Slide 1Our Friend the Dot Product Jim Van Verth ([email protected]) Slide 2 Essential Math for Games So… Why The Dot Product? Probably the single most important vector…
Slide 1Vectors, Points, Lines and Planes Jim Van Verth ([email protected]) Lars M. Bishop ([email protected]) Slide 2 Essential Math for Games Geometric Representation…
Slide 1 Week 9 - Wednesday Slide 2 What did we talk about last time? Fresnel reflection Snell's Law Microgeometry effects Implementing BRDFs …
Slide 1 Vectors & Matrices Marq Singer ([email protected]) Slide 2 What Is a Vector? Geometric object with two properties – direction – length (if length is…