Transcript

PRESENTATION TITLE:

Emerging

LATIFAH BT NAWI 817593

HUMAIRA SYADIA BT HARUN 817835

SHARIFAH SAMHANIM SYED HAMDAN 817457

To find &

clarify

motivation,

introduction

impact, barriers, conclusi

on

examples & benefits

objectives

MOTIVATION

To make teaching &

learning more interesting,

engaging and meaningful as

well as encourage active

participation

THE INTERESTING

THINGS ABOUT THE TOPIC…

We can find out how Emerging Technologies…

* facilitate learning and teaching.* will transform and widen the methods we use in technologies* will empower us to change the ways we teach and learn.* will engage in real world experiences.

PLANITEMS SLIDE

INTRODUCTION

DEFINITION

LEARNING GOALS AND OBJECTIVES OF EMERGING

TECHNOLOGIES IN EDUCATION

EXAMPLES AND BENEFITS

BARRIERS OF IMPLEMENTATION OF EMERGING

TECHNOLOGIES

IMPACT & CONCLUSION

INTRODUCTION

Transition from industrial knowledge

society obligates realization of the changes in

education itself.

…allow education environment become more

attractive and fun

“Emerging technologies has been

heralded as providing the

opportunities and affordances to

transform education, learning and

teaching”

DEFINITION

(Veletsianos, 2008)

“Emerging technologies are tools, concept, innovations, advancements utilized in diverse educational setting to serve varied education related purpose”

DEFINITION

(Veletsianos, 2008)

DEFINITION

“Emerging technologies is defined as

a media that is coming into view,

coming into existence, or coming to

commonality. It is an innovative tech

that is reshaping the nature of

education.

LEARNING GOALS & OBJECTIVES

Knowledge

Student will demonstrate

content knowledge, and

perform in their field.

ServiceStudent will demonstrate

willingness to use their

skills to benefit and serve

society.

ProfessionalismStudents will

demonstrate self

reflection as a habit

of mind,

continuously

assessing and

refining their

professional practice

Leadership

Student will apply their

acquired knowledge in the

process of decision

making with respect to its

impact on students and or

clients, organizations and

the wider community.

10 EMERGING TECHNOLOGIES

AND HOW THEY ARE BEING USED

network

computer that

distribute

processing

power,

application and

large systems.

save time,

money

and

resources

virtual learning

environments

web &

mobile:

access

from

anywhere

Brazilian Electronic Learning

Organizer helps language

teachers produce and share

digital learning objects and

activities for their students

CLOUD IN LANGUAGEE

X

A

M

P

L

E

CLOUD IN SOCIAL STUDYE

X

A

M

P

L

E

Global Curriculum Project -

allows student select and

explore their own topics,

including cuisine and

ambitions across five different

countries

MOBILE LEARNING

Ability to use

mobile devices

to support

teaching and

learning using

the features and

functionality of

its.

BENEFITS

Mobile phone offering mobility and their ability to create and consume and publish digital media/ multimedia.

MOBILE LEARNING IN

MATHEMATICS

One primary school in Australia,

implementing the mobile learning

for their year four student. They

are using tablets loaded with math

applications and e-textbooks

In music…

Student in

Switzerland

use their

tablets to

create music

in the school

first iPad

Orchestra.

MOBILE

LEARNING FOR

DISTANCE

EDUCATION

“STUDIES HAVE SHOWN THAT

STUDENTS’ DEVELOPMENT IS

DETERMINED BY SOCIAL

INTERACTION THROUGH

PROBLEM-SOLVING UNDER THE

GUIDANCE OF A TEACHER OR IN

COLLABORATION WITH CAPABLE

PEERS”

(Brindley & Paul, 2004)

CELL PHONES, HOLD A LOT OF

PROMISE FOR DISTANCE

EDUCATION AS A COGNITIVE

DELIVERY TOOL TO ENHANCE

INTERACTIVE COLLABORATIVE

LEARNING

OTHER DISTANCE

EDUCATION INSTITUTIONS HAVE

BEEN USED SHORT MESSAGING

SYSTEMS (SMS) TO COMMUNICATE

WITH THEIR

STUDENTS

A RECENT

SURVEY FOUND THAT 39% OF

URBAN SOUTH AFRICANS AND

27% OF RURAL RESIDENTS ARE

NOW BROWSING THE

INTERNET FROM THEIR CELL

PHONES (RAO, 2011).

(Rao, 2011).

TABLET COMPUTING

-where teachers and student

are using tablet as a medium of

education

-writing, reading, taking notes

and other will only using the

tablets

BENEFITS

- lighter weight

- flexibility makes them far superior for

digital reading or accessing of content

-fast switching among applications

allows learning activities more efficient

EXAMPLE

- Instructors at Yale

University are sharing

images from their digital

microscopes with

students iPads through

mobile apps

EXAMPLE

Student in Plymouth

University in UK : using

iPads with application

called Brushes to produce

drawings that can be

played back as video.

EXAMPLE

At Virginia Commonwealth

University, Professor Messner

secured iPads for his student

so they could create multimedia

news stories from happenings

on campus and in the

surrounding community.

MOOCsMassively Open Online Course

(MOOCs) are classes to the public over

the internet

Help people acquire new skills set

at no cost

The emphasis is based on lecture

through Internet connectivity

Become very popular in the last

several years and continues to

grow rapidly.

BENEFITS

can enhance personal

learning environment and

networking by active

participant

can provide access to

many of the same

course being taught at

some of the worlds

leading universities

EXAMPLE

An MIT graduate create

“Landmarks in Physics” takes students on a

virtual tour through Italy, Netherlands and

England while

explaining the basic concepts of physics.

Ohio State University

create a course that

engaged participants

as writers, reviewers and

editors in a series of interactive reading,

composition and

research activitiesEXAMPLE

- combine sort of data analysis with student

interaction in online education tools

It allow educators to tailor

courses to their own

students needs through

the analysis of student

performance

* target at risk student populations and access factors affecting completion and student success

*to provide crucial insights into student progress and interaction

*Student use it as platforms that track data to create responsive, personalized learning experience

Mobius Social

Learning

Information

Platform to

create

intensive

writing

courses which

facilitate

anonymous,

peer to peer

feedback and

grading

Mathspac

e in an online

program

monitors how

students

reason through

math problems

and provides

feedbacks as

well as

analytics

reports for

teachers

GAMES AND GAMIFICATION

Experimentation and exploration can be experienced through game based learning techniques.

The use of game thinking and game mechanics engage users in solving problems.

BENEFITS

-Can motivate student to engage in the classroom

- give teachers better tools to guide and reward student

- get students to bring their full selves to the pursuit of learning

-the way make education can be joyful experience

GAMIFICATION IN HISTORY

Project called The Historical Williamsburg Living Narrative: interactive fictional game in which the geography, culture and characters of Colonial Williamsburg, Virginia brought to life.

The University of Minnesota’s School of Nursing and the technology firm, VitalSims, develop web-based interactive games that engaged nursing student with real life scenarios.

GAMIFICATION IN NURSING

3D PRINTING

-technology that

allows users to turn

any digital file into a

three dimensional

physical product

- its allow for massive

customization

-protected by

copyright

BENEFITS

Provides teachers with 3D visual aids

Using 3D printer make it interesting

suitable for engineering, architecture and multimedia arts students.

EXAMPLES

• Semitic Museum inHarvard Universityuses 3D printingtechnology to restoredamaged artifactsfrom its collection.

3D IN ARCHAEOLOG

Y

EXAMPLES

• STARBASE a non profitorganization in Minnesotacreated an aerospace-themed curriculum wherestudents plan a missionto Mars.

3D IN ASTRONOMY

VIRTUAL AND REMOTE LAB

* Virtual lab is based on

software to simulate the

lab environment

* Remote lab is an

experiments use real

components or

instrumentation at a

different location from

where they are being

controlled or conducted.

VIRTUAL AND REMOTE LAB

BENEFITS

Virtual & remote labs offerflexibility as students can…

- run experiments as many timesas they like, both in and out ofschool.

- students feel less pressure toexecute perfectly the first time

- student are safe even they makean error.

EXAMPLES

ChemCollective

- flexible interactive

learning

environments

where high school

student can

approach chemistry

EXAMPLES

In marine biology

- to explore the marine

environment of Gullmar

Fjord on the Swedish west

coast

WEARABLE TECHNOLOGY

refers to

devices that

can be worn,

taking the

form of an

accessory

such as

jewelry,

sunglasses, a

backpack or

even shoes

and jacket

BENEFITS

- In crease a child’s

ability to more

naturally interact with

their environment and

be creative and

innovative

- Access information

without any

obstruction

-building a

wearable sensor:

detect hazardous

gases and

immediately alerts

the user of these

conditions.

- Muse, a new brain

sensing headband ,

displays a user’s

brain activity

directly onto their

Smartphone or

tablet but possible

to control

CREATIVE COMMONS

PROTOCOL

-standard that controls or enables the connection,

communication, and data transfer between

computing endpoints.

- can be defined as the rules governing the syntax,

semantics, and synchronization of communication.

- may be implemented by hardware, software, or a

combination of the two. At the lowest level, a

protocol defines the behavior of a hardware

connection.

What are the main things you have learned so far/major findings from the research?* impact*barriers

The educational landscape is

witnessing a drastic change due to

the use and integration of emerging

technologies.

We were able to offer our students a library that was anywhere where they were

For the same amount of money you would pay for a few thousand books on a shelf, you could have access to digital databases that give students access to literally millions of sources.

Role of the teacher

If young learners are coming to class already pre-wired with content and connecting with peers all over the world, what is the future of the teacher in all this?

It wasn't the device that made the learner

smarter. It was the teacher and student that

improved attainment. The technology just

serviced the journey.

Creating emotional and personalised experiences using technology

“While access to educational

technology tools has remarkably

improved in most schools, there is

still concern about instructional

integration of computer technology

to support student learning”

Keengwe, Onchwari and Wachira (2008)

“Whether a classroom is on ground or online, for

the learning environment to be stimulating,

reinforcing, easy to access, relevant, interactive,

challenging, participatory, rewarding, and

supportive, it should provide input, elicit responses,

and offer assessment and feedback”

(Delich, Kelly & McIntosh,

2008)

“Technology improves student learning by increasing their engagement, strengthening their research skills, allowing them to communicate better with their classmates and giving them increased control over learning”

(Singh, 2012)

Food for thought…

“Technology and bad

teachers have no impact

and little scale, whereas

technology and great

teachers have the ability to

help the learner achieve

their full potential”

Snoeyink and Ertmer (2001) discuss external and internal barriers. External barriers are lack of equipment, unreliability of equipment, lack of technical support .

BARRIERS…

Internal barriers; teacher

level factors, beliefs about

teaching and technology

and openness to change.

BARRIERS…

CONCLUSIONThe Emerging Technologiescan be use effectively tosupport teaching and learningprocess in education. It willbring a changes in education ifall the barriers toimplementation oftechnologies can be reduces.

References

Rao M. (2011). Mobile Africa Report: Regional Hubs of Excellence and Innovation,

Mobile

Brindley, J.E., & Paul, R. 2004. The role of learner support in institutional transformation

- A case study in the making. In J. E. Brindley, C. Walti, & O. Zawacki-Richter (Eds.),

Learner support in open, distance and online learning environments, Oldenburg:

Bibliotheks- und Informations system der Universität Oldenburg: (pp.39-50).

Snoeyink, R., & Ertmer, P. A. (2001/2002). Thrust into technology: How veteran

teachers respond. Journal of Educational Technology Systems, 30(1), 85-111

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