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Documents Coordinate System. glOrtho? glOrtho(0.0, 500.0, 0.0, 500.0, -1.0,1.0); –Set the viewing volume...

Slide 1Coordinate System Slide 2 glOrtho? glOrtho(0.0, 500.0, 0.0, 500.0, -1.0,1.0); –Set the viewing volume –Anything outside this volume will be clipped Slide 3 Window…

Technology GFX Part 5 - Introduction to Object Transformations in OpenGL ES

1. TRANSFORMATIONS 2. 2014  in OpenGL ES, negative z-values go into the screen. This is because OpenGL ES uses a right-handed coordinate system. GLKit, on the other hand…

Documents 2d viewing.pptx

Chapter 6 Chapter 6 2D Viewing Transformation 2D Viewing Transformation Definition 2D Viewing Pipeline Approaches Aspect Ratio Basic W-to-V mapping steps: Define a world…

Documents BITS WASE ComputerGraphics Session 6

Session 6 Viewing & Clipping in 2D/3D Chap 5.4, Chap 3.11-3.12, Chap 6 Course Delivery by Dr. K. Satyanarayan Reddy Text Book Computer Graphics: Principles and Practice…

Documents Two-Dimensional Viewing Jehee Lee Seoul National University.

Slide 1 Two-Dimensional Viewing Jehee Lee Seoul National University Slide 2 Viewing Pipeline Slide 3 Two-Dimensional Viewing Two dimensional viewing transformation –From…

Documents CMPE 466 COMPUTER GRAPHICS Chapter 8 2D Viewing Instructor: D. Arifler Material based on - Computer....

Slide 1 CMPE 466 COMPUTER GRAPHICS Chapter 8 2D Viewing Instructor: D. Arifler Material based on - Computer Graphics with OpenGL ®, Fourth Edition by Donald Hearn, M. Pauline…

Documents 2 D viewing Prepared by Elizabeth Isaac DCS, RSET.

Slide 1 2 D viewing Prepared by Elizabeth Isaac DCS, RSET Slide 2 The Viewing Pipeline Viewing transformations in several steps Window to Viewport. Window: A region of the…

Documents CHAPTER 7 2D VIEWING CGMB214: Introduction to Computer Graphics.

Slide 1 CHAPTER 7 2D VIEWING CGMB214: Introduction to Computer Graphics Slide 2 Objective To be able to understand the procedures for displaying views a two dimensional picture…

Documents OpenGL The Viewing Pipeline: Definition: a series of operations that are applied to the OpenGL...

Slide 1OpenGL The Viewing Pipeline: Definition: a series of operations that are applied to the OpenGL matrices, in order to create a 2D representation from 3D geometry. Processes…

Documents CS 4731: Computer Graphics Lecture 18: Hidden Surface Removal Emmanuel Agu.

Slide 1 CS 4731: Computer Graphics Lecture 18: Hidden Surface Removal Emmanuel Agu Slide 2 Hidden surface Removal Drawing polygon faces on screen consumes CPU cycles We cannot…