A Hardware Redundancy and Recovery Mechanism for Reliable Scientific Computation on Graphics Processors Jeremy W. Sheaffer1 David P. Luebke2 Kevin Skadron1 Reliable Graphics?…
Programming GPUs CS 446: Real-Time Rendering & Game Technology David Luebke University of Virginia Interruptible Rendering * David Luebke Demo Today: Jiayuan Meng, ATI…