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Technology SEARIS 2014 Keynote - MiddleVR - Philosophy and architecture

1. Sébastien ‘Cb’ Kuntz @Cb_VRGeek Philosophy and architecture! SEARIS 2014 SEARIS: Software engineering and architecture in interactive systems, an IEEE VR workshop.…

Technology VR - Creating the ultimate reality

1. VR! The ultimate realitySébastien ‘Cb’ Kuntz @Cb_VRGeek 2. Sébastien ‘Cb’ Kuntz(French railways)“Creating Virtual Reality Games:! The Fundamentals”Founder…

Documents Software Structures for Virtual Environments Capps, Darken, Zyda Naval Postgraduate School Capps,...

Slide 1 Software Structures for Virtual Environments Capps, Darken, Zyda Naval Postgraduate School Capps, Darken, Zyda Naval Postgraduate School Slide 2 What does VR software…

Documents Chapter Six - Systems Design One Thread, Multiple Threads 147 With One Thread... 147With One...

Slide 1Chapter Six - Systems Design One Thread, Multiple Threads 147 With One Thread... 147With One Thread... 147 With Multiple Threads... 152With Multiple Threads... 152…

Documents Underlying Technologies Part Two: Software Mark Green School of Creative Media.

Slide 1 Underlying Technologies Part Two: Software Mark Green School of Creative Media Slide 2 Introduction  Software not as easy as hardware: wide range of software techniques,…

Documents Underlying Technologies Part Two: Software

Underlying Technologies Part Two: Software Mark Green School of Creative Media Introduction Software not as easy as hardware: wide range of software techniques, hard to classify…

Documents Software Structures for Virtual Environments

Software Structures for Virtual Environments Capps, Darken, Zyda Naval Postgraduate School What does VR software look like? One Thread, Multiple Threads Important Subsystems…

Documents World Championship 2010 Rule and Regulation

1 A life-changing experience⦠Rules & Regulations 2010 World Championship Season 2 The Koni Kats winning Car F1 in Schools - 2010 World Championship Season Rules and…