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397       I      n      d      e      x CharaCter Name  Player Name ChaPter  Past eveNt ____________________________________ ChaPter DemeaNour ______________________________________ PersoNal DemeaNour ______________________________ sPeCiality  raNk  Power armour history _______________ DesCriPtioN ______________ ________________ _______________ ________________ _______________ ________________ _______________ _ SKILLS Acrobatics (Ag) o o o o Awareness (Per) n n o o Barter (Fel) n o o o Blather (Fel) o o o o Carouse (T) n o o o Charm (Fel) n o o o Chem-Use (Int) o o o o Ciphers (Int) o o o o Chapter Runes o n o o  _______________________ o o o o Climb (S) n n o o Command (Fel) n o o o Common Lore (Int) o o o o Adeptus Astartes o n o o Deathwatch o n o o Imperium o n o o War o n o o  _______________________ o o o o Concealment (Ag) n n o o Contortionist (Ag) n o o o Deceive (Fel) n o o o Demolition (Int) o o o o Disguise (Fel) n o o o Dodge (Ag) n o o o Drive (Ag) o o o o Ground Vehicles o n o o  _______________________ o o o o Evaluate n o o o Forbid den Lore (Int) o o o o Xenos o n o o  _______________________ o o o o  _______________________ o o o o Gamble (Int) n o o o Inquiry (Fel) n o o o Interrogation (WP) o o o o Intimidate (S) n o o o Invocation (WP) o o o o Lip Reading (Per) o o o o Literacy (Int) o n o o Logic (Int) n o o o Medicae (Int) o o o o Navigatio n (Int) o o o o Surace o n o o  _______________________ o o o o Perormer (Fel) o o o o  _______________________ o o o o Pilot (Ag) o o o o  _______________________ o o o o  _______________________ o o o o Psyniscience (Per) o o o o Scholasic Lore (Int) o o o o Codex Astartes o n o o  _______________________ o o o o  _______________________ o o o o Scrutiny (Per) n o o o Search (Per) n o o o Secret Tongue (Int) o o o o  _______________________ o o o o  _______________________ o o o o Security (Ag) o o o o Shadowing (Ag) o o o o Silent Move (Ag) n n o o Sleight o Hand (Ag) o o o o Speak Language (Int) o o o o High Gothic o n o o Low Gothic o n o o  _______________________ o o o o Survival (Int) o o o o Swim (S) n o o o Tactics (Int) o o o o  _______________________ o n o o Tec h-Use (Int) o o o o Tracking (Int) o n o o Trade (Int) o o o o  _______________________ o o o o Wrangling (Int) o o o o  _________________________ o o o o      B     a     s      i     c      T     r     a      i     n     e       d      +      1      0      %           2      0      %      B     a     s      i     c      T     r     a      i     n     e       d           1      0      %      +      2      0      %      B     a     s      i     c      T     r     a      i     n     e       d      +      1      0      %      +      2      0      % CHARACTERISTICS †denotes Skill Group Permission granted to photocopy or personal use. © Games Workshop Ltd 2010. Character s heet also available or download at www.FantasyFlightGames.com weaPoN skill (ws) BallistiC skill (Bs) streNgth (s) toughNess (t) agility (ag) iNtelligeNCe (iNt) PerCePtioN (Per) will Power (wP) FellowshiP (Fel) Secondary Heart/Ossmodula/Biscopea/ Haemastamen: You gain the Unnatural Strength and Toughness Traits. Larraman’s Organ: You do not suer rom Blood Loss. Catale psean Node: You suer no penalties to Perception- based Tests when awake or long periods o time. Preomnor: Y ou gain +20 to Toughness Tests against ingested poisons. Omophagea: You may gain a Skill or Skill Group by devouring a portion o an enemy. Multi-Lung: Y ou may re-roll any ailed Toughness Test or drowning or asphyxiation. In addition, you gain a +30 to Toughness Tests made to resist gases, and may re-roll ailed results. Occulube and Lyman’s Ear: Y ou gain t he Heightened Senses (Sight and Hearing) Talents, +10 to relevant Awareness Tests. Sus-an Membrane: You may enter suspended animation. Oolotic Kidney: You may re-roll any ailed Toughness Test ro resist poisons and toxins, including attacks with the Toxic Quality. Neuroglottis:  You may detect any poison or toxin by taste with a successul Awareness Test. You gain a +10 to Tracking Tests ag ainst a target you have tasted. Mucranoid: Y ou may re-roll any ailed Toughness Tests caused by temperature extremes. Betcher’s Gland: You may spit acid as a ranged weapon with the ollowing profle: Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3 or more degrees of success, you have blinded him for 1d5 Rounds. Progenoids: These may be retrieved with a successul Medicae Test. Black Carapace: While wearing Power Armour, enemies do not gain a bonus to hit you due to your size. WOUNDS: 〔〕 〔〕 〔〕 total CurreNt Fatigue CritiCal Damage________________________  ______________________________________ F ATE POINTS : 〔〕 〔〕 total CurreNt INSANITY: Battle Fatigue _________________________  ______________________________________ CORRUPTION: 〔〕 CurreNt 〔〕 CurreNt PoiNts PrimarChs Curse _______________________  ______________________________________ SPACE MARINE ABILITIES TM MOVEMENT: 〔〕 〔〕 halF Full 〔〕 〔〕 Charge ruN Valtiel Richard Dark Angels Defeated a Space Wolf during a contest Son of th Lion Stoic Tactical Marine 1 Fury of the Lighting Scarred, long blond hair, grey eyes. 45 47 8 4 3 10 5 0 4 7 4 5 3 5 3 9 4 3 28 4 12 8 24
2

Valtiel Character Sheet

Apr 07, 2018

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Page 1: Valtiel Character Sheet

8/6/2019 Valtiel Character Sheet

http://slidepdf.com/reader/full/valtiel-character-sheet 1/2

397

CharaCter Name _____________________________________ P layer Name _________________________________ChaPter _____________________________________________ Past e veNt ____________________________________

ChaPter DemeaNour ______________________________________ P ersoNal DemeaNour ______________________________s PeCiality __________________________ r aNk ____ Power a rmour h istory _____________________________________________

DesCriPtioN ____________________________________________________________________________________________________________

SKILLS

Acrobatics (Ag) o o o o

Awareness (Per) n n o o

Barter (Fel) n o o o

Blather (Fel) o o o o

Carouse (T) n o o o

Charm (Fel) n o o o

Chem-Use (Int) o o o o

Ciphers (Int)† o o o o

Chapter Runes o n o o

_______________________ o o o o

Climb (S) n n o o

Command (Fel) n o o o

Common Lore (Int)† o o o o

Adeptus Astartes o n o o

Deathwatch o n o o

Imperium o n o o

War o n o o

_______________________ o o o o

Concealment (Ag) n n o o

Contortionist (Ag) n o o o

Deceive (Fel) n o o o

Demolition (Int) o o o o

Disguise (Fel) n o o o

Dodge (Ag) n o o o

Drive (Ag)† o o o o

Ground Vehicles o n o o

_______________________ o o o o

Evaluate n o o o

Forbidden Lore (Int)† o o o o

Xenos o n o o

_______________________ o o o o

_______________________ o o o o

Gamble (Int) n o o o

Inquiry (Fel) n o o o

Interrogation (WP) o o o o

Intimidate (S) n o o o

Invocation (WP) o o o o

Lip Reading (Per) o o o o

Literacy (Int) o n o o

Logic (Int) n o o o

Medicae (Int) o o o o

Navigation (Int)† o o o o

Sur ace o n o o

_______________________ o o o o

Per ormer (Fel)† o o o o

_______________________ o o o o

Pilot (Ag)† o o o o

_______________________ o o o o

_______________________ o o o o

Psyniscience (Per) o o o o

Scholasic Lore (Int)† o o o o

Codex Astartes o n o o

_______________________ o o o o

_______________________ o o o o

Scrutiny (Per) n o o o

Search (Per) n o o o

Secret Tongue (Int)† o o o o

_______________________ o o o o

_______________________ o o o o

Security (Ag) o o o o

Shadowing (Ag) o o o o

Silent Move (Ag) n n o o

Sleight o Hand (Ag) o o o o

Speak Language (Int)† o o o o

High Gothic o n o o

Low Gothic o n o o

_______________________ o o o o

Survival (Int) o o o o

Swim (S) n o o o

Tactics (Int)† o o o o

_______________________ o n o o

Tech-Use (Int) o o o o

Tracking (Int) o n o o

Trade (Int)† o o o o

_______________________ o o o o

Wrangling (Int) o o o o

_________________________ o o o o

B a s i c

T r a i n e d

+ 1 0 %

+ 2 0 %

B a s i c

T r a i n e d

+ 1 0 %

+ 2 0 %

B a s i c

T r a i n e d

+ 1 0 %

+ 2 0 %

CHARACTERISTICS

†denotes Skill Group

Permission granted to photocopy or personal use. © Games Workshop Ltd 2010. Character s heet also available or download at www.FantasyFlightGames.com

w eaPoN s kill (ws)

BallistiC s kill (Bs)

s treNgth (s)

t oughNess (t)

a gility (a g )

iNtelligeNCe (iNt )

PerCePtioN (Per )

w ill Power (wP)

FellowshiP (Fel )

Secondary Heart/Ossmodula/Biscopea/Haemastamen: You gain the Unnatural Strength andToughness Traits.Larraman’s Organ: You do not su er rom Blood Loss.Catalepsean Node: You su er no penalties to Perception-based Tests when awake or long periods o time.Preomnor: You gain +20 to Toughness Tests againstingested poisons.Omophagea : You may gain a Skill or Skill Group bydevouring a portion o an enemy.Multi-Lung: You may re-roll any ailed Toughness Testor drowning or asphyxiation. In addition, you gain a +30to Toughness Tests made to resist gases, and may re-rollailed results.Occulube and Lyman’s Ear: You gain the HeightenedSenses (Sight and Hearing) Talents, +10 to relevantAwareness Tests.

Sus-an Membrane: You may enter suspended animation.Oolotic Kidney: You may re-roll any ailed ToughnessTest ro resist poisons and toxins, including attacks with theToxic Quality.Neuroglottis: You may detect any poison or toxin bytaste with a success ul Awareness Test. You gain a +10 toTracking Tests against a target you have tasted.Mucranoid: You may re-roll any ailed Toughness Testscaused by temperature extremes.Betcher’s Gland: You may spit acid as a ranged weaponwith the ollowing profle:Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3or more degrees of success, you have blinded him for 1d5 Rounds.Progenoids: These may be retrieved with a success ulMedicae Test.Black Carapace: While wearing Power Armour, enemiesdo not gain a bonus to hit you due to your size.

WOUNDS:t otal

CurreNt Fatigue

CritiCal Damage ________________________ ______________________________________

FATE POINTS: t otal

CurreNt

INSANITY:

Battle Fatigue _________________________ ______________________________________

CORRUPTION: CurreNt

CurreNt PoiNts

P rimarCh ’s Curse _______________________ ______________________________________

SPACE MARINE ABILITIES

TM

MOVEMENT: h alF

Full

Charge

r uN

Valtiel Richard

Dark Angels Defeated a Space Wolf during a contest

Son of th Lion Stoic

Tactical Marine 1 Fury of the Lighting

Scarred, long blond hair, grey eyes.

45 47 8 4 3 10 5 0 4 7 4 5 3 5 3 9 4 3

28

4 12

8 24

Page 2: Valtiel Character Sheet

8/6/2019 Valtiel Character Sheet

http://slidepdf.com/reader/full/valtiel-character-sheet 2/2

398

n

PSYCHIC POWERS

Psy Rating: _____ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________

GEAR _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________ _____________________________ ___________________________

AmbidextrousAstartes Weapon TrainingBulging BicepsHeightened Senses (Hearing, Sight)Killing StrikeNerves o SteelQuick DrawResistance (Psychic Powers)True GritUnarmed MasterUnnatural Strength (x2)Unnatural Toughness (x2)

____________________________

____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________ ____________________________

SPACE MARINE TALENTS & TRAITS

CHARACTERISTICS

w eaPoN s kill (ws)

BallistiC skill (Bs)

s treNgth (s)

t oughNess (t)

a gility (a g )

i NtelligeNCe (iNt )

PerCePtioN (Per )

w ill Power (wP)

FellowshiP

(Fel )

EXPERIENCE: _________________________ _________________________

XP to s PeND t otal XP s PeNt

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

NAME

CLASS DAMAGE TYPE PEN

RANGE ROF CLIP RLD

SPECIAL RULES

WEAPON

ARMOUR HEAD(1-10)

Type:

BODY(31-70)

Type:

LEFT ARM

(21-30)

Type:

RIGHT ARM

(11-20)

Type:

RIGHT LEG(71-85)

Type:

LEFT LEG(86-00)

Type:

ARMOUR ADDITION

POWER ARMOUR ABILITIES

Permission granted to photocopy or personal use. © Games Workshop Ltd 2010. Character s heet also available or download at www.FantasyFlightGames.com

Servo-Augmented Musculature: +20 StrengthAuto-senses: Dark Sight, immune to Photon Flash and Stun Grenades;Called Shots are Hal Actions; +10 to Sight and Hearing Awareness Tests(total o +20 bonus with Heightened Senses)Built-in Vox LinkBuilt-in MagbootsNutrient Recycling: Can operate or two weeks without re-supplyRecoil Suppression: May fre Basic weapons 1-handed without penaltySize: Hulking (Black Carapace means no bonus or enemies to attack)Poor Manual Dexterity: Delicate tasks su er a –10 penalty, unless usingequipment designed or Space MarinesOsmotic Gill Life Sustainer: With the helmet on, the armour isenvironmentally sealed

TM

RENOWN: _________________________ CurreNt

45 478

4 310

5 0 4 7 54 3 5 3 9 4 3

8

88

10

8 8

1000