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Documents 1GR2-00 GR2 Advanced Computer Graphics AGR Lecture 5 Getting Started with OpenGL A Simple Reflection...

Slide 11GR2-00 GR2 Advanced Computer Graphics AGR Lecture 5 Getting Started with OpenGL A Simple Reflection Model Slide 2 2GR2-00 What is OpenGL? n OpenGL provides a set…

Documents 13.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 13 – Simple Reflection Model.

Slide 113.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 13 – Simple Reflection Model Slide 2 13.2 Si23_03 What is a Reflection Model? reflection modellighting…

Documents 5.1 si31_2001 SI31 Advanced Computer Graphics AGR Lecture 5 A Simple Reflection Model.

Slide 15.1 si31_2001 SI31 Advanced Computer Graphics AGR Lecture 5 A Simple Reflection Model Slide 2 5.2 si31_2001 What is a Reflection Model? reflection modellighting illumination…

Documents computer graphics imp1

1) Explain Polygon Rendering method. · Scan line algorithms can be used. · polygon surface can be rendered in one of two ways.: a) Each polygon can be rendered with a single…

Documents CS447/547 7- 1 Realistic Rendering -- Shading Models-- Introduction to 2D and 3D Computer Graphics.

Slide 1 CS447/547 7- 1 Realistic Rendering -- Shading Models-- Introduction to 2D and 3D Computer Graphics Slide 2 CS447/547 7- 2  Building Realistic Polygon Surfaces…

Documents SecurePhone Workshop - 24/25 June 2004 1 Speaking Faces Verification Kevin McTait Raphaël Blouet...

Slide 1 SecurePhone Workshop - 24/25 June 2004 1 Speaking Faces Verification Kevin McTait Raphaël Blouet Gérard Chollet Silvia Colón Guido Aversano Slide 2 SecurePhone…

Documents Computer Graphics (Fall 2005) COMS 4160, Lecture 21: Ray Tracing cs4160.

Slide 1 Computer Graphics (Fall 2005) COMS 4160, Lecture 21: Ray Tracing http://www.cs.columbia.edu/~cs4160 Slide 2 Effects needed for Realism  (Soft) Shadows  Reflections…

Documents Introduction to Computer Vision CS / ECE 181B Tues, May 18, 2004 Ack: Matthew Turk (slides)

Slide 1 Introduction to Computer Vision CS / ECE 181B Tues, May 18, 2004 Ack: Matthew Turk (slides) Slide 2 Outline Radiance and Irradiance Lambertian and Specular surfaces…

Documents CSE 410 Computer Graphics Sessional

Slide 1 CSE 410 Computer Graphics Sessional Virtual Realism TEXTURE MAPPING 1 The Quest for Visual Realism 2 Basic Concept Textures are almost always rectangular array of…

Documents CS 551 / 645: Introductory Computer Graphics

CS 551 / 645: Introductory Computer Graphics David Luebke [email protected] http://www.cs.virginia.edu/~cs551 Administrivia Assignment 6: line.c, gfx.c, lookat() description…