RACE CLASS & LEVEL PLAYER NAME CHARACTER NAME BACKGROUND EXPERIENCE POINTS ALIGNMENT TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. Hit Point Maximum Strength Dexterity Constitution Intelligence Wisdom Charisma CP EP PP GP SP PASSIVE WISDOM (PERCEPTION) EQUIPMENT OTHER PROFICIENCIES & LANGUAGES ATTACKS & SPELLCASTING FEATURES & TRAITS Acrobatics (Dex) Animal Handling (Wis) Arcana (Int) Athletics (Str) Deception (Cha) History (Int) Insight (Wis) Intimidation (Cha) Investigation (Int) Medicine (Wis) Nature (Int) Perception (Wis) Performance (Cha) Persuasion (Cha) Religion (Int) Sleight of Hand (Dex) Stealth (Dex) Survival (Wis) DEATH SAVES HIT DICE NAME ATK BONUS DAMAGE/TYPE Total SUCCESSES FAILURES IDEALS BONDS FLAWS PERSONALITY TRAITS ARMOR CLASS CURRENT HIT POINTS TEMPORARY HIT POINTS INITIATIVE SPEED PROFICIENCY BONUS STRENGTH DEXTERITY CONSTITUTION INTELLIGENCE WISDOM CHARISMA SAVING THROWS INSPIRATION SKILLS Rogue Level 1 From the shire Leo Leo Human Chaotic Neutral 0 -1 +2 15 4 30 Quiet. 9 -1 +4 Aiming for treasure and power. 19 Loves the color black. +1 13 Kind of a dick. 0 +6 1 +2 -1 1 +6 -1 -1 +3 -1 Ra ier 1d8 iercin -1 +1 Da er 1d4 Shortbow 1d6 10 iercin -1 -1 -1 -1 9 +1 -1 +1 -1 -1 +6 +1 9 piercing +6 13 -1 0 Hand signs with other thieves. Knows Thieves Can't. Can speak Infernal language of Devils and Infernals. 0 0 0 0 Rapier Bow and Quiver x20 Arrows Burglars pack Leather Armor Two daggers Thieves' tools 5 foot 11 150 pounds Expertise - 2 Chosen doubled proficiencies. (Deception and Thieves Tools.) Sneak Attack - Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll.