Transcript

From the Odyssey to Wii

The evolution of video game through its classics

OdysseyThe 1st console: 1972

“Virtual world” built to be in harmony with the virtual "goals".

Atari 2600A classic on the beginning of

the 80s

Atari 5200#Sales failure

The skills acquired would belong to the mind of a virtual character, not his/hers.

Super Nintendo

A classic on the beggining of the 90s

The player would become the "surrogate" who would have to pursue the game "goals” (not his

own)

Game Boy#2 in sales around the

world: 120 millions

Portable. Can be played anywhere, any time.

Playstation 2#1 in sales around the

world: 140 millions

Has a virtual character that shapes the

goals of a "real world" player.

WiiLed Nintendo back to #1 in the video game market

Highly dynamic. Requires not only visual and manual

coordination, but also an entire body posture, balance and movement.

top related