1. OpenGL & OpenGLES 2. Introduction to OpenGL OpenGL (Open Graphics Library)[2]is a standard specification defining a cross-language, cross-platform API for writing…
1.Mohammad Shaker mohammadshaker.com @ZGTRShaker 2011, 2012, 2013, 2014 XNA Game Development L05 – Texturing 2. that appears in a video game needs to be textured; this…
1. Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life TCC WorldwideOnline Conference 2009 April 14, 2009 Licensed under a Creative Commons…
1. Framing the CanvasGet your Paint together, follow the Path and master Shaders 2. Sebastiano PoggiAndroid Software Craftsman à LondresInsultez / Stalkez moi sur:@seebrock3r+SebastianoPoggirock3rI…
1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Unit 66 – 3D Modelling HA5 – Sidekick Task 6…
The first step in my 3D environment creation process, was to determine the scale of the different buildings in my environment, I needed to differentiate the scale for three…
Salford City College Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Unit 66 â 3D Modelling HA5 â…
Production Log: The very first thing I decided to make was a door. It was made very simply using primitive shapes. I got two boxes of equal size and gave one an indent using…