Rovio Stars tips and tricks to game development

Post on 25-May-2015

862 Views

Category:

Entertainment & Humor

4 Downloads

Preview:

Click to see full reader

DESCRIPTION

Tips and tricks on how to make your game appealing to a wide audience, while not getting your team stressed out.

Transcript

Rovio © 2013 Confidential

GAME PRODUCTION, TIPS & TRICKSby Mayu Polo Wieja & Anastasios Katopodis

Rovio © 2013 Confidential

GETTING STARTED

•Play a lot of games

Rovio © 2013 Confidential

Rovio © 2013 Confidential

GETTING STARTED

•Play a lot of games•Evaluate•What is popular in a genre•Work on a concept with a unique twist•Prototype and test the core gameplay•Re-evaluate

Rovio © 2013 Confidential

RE-EVALUATE

•Is the gameplay fun?•Is the concept clear?•Are the characters memorable?•Is there any monetization potential?•Is there a unique twist?•Are you happy working on this game?

Rovio © 2013 Confidential

PRODUCTION CHECKLIST

•Team competence•Key artwork

Rovio © 2013 Confidential

Rovio © 2013 Confidential

PRODUCTION CHECKLIST

•Team competence•Key artwork•Game features list•Service integrations

Rovio © 2013 Confidential

Rovio © 2013 Confidential

Rovio © 2013 Confidential

PRODUCTION CHECKLIST

•Team competence•Key artwork•Game features list•Service integrations•Legal•Platforms•Schedule

Rovio © 2013 Confidential

CHECKPOINT ALPHA

•Monetization•UX

Rovio © 2013 Confidential

Rovio © 2013 Confidential

Rovio © 2013 Confidential

CHECKPOINT ALPHA

•Monetization•UX•Backend•Schedule

Rovio © 2013 Confidential

BATTLE PLAN: RELEASE

•Polish•Localization & QA•Usability check•Soft launch•Marketing & Submission•Updates

Rovio © 2013 Confidential

TEAMWORK

•Be committed•Be grateful•Be respectful•Be open•Be nice

Rovio © 2013 Confidential

Monetization

•Understand your team•Understand the design differences•Understand the market place•Understand your players

Understanding

Rovio © 2013 Confidential

UNDERSTAND YOUR TEAM

•Feelings about freemium

Rovio © 2013 Confidential

BUYER SATISFACTION BY SPENDING BRACKET

Rovio © 2013 Confidential

UNDERSTAND YOUR TEAM

•Feelings about freemium•Knowledge about freemium•Different way of thinking•Genre competencies

Rovio © 2013 Confidential

MONETIZATION

•Understand your team•Understand the design differences•Understand the market place•Understand your players

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

Premium Freemium

MAXFUN

MAXMONEYVS

MAXFUN

MAXFUN

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

Premium Freemium

NO FRICTION

HIGHFRICTIONVSFRICTION FRICTION

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

Premium Freemium

EQUALSPENDING

VARIEDSPENDINGVS

Rovio © 2013 Confidential

DESIGN FOCUS

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

• Turns out, not so different• Some considerations:• Importance of “gold sinks”• Appointment mechanics• Monetization deeply nested

Rovio © 2013 Confidential

MONETIZATION

•Understand your team•Understand the design differences•Understand the market place•Understand your players

Rovio © 2013 Confidential

UNDERSTAND THE MARKETPLACE

Rovio © 2013 Confidential

MONETIZATION

•Understand your team•Understand the design differences•Understand the market place•Understand your audience

Rovio © 2013 Confidential

UNDERSTAND YOUR PLAYERS

PRE-LAUNCH POST-LAUNCH

Who will play your game? Who is actually playing?

How will you communicate with them? What are you communicating to them?

What tools do you have at your disposal? What custom content can you provide?

What regions will you launch in? How are you accommodating specific regions?

Rovio © 2013 Confidential

UNDERSTAND YOUR PLAYERS

• Free players:• Are they staying in the game and having fun?• When and why are they converting?• If they are not, why?• Other than money, how can they contribute (social engagement)?• Paying players:• Are they staying in the game and having fun?• Are they satisfied with their purchases?• What is their repeat purchase rate?• What is your minnow/dolphin/whale distribution?• How can you move payers up within tiers?

Rovio © 2013 Confidential

THANKS FOR LISTENING!

top related