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Documents Game playing. Outline Optimal decisions α-β pruning Imperfect, real-time decisions.

Slide 1Game playing Slide 2 Outline Optimal decisions α-β pruning Imperfect, real-time decisions Slide 3 Games vs. search problems "Unpredictable" opponent specifying…

Documents Adversarial Search Chapter 6 Section 1 – 4. Types of Games.

Slide 1Adversarial Search Chapter 6 Section 1 – 4 Slide 2 Types of Games Slide 3 Deterministic games in practice Chess: Deep Blue defeated human world champion Garry Kasparov…

Documents 1 Chapter 6 Section 1 – 4 Adversarial Search. 2 Outline Optimal decisions α-β pruning Imperfect,...

Slide 1 1 Chapter 6 Section 1 – 4 Adversarial Search Slide 2 2 Outline Optimal decisions α-β pruning Imperfect, real-time decisions Slide 3 3 Games vs. search problems…

Documents Applied Neuro-Dynamic Programming in the Game of Chess James Gideon.

Slide 1 Applied Neuro-Dynamic Programming in the Game of Chess James Gideon Slide 2 Dynamic Programming (DP) Family of algorithms applied to problems where decisions are…

Documents Adversarial Search Chapter 6 Section 1 – 4. Outline Optimal decisions α-β pruning Imperfect,...

Slide 1Adversarial Search Chapter 6 Section 1 – 4 Slide 2 Outline Optimal decisions α-β pruning Imperfect, real-time decisions Slide 3 Games vs. search problems "Unpredictable"…

Documents Experience-Based Chess Play Robert Levinson Machine Intelligence Lab University of California, Santa...

Slide 1 Slide 2 Experience-Based Chess Play Robert Levinson Machine Intelligence Lab University of California, Santa Cruz Santa Cruz Stanford ML Seminar March 16, 2005 Slide…