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Technology Fundamentals of Game Design - Ch1

1.Fundamentals of nd Game Design, 2 Edition by Ernest AdamsChapter 1: Games and Video Games2. Objectives  Know the essential elements of a game— rules, goals,…

Business Global Entertainment and Media practice

1. Release of Global Entertainment & Media Outlook 2009-2013 The E&M landscape in 2013: “no hiding place” from the migration to digital 2. Welcome Nicklas Kullberg…

Technology Intro to AI STRIPS Planning & Applications in Video-games Lecture1-Part1

1. Stavros Vassos, University of Athens, Greece [email protected] May 2012INTRODUCTION TO AISTRIPS PLANNING.. and Applications to Video-games! 2. Course overview2 This…

Education Zondle – ICT game-based learning

Zondle Zondle ICT-game based learning empowering teachers engaging students enhancing learning Bosiljko Đerek, Math and physics teacher Croatian SA 3 Let`s play... www.zondle.com/play…

Documents Fundamentals of Game Design by Ernest Adams and Andrew Rollings Chapter 1: Games and Video Games.

Slide 1Fundamentals of Game Design by Ernest Adams and Andrew Rollings Chapter 1: Games and Video Games Slide 2 Chapter 1 Games and Video Games2 © 2007 by Pearson Education,…