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Documents Streaming v. Multicore in Graphics Applications Jared Hoberock Victor Lu Sanjay Patel John C. Hart.....

Slide 1Streaming v. Multicore in Graphics Applications Jared Hoberock Victor Lu Sanjay Patel John C. Hart Univ. of Illinois Slide 2 Dynamic Virtual Environments World of…

Documents Efficient Acquisition and Realistic Rendering of Car Paint Johannes Günther, Tongbo Chen, Michael.....

Slide 1Efficient Acquisition and Realistic Rendering of Car Paint Johannes Günther, Tongbo Chen, Michael Goesele, Ingo Wald, and Hans-Peter Seidel MPI Informatik Saarbrücken,…

Documents Sven Woop Jörg Schmittler Philipp Slusallek Computer Graphics Lab Saarland University, Germany RPU:...

Slide 1Sven Woop Jörg Schmittler Philipp Slusallek Computer Graphics Lab Saarland University, Germany RPU: A Programmable Ray Processing Unit for Realtime Ray Tracing Slide…

Documents CyRay: Real-Time Ray Tracing on the PlayStation3 CprE491: MAY08-38 Brendan Campbell, Sean Godinez,.....

CyRay: Real-Time Ray Tracing on the PlayStation3 CprE491: MAY08-38 Brendan Campbell, Sean Godinez, Daniel Risse, Aaron Westphal 12 December 2007 DISCLAIMER: This document…

Documents May 08-38 CyRay: Real Time Ray-Tracing for Cell On a PlayStation3 30 April 2008 Brendan Campbell,...

Real-Time Ray Tracing on the PS3 May 08-38 CyRay: Real Time Ray-Tracing for Cell On a PlayStation3 30 April 2008 Brendan Campbell, Sean Godinez, Daniel Risse, Aaron Westphal…

Documents Ray Tracing Dynamic Scenes with VLF-RT

Dynamics in a scene Structured motion Animation of all polygons in dynamic object can be expressed by a single transformation matrix Unstructured motion Polygons of dynamic…

Documents Research Interests By David Whittinghill. Who I am Professional programmer since 1997 Technical...

Research Interests By David Whittinghill Who I am Professional programmer since 1997 Technical subject areas Simulation Computer graphics/UI design Enterprise application…

Documents IN4151 Introduction 3D graphics 1 Introduction to 3D computer graphics part 2 Viewing pipeline...

Introduction to 3D computer graphics part 2 Viewing pipeline Multi-processor implementation GPU architecture GPU algorithms IN4151 Introduction 3D graphics Viewing pipeline…

Documents Ray Tracing with the VLF (VLF-RT)

Ray Tracing with the VLF (VLF-RT) Jesper Mortensen [email protected] GR/R13685/01 Research funded by: VLF-RT Aims of the Virtual Light Field Efficient data structure…

Documents Afrigraph 2004 Tutorial A: Part II Ray Tracing B ased Approaches

Afrigraph 2004 Tutorial A: Part II Ray Tracing Based Approaches Ingo Wald MPI Informatik Saarbrücken, Germany Afrigraph 2004 Tutorial A Outline Motivation: Why Ray Tracing…