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Education Sheila Mcllraith: Of Programs, Plans, and Automata: 101 things you can do with AI planning

1. Of Programs, Plans, and Automata: 101 things you can do with AI planning Sheila A. McIlraith Joint work with Jorge Baier, Christian Fritz & Shirin Sohrabi University…

Documents Hierarchical Plan Representations for Encoding Strategic Game AI Hai Hoang Stephen Lee-Urban Héctor...

Slide 1 Hierarchical Plan Representations for Encoding Strategic Game AI Hai Hoang Stephen Lee-Urban Héctor Muñoz-Avila Lehigh University http://www.cse.lehigh.edu/~munoz/projects/AIGames/…

Documents Lecture 2: Reactive Systems Gal A. Kaminka [email protected] Introduction to Robots and Multi-Robot....

Slide 1 Lecture 2: Reactive Systems Gal A. Kaminka [email protected] Introduction to Robots and Multi-Robot Systems Agents in Physical and Virtual Environments Slide 2 ©…

Documents 74.419 Artificial Intelligence 2005/06 Planning: STRIPS.

Slide 1 74.419 Artificial Intelligence 2005/06 Planning: STRIPS Slide 2 STRIPS (Nils J. Nilsson) actions are specified by preconditions and effects stated as restricted FOPL…

Documents 1 Lecture 12 example (from slides prepared by Prof. J. Rosenchein)

Slide 1 1 Lecture 12 example (from slides prepared by Prof. J. Rosenchein) Slide 2 2 STRIPS Planning: the basic idea Place goal on goal stack: Goal1 Considering top Goal1,…

Documents 1 Reinforcement Learning Sungwook Yoon * Based in part on slides by Alan Fern and Daniel Weld.

* Reinforcement Learning Sungwook Yoon * Based in part on slides by Alan Fern and Daniel Weld * So far …. Given an MDP model we know how to find optimal policies Value…

Documents The Church-Turing Thesis Lecture by H. Munoz-Avila.

PowerPoint Presentation The Church-Turing Thesis Lecture by H. Munoz-Avila We have the Notion of Turing Machines Transitions: ((p,),(q,R)) Here is a Turing machine “in…