GRASP Principles How to Design Objects The hard step: moving from analysis to design How to do it? Design principles (Larman: “patterns”) – an attempt at a methodical…
Ch 18. Object Design Examples With Grasp Objectives Design use case realizations. Apply GRASP to assign responsibilities to classes. Apply UML to illustrate and think through…
FUNDAMENTALS OF COMPUTING INTRODUCTION TO PROGRAMMING CET203 SOFTWARE DEVELOPMENT Session 1B Modelling and the Theory of Inheritance 1 Objectives Recognise the different…