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Art & Photos Class 003 principles of light

1. Principles of Light A Lecture By: AMIT CHAWLA 2. Fundamental of Photography LIGHT – Raw Material of SIGHT Features of Light Light travels in Straight Line (within common…

Documents Week 9 - Monday. What did we talk about last time? BRDFs Texture mapping and bump mapping in...

Slide 1Week 9 - Monday Slide 2  What did we talk about last time?  BRDFs  Texture mapping and bump mapping in shaders Slide 3 Slide 4 Slide 5 Slide 6  Fresnel…

Documents Hidden Surface & Lighting

Hidden Surface & Lighting Presentation modified from a presentation at OpenGL.org Hidden Surface Hidden Surface Removal is very important in 3D scenes Only surfaces closest…

Documents Project Raytracing. Content Goals Idea of Raytracing Ray Casting – Therory – Practice Raytracing...

PowerPoint Presentation Project Raytracing 1 Content Goals Idea of Raytracing Ray Casting Therory Practice Raytracing Theory Light model Practice Output images Conclusion…

Documents Project 5 Lamp Shader Fri, Nov 7, 2003 Due Mon, Nov 17, 2003.

Project 5 Lamp Shader Fri, Nov 7, 2003 Due Mon, Nov 17, 2003 Lamp Shader Read the handout. Download the files. LampShader.cpp. mesh.h. mesh.cpp. point3.h. point3.cpp. vector3.h.…

Documents Project Raytracing

PowerPoint Presentation Project Raytracing 1 Content Goals Idea of Raytracing Ray Casting Therory Practice Raytracing Theory Light model Practice Output images Conclusion…

Documents Surface Rendering With OpenGL CS460 Project by Rui Yu 11/30/03.

Surface Rendering With OpenGL CS460 Project by Rui Yu 11/30/03 Two aspects Windowing system or user interface Use MFC Create a window Viewport is the client area of the window…

Documents COMP SCI 352 Computer Graphics and Animation. Computer Graphics2 My name is … My name is … How.....

COMP SCI 352 Computer Graphics and Animation Computer Graphics Introductions My name is ⦠How to find me Course Policies Background Your turn Computer Graphics Mac 122…

Documents Microgoniophotometer

PowerPoint Presentation Microgoniophotometer By: Team 11541 Sadaf Mackertich Jeffrey Herbert Peter Bowlin Lemuel Lebron Outline Project History Functional Decomposition Measurement…

Documents Introduction to OpenGL ES

OpenGL ES Intro Introduction to OpenGL ES What is ? Open Graphics Library A cross-language, multi-platform API for rendering 2D and 3D computer graphics. The API is used…