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Technology Fundamentals of Game Design - Ch2

1. Fundamentals of nd Game Design, 2 Edition by Ernest AdamsChapter 2: Design Components and Processes 2. Objectives Understand the player-centric approach to…

Documents Fundamentals of Game Design by Ernest Adams and Andrew Rollings Chapter 2: Design Components and...

Fundamentals of Game Design by Ernest Adams and Andrew Rollings Chapter 2: Design Components and Processes © Pearson Education Firewalls and VPNs Objectives Understand…