to

An Innovative

Idea

Making

Innovation

Happen

Innovation

Innovation: The Missing Link

Organizing

and

Planning

Execution

Strategy

Ongoing Operations

Organizing

and

Planning

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© 2011 Trimble and Govindarajan 33

The Third Model

1. Innovation = Ideas + Motivation

2. Innovation = Ideas + Process

3. Innovation = Ideas + Leaders + Team + Plan

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© 2011 Trimble and Govindarajan

Models 1 and 2 Put Innovation Inside of the Performance Engine

Performance Engine

(Innovation Inside)

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© 2011 Trimble and Govindarajan

Model 3 is Different.

It always involves creating a Dedicated Team.

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© 2011 Trimble and Govindarajan 36

Build the Team

PARTNER-SHIP

Dedicated Team

Shared Staff

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© 2011 Trimble and Govindarajan 37

Management Structure

Partnership Dedicated Team

Shared Staff

Project Leader

Functional Heads

General Manager

Senior Leader

Performance Engine

All Other Performance

Engine Staff

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© 2011 Trimble and Govindarajan

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© 2011 Trimble and Govindarajan

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© 2011 Trimble and Govindarajan 40

Newspaper vs. Website

Continuous news Daily news cycle vs.

Free Premium price vs.

Software expertise Journalism expertise vs.

Precise targeting Broad-based brand building

vs.

Multimedia Content Text and Pictures vs.

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© 2011 Trimble and Govindarajan 41

CEO looks to outside search firm to fill a very senior position

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© 2011 Trimble and Govindarajan 42

Early NYTD Structure

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© 2011 Trimble and Govindarajan 43

Budget increases from $10M to $35M by 1998

Scorecard

Don’t lose too much

Don’t damage brand

Don’t cause trouble

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© 2011 Trimble and Govindarajan

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© 2011 Trimble and Govindarajan 45

Build the Team

PARTNER-SHIP

Dedicated Team

Shared Staff

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© 2011 Trimble and Govindarajan 46

A Common Error

Shared Staff

LPE PARTNER-SHIP

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© 2011 Trimble and Govindarajan 47

CEO chooses to reconstitute NYTD as a

“separate” business unit

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© 2011 Trimble and Govindarajan 48

Restructured NYTD

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© 2011 Trimble and Govindarajan 49

Additional Changes:

New Compensation Plan New Senior Support Staff

New Titles and Job Descriptions Redesigned Prod. Dev. Process

New Location New Culture

New IT Infrastructure

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© 2011 Trimble and Govindarajan 50

Rapid expansion of features. Well beyond “newspaper.com.”

Rapid revenue growth, well

beyond expectations.

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© 2011 Trimble and Govindarajan 51

Restructured NYTD

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© 2011 Trimble and Govindarajan 52

Despite beyond-expectations top-line growth, lost $60M in 2000.

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© 2011 Trimble and Govindarajan 53

Company considers reintegration of NYTD

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© 2011 Trimble and Govindarajan 54

CEO names sr. exec task forces focused on improving relationships

between the two units.

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© 2011 Trimble and Govindarajan 55

New York Times Digital’s Evolution

Cautious Growth

Rapid Growth

Profitable Growth

Integrated Organization

Separate Organization

Carefully Managed Partnership

1995 1997 1999 2001 2003

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© 2011 Trimble and Govindarajan

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© 2011 Trimble and Govindarajan 57

The Third Model

1. Innovation = Ideas + Motivation

2. Innovation = Ideas + Process

3. Innovation = Ideas + Leaders + Team + Plan

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© 2011 Trimble and Govindarajan

Innovation is experimentation

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© 2011 Trimble and Govindarajan

Running an experiment is easy.

Running a disciplined experiment is hard.

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© 2011 Trimble and Govindarajan

The Payoff:

If you run a disciplined experiment, you learn as

quickly as possible.

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© 2011 Trimble and Govindarajan

Learning is a process of making predictions

and then improving them.

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© 2011 Trimble and Govindarajan 62

Accura

cy o

f

Pre

dic

tions

Years

Learning

Wild Guesses

Informed Estimates

Reliable Forecasts

Learning is Making Better Predictions

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© 2011 Trimble and Govindarajan

Better Predictions

lead to

Better Decisions

which in turn lead to

Better Results

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© 2011 Trimble and Govindarajan 64

Disciplined Experimentation

State a Hypothesis and Plan the Experiment

Predict Outcomes; Document Supporting Logic and Assumptions

Execute Experiment, Measure Results,

Document Observations

Compare Predictions and Outcomes; Assess Lessons Learned

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© 2011 Trimble and Govindarajan 65

A Special Kind of Plan

1. Each experiment needs a custom plan.

2. Discuss results in a separate forum.

3. Meet frequently.

4. Focus on what you don’t know.

5. Try to spend a little, learn a lot.

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© 2011 Trimble and Govindarajan

The Biggest Challenge:

How do you evaluate an innovation leader?

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© 2011 Trimble and Govindarajan 67

Three Forms of Accountability

1. Results Did you hit your targets?

2. Actions Did you do what we agreed that you would do?

3. Learning Did you run a disciplined experiment?

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© 2011 Trimble and Govindarajan

Page 69: The Other Side Of Innovation - etouches · The Other Side Of Innovation ... “Break all of the rules” does not work 1. Innovators need the Performance Engine. 2. ... 10 Rules for

© 2011 Trimble and Govindarajan

Presented by: – Chris Trimble – Professor, Tuck School of

Business at Dartmouth

The Other Side Of Innovation

© 2011: Trimble and Govindarajan