Slide 1 Java Object and Class in Java Slide 2 Java Naming conventions A naming convention is a rule to follow as you decide what to name your identifiers e.g. class, package,…
Slide 1 1 Interface Design Easy to use? Easy to understand? Easy to learn? Slide 2 2 Interface Design lack of consistency too much memorization no guidance / help no context…
Human Factors and User Interface Design Overview Rob Oshana Agenda Golden Rules Design Models Cognitive friction and the Iceberg Secret Computers versus Humans Know your…
Chapter 6: Classes Chapter Goals To be able to implement your own classes To master the separation of interface and implementation To understand the concept of encapsulation…
* Chapter 4: User Interface Design * Introduction ⦠Purpose of user interface design:- Easy to learn Easy to use Easy to understand * Interface Design Typical error in…
Slide 1 Design Patterns in Java Part I Interface Patterns Chapter 2 Introducing Interfaces Summary prepared by Kirk Scott 1 What is an Interface? Speaking not about Java…