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CS2401 -Computer Graphics UNIT I - 2D PRIMITIVES Output primitives - Line, Circle and Ellipse drawing algorithms - Attributes of output primitives - Two dimensional Geometric…

Technology Chapter 3 Output Primitives

1. Objectives At the end of this chapter the reader will be able to: • Describe scan conversion • Describe how to scan convert basic graphic primitives like point, line,…

Documents CS 376 Introduction to Computer Graphics 02 / 07 / 2007 Instructor: Michael Eckmann.

Slide 1 CS 376 Introduction to Computer Graphics 02 / 07 / 2007 Instructor: Michael Eckmann Slide 2 Michael Eckmann - Skidmore College - CS 376 - Spring 2007 Today’s Topics…

Documents Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio....

Visibility Algorithms Jian Huang, CS594, Fall 2001 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof. Han-Wei Shen. Visibility…

Documents Visibility Algorithms Roger Crawfis CIS 781 This set of slides reference slides used at Ohio State.....

Visibility Algorithms Roger Crawfis CIS 781 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof. Han-Wei Shen. Visibility Determination…

Documents Visibility Algorithms

Visibility Algorithms Roger Crawfis CIS 781 This set of slides reference slides used at Ohio State for instruction by Prof. Machiraju and Prof. Han-Wei Shen. Visibility Determination…

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Z-buffer and Rasterization Jian Huang Visibility Determination •� AKA, hidden surface elimination Hidden Lines Hidden Lines Removed Hidden Surfaces Removed ��Backface…