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CREATING A STRATEGY TO TARGET YOUR USER
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Page 1: Creating a strategy_to_reach_your_target_market

CREATING A STRATEGY TO TARGET YOUR USER

Page 2: Creating a strategy_to_reach_your_target_market

WITH TELECOMMUNICATIONS, THE DISTANCE BETWEEN POINTS IN THE NETWORKHAS REDUCED SIGNIFICANTLY.

Page 3: Creating a strategy_to_reach_your_target_market

TIME AND SPACESTORY & PARTICIPATIONARE LESS IMPORTANT THAN

Page 4: Creating a strategy_to_reach_your_target_market

TODAY, CUSTOMER EXPERIENCE IS TRANSFORMING BUSINESSES.

1900-1960

AGE OF MANUFACTURING

AGE OFDISTRIBUTION

1960-1990

AGE ORINFORMATION

1990-2010

AGE OFTHE CUSTOMER

2010-?

Page 5: Creating a strategy_to_reach_your_target_market

High Relevance

Low Relevance

High Differentiation

Low Differentiation

Cost Driven Premium

CUST

OM

ER N

EED

S

POSI

TIO

NED

CO

MPE

TITI

VEL

Y

PRICING STRATEGY

AGRARIANCore Commodities

EARLY INDUSTRIALBasic Goods

LATE INDUSTRIALEssential Services

INFORMATION SERVICEOptimum Experiences

THE PROGRESSION OF ECONOMIC VALUE

Customization

Customization

Commod

itizati

on

Commod

itizati

on

Commod

itizati

on

Page 6: Creating a strategy_to_reach_your_target_market

THE CONSUMER IS INFORMED, IN CONTROL AND ENGAGES WHEN HE/ SHE FEELS LIKE IT The traditional view of brands telling consumers what they should know, is gone. They have little control over what is said about them.

Page 7: Creating a strategy_to_reach_your_target_market

CONSPIRING MORE THAN FOLLOWINGConsumers cultivate lines of sight to information and ideas that reinforce a sense of identity and kinship.

Page 8: Creating a strategy_to_reach_your_target_market

REACHING THEM IS A CHALLENGE, ESTABLISHING DIFFERENTIATION IS EVEN MORE DIFFICULT

Page 9: Creating a strategy_to_reach_your_target_market

OLDDemographics

TestingA vs. B

Historical DataSurveillance

CultureDiscoveryNarrativeReal-Time DataSousveillance

NEW

Page 10: Creating a strategy_to_reach_your_target_market

FUNCTIONAL

RELIABLE

CONVENIENT

PLEASURABLE

MEANINGFUL

USABLE

Focusd onEXPERIENCES

(People, Activites, Context)

Focusd onTASKS

(Products, Features)

Has personal significance

Memorable Experience

Easy to use, Intuitive

Can be used without difficulty

Is available & accurate

Work as programmed

OBJECTIVE / QUANTIFIABLE

SUBJECTIVE / QUALITATIVE

PERFORMANCE

VALUES

EMOTIONS

IDENTITY

Page 11: Creating a strategy_to_reach_your_target_market

WHAT DOES RELEVANCE TO THE USER MEAN?

Page 12: Creating a strategy_to_reach_your_target_market

? WHAT DOES YOUR BUSINESS DO?

? AND WHY?

Page 13: Creating a strategy_to_reach_your_target_market

KODAK WAS IN THE BUSINESS OF IMAGING

AND NOT IN THE BUSINESS OF FILM ROLLS

Page 14: Creating a strategy_to_reach_your_target_market

Consumerresearch

Deep consumer insight, observation and intuition

TO CREATE RELEVANCE, WE REALLY NEED TO KNOW OUR USERS!

Page 15: Creating a strategy_to_reach_your_target_market

Think

FeelDo

Empathy

Opportunities

Insight

New business ideas

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BUT DO WE KNOW OUR TARGET USER?

Page 17: Creating a strategy_to_reach_your_target_market

SEGMENTATION: MARKETING VS. PERSONAS

THE MYTH OF AVERAGE CONSUMERThe average user does not exist. Within user segment there are di�erent kinds of user groups.

Page 18: Creating a strategy_to_reach_your_target_market

Less of MoreTHE LONG TAIL

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Bring FOCUS

Build EMPATHY

Encourage CONSENSUS

Create EFFICIENCY

THERE IS A NEED TO

Page 20: Creating a strategy_to_reach_your_target_market

METHODOLOGIESPersonasScenariosUsability TestsEthnographyUser ResearchPrototypingCo-CreationParticipatory Design

Page 21: Creating a strategy_to_reach_your_target_market

“A persona is a user archetype you can use to help guide decisions about product features, naviga-tion, interactions, and even visual design.” - Kim Goodwin, Cooper

Personas are a representative behavior and activ-ity pro�le for a customer base. They are contex-tual and speci�c to the particular application or service.

Page 22: Creating a strategy_to_reach_your_target_market

DemographicsPsychographicsWebographicsRelationship with the businessSpeci�c Goals / Needs Context of UsageInteraction of UsageInformation of UsageEmotional Goals of usageSensory / Immersive character of usageAccessibility issues

PERSONAS INGREDIENTS

Page 23: Creating a strategy_to_reach_your_target_market

PERSONAS

Understand the people behaviour

SEGMENT

Sell to People

Age

Income

Gender

Other Demographics

Goals

Behaviors

Attitudes

PERSONA IS NOT SAME AS USER SEGMENT

Page 24: Creating a strategy_to_reach_your_target_market
Page 25: Creating a strategy_to_reach_your_target_market

HEAD, HEART & HAND

AWARENESS & CONFIDENCE

PURPOSE

INTENTION

SENSING

STORY & STRATEGY

ENGAGEMENT

ACTION

INTEGRITY & ALIGNMENTEMOTIONAL

RATIONAL

PRACTICAL & SOCIAL

Page 26: Creating a strategy_to_reach_your_target_market

HEAD, HEART & HAND

EVALUATE A PRODUCT / SERVICE USING THESE THREE LENSES:

List the characterisitcs or features that appeal to each lens.

Score them from 1 to 10 to evaluate strength or weaknesses.

HEAD: What makes it logical and sensible?

HEART: What makes it emotionally engaging?

HAND: What makes it tangible and practical?

Page 27: Creating a strategy_to_reach_your_target_market

Score them from 1 to 10 to evaluate strength or weaknesses.

You can choose from:

or any other well known product or service.

Page 28: Creating a strategy_to_reach_your_target_market

HUMAN-CENTRED DESIGN | NEW PRODUCT DEVELOPMENT | SERVICE DESIGN | INNOVATION MANAGEMENT USER RESEARCH | DESIGN ACTIVISM | RETAIL STRATEGY | BRANDING | STYLING | INTERIOR DESIGN

EMERSENSECRAFTING MEANINGS

Design Strategy ConsultantADITYA KEDIA

+852 5414 2376

[email protected]