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Documents Firaxis LORE And other uses of D3D11. Low Overhead Rendering Engine Or, how I learned to Render...

Slide 1Firaxis LORE And other uses of D3D11 Slide 2 Low Overhead Rendering Engine Or, how I learned to Render 15,000+ batches at 60 FPS Slide 3 Overview Civ 5 is a big game,…

Documents Firaxis LORE

Firaxis LORE And other uses of D3D11 Low Overhead Rendering Engine Or, how I learned to Render 15,000+ batches at 60 FPS Overview Civ 5 is a big game, covers 6000 years of…

Documents Firaxis Lore

Firaxis LORE And other uses of D3D11 Low Overhead Rendering Engine Or, how I learned to Render 15,000+ batches at 60 FPS Overview Civ 5 is a big game, covers 6000 years of…

Documents Firaxis LORE

Firaxis LORE And other uses of D3D11 Low Overhead Rendering Engine Or, how I learned to Render 15,000+ batches at 60 FPS Overview Civ 5 is a big game, covers 6000 years of…