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Documents Texture Mapping Graphics scene tanpa texture -> cenderung polosan- > sepi. Untuk membuat permukaan.....

Slide 1Texture Mapping Graphics scene tanpa texture -> cenderung polosan- > sepi. Untuk membuat permukaan yang kompleks, jika hanya menggunakan bentuk geometri maka…

Documents Status – Week 283 Victor Moya. 3D Graphics Pipeline Akeley & Hanrahan course. Akeley & Hanrahan...

Slide 1 Status – Week 283 Victor Moya Slide 2 3D Graphics Pipeline Akeley & Hanrahan course. Akeley & Hanrahan course. Fixed vs Programmable. Fixed vs Programmable.…

Documents Status – Week 281 Victor Moya. Objectives Research in future GPUs for 3D graphics. Research in...

Slide 1 Status – Week 281 Victor Moya Slide 2 Objectives Research in future GPUs for 3D graphics. Research in future GPUs for 3D graphics. Simulate current and future 3D…

Documents Status – Week 281

Status – Week 281 Victor Moya Objectives Research in future GPUs for 3D graphics. Simulate current and future 3D graphic hardware. Finish (someday) the PhD ;). Problems…

Documents Status – Week 282

Status â Week 282 Victor Moya 3D Graphics Pipeline Geometry Vertex operations: (1) Transform coordinates and normal Model => World. World => Eye. (2) Normalize the…