Slide 1 UNIT - 5 3D transformation and viewing Slide 2 3D Point We will consider points as column vectors. Thus, a typical point with coordinates (x, y, z) is represented…
Animating Rotations and Using Quaternions What We’ll Talk About Animating Translation Animating 2D Rotation Euler Angle representation 3D Angle problems Quaternions Animating…
3D transformation and viewing UNIT - 5 3D transformation and viewing 3D Point We will consider points as column vectors. Thus, a typical point with coordinates (x, y, z)…