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Technology infoShare 2013: Adam Frańczak - Techniki optymalizacyjne w UDK/ UE3

Adam Frańczak / Playsoft Techniki optymalizacyjne w UDK/UE3. Prezentacja z konferencji infoShare 2013 w Gdańsku. Presented at infoShare 2013 conference in Gdańsk, Poland.

Documents Remote Android Rendering Joel Isaacson Ascender Technologies Ltd. Copyright 2014 Joel Isaacson.

Slide 1Remote Android Rendering Joel Isaacson Ascender Technologies Ltd. Copyright 2014 Joel Isaacson Slide 2 The Problem There are just too many pixels to simply transmit…

Documents Real-time Indirect Lighting Using Clustering Visibility Zhao, Tobias, Thorsten, Jan* *University...

Real-time Indirect Lighting Using Clustering Visibility Zhao, Tobias, Thorsten, Jan* *University College London Motivation Indirect lighting is Crucial for GI rendering.…