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Documents Evaluation

1. evaluationREBEL 2. IN WHAT WAYS DOES YOUR MEDIA PRODUCTUSE DEVELOP OR CHALLENGE FORMS AND CONVENTIONSOF REAL MEDIA PRODUCTS?For my magazine I have used the idea of creating…

Education Tom evaluation

1. All my media texts are in some way conventional, adhering to existing conventions ofadvertising, taking inspiration from real media products. I chose to use typical conventions…

Documents Evaluation

1. evaluationREBEL 2. In, what, ways, does, ,your, media,, product,Usedevelopor,challenge forms, and conventions,,Of, real, media, products?,For my magazine I have used the…

Documents Q1 a2 evaluation

1. In what ways does your media product use, develop or challenge forms or conventions of real media products? 2. Similar ConventionsIt also uses conventions of a music video…

Entertainment & Humor My pitching for initial ideas

1. PITCHING INITIAL IDEAS CHANGING MODES “OFF THE RADAR” 2. CONTENT Pitch idea...... The theme will be 80’s space. Using friths theory of being a performance and conceptual…

Entertainment & Humor Evaluation

1. Evaluation Harry Pickford 2. In what ways does your media product use, develop or challenge forms and conventions of real media products? 3. For my media project I decided…

Education Evaluation

1. Evaluation Harry Pickford 2. In what ways does your media product use, develop or challenge forms and conventions of real media products? 3. For my media project I decided…

Education Secondary research into my target audience

1. SECONDARY RESEARCH INTO MY TARGET AUDIENCEI have decided to analyse the data from the UK Film Council to identify the national public that enjoythe type of film I am trying…

Education Publishing research

1. Publishing Research 2. Very individual in terms of number of different magazines. They only publish mixmag as far as magazines go, the only other thing they do is a website…

Entertainment & Humor Pitch

1. It’s more than just the games… 2. Northern Echo Aims 3. The Concept of the product A games magazine with a focus on the issues with the games industry.A magazine…