Engage Workshop Berlin09 Part1

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The ENGAGE Learning portal and tools were presented at this workshop and knowledge will be provided on the step by step introduction of game-based learning. The tools will support workshop participants in how to select, modify, design and adopt games for their own classes, regarding their local and cultural agendas. Selected use cases of game-based learning were presented and explained. The workshop was carried out interleaving presentations, demonstrations, discussions and group work.

Transcript

Engage in Game-Based Learning

www.engagelearning.eu

Workshop - Online Educa, Berlin 2009

Agenda• 9:00 – 10:45

• Introductions• Moderators & Attendees

• Engage Learning Project• Overview of Project • Walk through of web portal• Overview of Project Tools

• Overview of Workshop CD contents

• Single Player Scenarios• Group work creating scenarios• Presentation of ideas

Agenda• 11:15 – 13:00

• Game Based Learning or Game Based Teaching• Overview of Meta Games• A discussion on the use of Meta Games• The Taxonomy of Game Based Learning

• Role Playing the Industry• Examples of using RolePlay at University• Group work creating Roleplays• Presentation of ideas

• Conclusion• Summary, Feedback, Thank you, and Farewell

•Introductions

• Who you are?

• Where you are from?

• Why you are here?

• If you could be a videogame character, who

would you be and why?

•Project Overview

ENGAGE

European Network for Growing Activity

in Game-based learning in Education

LLP KA4 2008 - 3607Duration - 24 months

Stakeholders

• Practitioners/teachers/tutors/trainers.• Parents and learners in all sectors. • Researchers and students.• National and regional policy makers and

policy advisors.• European policy makers and policy

advisors.• Game developers, game producers and

learning content providers.

Objectives

• The creation of a European GBL Portal

• Main dissemination tool

• Documented methodologies

• Europe wide dialogue

• Targeted workshops

• Supporting the practitioners

• Guidelines for Practitioners

Valorisation

• Valorisation Workshops in 12 EC countries

• Spain, Italy, Austria, Turkey, Ireland, Belgium(1st Round – 6 countries)

• E.g. Portugal, Greece, France, Slovenia, UK, Finland(2nd Round – 6 countries)

• Inviting selected promoters from other countries• to cover at least 24 countries

Mainstreaming

• Increasing the monitoring capacity and promotion of quality approaches

•Portal Walkthrough

Resources

• “Decision Making” - IFo support for teachers for broad questions re games, the game

industry, gaming culture, game technology, games for learning, criteria for games for learning. games and educational multimedia etc

• “Reduction of the Learning Curve” - HOWo information for teachers with respect to how to start, play and

interact with various types of games + how to implement these games and game-based tools in classroom/formal education situations

• “Online Catalogue of Games for Learning” - WHATo A catalogue of serious games and other games for learning

It’s a bird, it’s a plane…• A wiki? a wizard? an FAQ type tool? software

help type tool?• All of the above perhaps…

• A wiki: wiki as working method, wiki structure, wiki insofar as other users outside the partner group would be able to edit and add new articles

• A wizard: potentially leads users through from a general interest in using games for learning through specific advice on what games to consider and how to implement in an educational context

• FAQ: providing answers or paths from real/realistic questions

• A software help tool: providing standard software search/browsing options, contents, index, search

Working with Wikis

A catalogue of games

• Creation of a catalogue of serious and entertainment game titles• each partner to review 1 serious

game and 3 “entertainment” titles

• Highly templated

Work to date

Various topics

Game Reviews

Work to date

Various topics

Game Reviews

What are the ..?

I’ve heard….?

Game Reviews

Various topics

FAQ-style questions

What are the ..?

I’ve heard….?

Various topics

Game Reviews

FAQ-style questions

Further questions & texts

w w

w

An offline version?

• To include:• Decision Making Topics• Reduction of the Learning Curve

Topics• FAQs

• But “interactive”?

An offline version?

• To include:• Decision Making Topics• Reduction of the Learning

CurveTopics

• FAQs

• But “interactive”?

~ The Cave of Time, Edward Packard

The Print ToolWhat are the ..?

I’ve heard….?

Various topics

FAQ-style questions

Level 1:Categories

Level 2:FAQ-styleQuestions

Level 3:InformationTopics

Engage Workshop CD

• Games• Spsgame• Science & Technology game

• Publications• Handbooks and Reports

• Videos• Gender in Game design• DDR Expert Players• sps authoring tool overview

Single Player Scenario

In Groups….

• Play spsgame on CD• Choose one level only

• Brainstorm alternate scenario• Overview, levels, questions, outcomes

• Present ideas to class

Example 1: Conference Chaos

Example 2: Project Pandemonium

•Presentation of Ideas

COFFEE BREAK

www.engagelearning.eu

10:45 - 11:15

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