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CH7 Buffers and Blending Blending Example 1/6 #include #include #include "glut.h" GLfloat alpha = 0.0; GLfloat pos[4] = {0, 10, 10, 0}; GLfloat dif_l[4] = {1.0,…

Documents CH7 Buffers and Blending. Pixel pipeline Vertex pipeline Course Map Transformation & Lighting...

CH7 Buffers and Blending Pixel pipeline Vertex pipeline Course Map Transformation & Lighting Primitive assembly Viewport culling & clipping Texture blending Per Fragment…