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Documents Programming for Virtual Reality Applications Projection in OpenGL Lighting and Shading Lecture 17.

Programming for Virtual Reality Applications Projection in OpenGL Lighting and Shading Lecture 17 object eye clip normalized device window other calculations here material…

Documents Chapters 5 2 March 2004. Classical & Computer Viewing Same elements –objects –viewer...

Chapters 5 2 March 2004 Classical & Computer Viewing Same elements objects viewer projectors projection plane Classical and Computer Viewing Perspective views fixed Center…

Documents Chapters 5

Chapters 5 2 March 2004 Classical & Computer Viewing Same elements objects viewer projectors projection plane Classical and Computer Viewing Perspective views fixed Center…