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Education Graphical User Interface (GUI) - 1

1. Graphical User Interface (GUI) 2. Objectives  After you have read and studied this chapter, you should be able to  Define a subclass of JFrame to implement a customized…

Education Chapter 11.1

1. SIMPLE GUI I/O Chapter 11.1: 2. Graphical User Interface  In Java, GUI-based programs are implemented by using classes from the javax.swing and java.awt packages. …